| 2024 | SiggraphA | WaveBlender: Practical Sound-Source Animation in Blended Domains. | Kangrui Xue, Jui-Hsien Wang, Timothy R. Langlois, Doug L. James |
| 2023 | CVPR | REALIMPACT: A Dataset of Impact Sound Fields for Real Objects. | Samuel Clarke, Ruohan Gao, Mason L. Wang, Mark Rau, Julia Xu, Jui-Hsien Wang, Doug L. James, Jiajun Wu |
| 2023 | SiggraphA | ViCMA: Visual Control of Multibody Animations. | Doug L. James, David I. W. Levin |
| 2021 | CoRL | DiffImpact: Differentiable Rendering and Identification of Impact Sounds. | Samuel Clarke, Negin Heravi, Mark Rau, Ruohan Gao, Jiajun Wu, Doug L. James, Jeannette Bohg |
| 2021 | ICASSP | Personalized HRTF Modeling Using DNN-Augmented BEM. | Mengfan Zhang, Jui-Hsien Wang, Doug L. James |
| 2016 | SIGGRAPH | Physically based sound for computer animation and virtual environments. | Doug L. James |
| 2016 | SCA | Real-time sound synthesis for paper material based on geometric analysis. | Camille Schreck, Damien Rohmer, Doug L. James, Stefanie Hahmann, Marie-Paule Cani |
| 2012 | SCA | Faster Acceleration Noise for Multibody Animations using Precomputed Soundbanks. | Jeffrey N. Chadwick, Changxi Zheng, Doug L. James |
| 2011 | SCA | Physics-based Character Skinningusing Multi-Domain Subspace Deformations. | Theodore Kim, Doug L. James |
| 2009 | SIGGRAPH | Harmonic fluid sound synthesis. | Doug L. James |
| 2008 | SIGGRAPH | Real time physics: class notes. | Matthias Mller, Jos Stam, Doug L. James, Nils Threy |
| 2007 | SCA | Time-critical distributed contact for 6-DoF haptic rendering of adaptively sampled reduced deformable models. | Jernej Barbic, Doug L. James |
| 2006 | SIGGRAPH | Mesh ensemble motion graphs. | Doug L. James, Christopher D. Twigg, Andrew Cove, Robert Y. Wang |
| 2005 | SIGGRAPH | A unified treatment of elastostatic contact simulation for real time haptics. | Doug L. James, Dinesh K. Pai |
| 2005 | SIGGRAPH | Scanning physical interaction behavior of 3D objects. | Dinesh K. Pai, Kees van den Doel, Doug L. James, Jochen Lang, John E. Lloyd, Joshua L. Richmond, Som H. Yau |
| 2005 | SIGGRAPH | Modeling deformable objects for haptics. | Dinesh K. Pai, Doug L. James |
| 2004 | SIGGRAPH | Output-sensitive collision processing for reduced-coordinate deformable models. | Doug L. James |
| 2004 | SIGGRAPH | Squashing cubes: automating deformable model construction for graphics. | Doug L. James, Jernej Barbic, Christopher D. Twigg |
| 2002 | ICRA | Real Time Simulation of Multizone Elastokinematic Models. | Doug L. James, Dinesh K. Pai |
| 2002 | SCA | EigenSkin: real time large deformation character skinning in hardware. | Paul G. Kry, Doug L. James, Dinesh K. Pai |
| 2001 | SIGGRAPH | Scanning physical interaction behavior of 3D objects. | Dinesh K. Pai, Kees van den Doel, Doug L. James, Jochen Lang, John E. Lloyd, Joshua L. Richmond, Som H. Yau |
| 1999 | SIGGRAPH | ArtDefo: Accurate Real Time Deformable Objects. | Doug L. James, Dinesh K. Pai |