| 2015 | CHI | Recognizing Depression from Twitter Activity. | Sho Tsugawa, Yusuke Kikuchi, Fumio Kishino, Kosuke Nakajima, Yuichi Itoh, Hiroyuki Ohsaki |
| 2013 | VR | U-brella: A portable umbrella-shaped device for vibrationizing information. | Yuichi Fujii, Fumio Kishino, Kazuyuki Fujita, Yuichi Itoh |
| 2013 | VR | Ambient party room: A room-shaped system enhancing communication for parties or gatherings. | Kazuyuki Fujita, Yuichi Itoh, Kazuki Takashima, Kosuke Nakajima, Yusuke Hayashi, Fumio Kishino |
| 2013 | VR | On estimating depressive tendencies of Twitter users utilizing their tweet data. | Sho Tsugawa, Yukiko Mogi, Yusuke Kikuchi, Fumio Kishino, Kazuyuki Fujita, Yuichi Itoh, Hiroyuki Ohsaki |
| 2012 | VR | Ambient Suite: Room-shaped information environment for interpersonal communication. | Kazuyuki Fujita, Yuichi Itoh, Hiroyuki Ohsaki, Naoaki Ono, Keiichiro Kagawa, Kazuki Takashima, Sho Tsugawa, Kosuke Nakajima, Yusuke Hayashi, Fumio Kishino |
| 2012 | VR | FuSA | Kosuke Nakajima, Yuichi Itoh, Takayuki Tsukitani, Kazuyuki Fujita, Kazuki Takashima, Yoshifumi Kitamura, Fumio Kishino |
| 2011 | ICRA | A method to recognize 3D shapes of moving targets based on integration of inclined 2D range scans. | Tetsushi Ikeda, Yoshihiro Chigodo, Takahiro Miyashita, Fumio Kishino, Norihiro Hagita |
| 2010 | SIGGRAPH | FuSA | Kosuke Nakajima, Yuichi Itoh, Ai Yoshida, Kazuki Takashima, Yoshifumi Kitamura, Fumio Kishino |
| 2010 | VR | An image-based system for sharing a 3D object by transmitting to remote locations. | Tetsuya Kikukawa, Yoshifumi Kitamura, Tsubasa Ohno, Satoshi Sakurai, Tokuo Yamaguchi, Fumio Kishino, Yutaka Kunita, Megumi Isogai, Hideaki Kimata, Norihiko Matsuura |
| 2009 | HCI | Multi-modal Interface in Multi-Display Environment for Multi-users. | Yoshifumi Kitamura, Satoshi Sakurai, Tokuo Yamaguchi, Ryo Fukazawa, Yuichi Itoh, Fumio Kishino |
| 2009 | SIGGRAPH | Tearable: an experience to sense infinite paper tearing. | Takuya Maekawa, Yuichi Itoh, Keisuke Takamoto, Kiyotaka Tamada, Takashi Maeda, Yoshifumi Kitamura, Fumio Kishino |
| 2009 | SIGGRAPH | Funbrella: making rain fun. | Ai Yoshida, Yuichi Itoh, Ryo Fukazawa, Kazuyuki Fujita, Yoshifumi Kitamura, Maya Ozaki, Tetsuya Kikukawa, Fumio Kishino |
| 2009 | TEI | MADO interface: a window like a tangible user interface to look into the virtual world. | Takuya Maekawa, Yuichi Itoh, Norifumi Kawai, Yoshifumi Kitamura, Fumio Kishino |
| 2009 | VRST | Tearable: haptic display that presents a sense of tearing real paper. | Takuya Maekawa, Yuichi Itoh, Keisuke Takamoto, Kiyotaka Tamada, Takashi Maeda, Yoshifumi Kitamura, Fumio Kishino |
| 2008 | IJCNLP | SriShell Primo: A Predictive Sinhala Text Input System. | Sandeva Goonetilleke, Yoshihiko Hayashi, Yuichi Itoh, Fumio Kishino |
| 2008 | SiggraphA | M | Satoshi Sakurai, Tokuo Yamaguchi, Yoshifumi Kitamura, Yuichi Itoh, Ryo Fukazawa, Fumio Kishino, Miguel A. Nacenta, Sriram Subramanian |
| 2008 | VRST | Video agent: interactive autonomous agents generated from real-world creatures. | Yoshifumi Kitamura, Rong Rong, Yoshinori Hirano, Kazuhiro Asai, Fumio Kishino |
| 2007 | Interact | Strategic Tabletop Negotiations. | Tokuo Yamaguchi, Sriram Subramanian, Yoshifumi Kitamura, Fumio Kishino |
| 2007 | SIGGRAPH | Video agents. | Kazuhiro Asai, Takashi Nishimoto, Yoshinori Hirano, Emiko Hama, Yoshifumi Kitamura, Fumio Kishino |
| 2007 | SIGGRAPH | Global illumination with replica-exchange Monte-Carlo method. | Shinya Kitaoka, Yoshifumi Kitamura, Fumio Kishino |
| 2006 | SIGGRAPH | Interactive skeleton extraction for 3D animation using geodesic distances. | Takuya Oda, Yuichi Itoh, Wataru Nakai, Katsuhiro Nomura, Yoshifumi Kitamura, Fumio Kishino |
| 2005 | EGVE | Modeling of Trees with 3D Gestures and Growth Simulation. | Norishige Murakami, Katsuhiko Onishi, Yoshifumi Kitamura, Fumio Kishino |
| 2005 | UIST | Predictive interaction using the delphian desktop. | Takeshi Asano, Ehud Sharlin, Yoshifumi Kitamura, Kazuki Takashima, Fumio Kishino |
| 2005 | VRST | Object deformation and force feedback for virtual chopsticks. | Yoshifumi Kitamura, Ken'ichi Douko, Makoto Kitayama, Fumio Kishino |
| 2004 | CHI | Hands-on learning of computer programming in introductory stage using a model railway layout. | Haruo Noma, Nobuji Tetsutani, Hirokazu Sasamoto, Yuichi Itoh, Yoshifumi Kitamura, Fumio Kishino |
| 2004 | VR | Interactive Retrieval of 3D Virtual Shapes using Physical Objects. | Hiroyasu Ichida, Yuichi Itoh, Yoshifumi Kitamura, Fumio Kishino |
| 2003 | CGI | Extraction of Motion Individuality in Sports and its Application to Motion of Characters with Different Figures. | Raita Kawasaki, Yoshifumi Kitamura, Fumio Kishino |
| 2003 | CHI | Things happening in the brain while humans learn to use new tools. | Yoshifumi Kitamura, Yoshihisa Yamaguchi, Hiroshi Imamizu, Fumio Kishino, Mitsuo Kawato |
| 2003 | Interact | Manipulation of Viewpoints in 3D Environment Using Interlocked Motion of Coordinate Pairs. | Shinji Fukatsu, Yoshifumi Kitamura, Fumio Kishino |
| 2003 | VRST | Interactive modeling of trees by using growth simulation. | Katsuhiko Onishi, Shoichi Hasuike, Yoshifumi Kitamura, Fumio Kishino |
| 2002 | VRST | A manipulation environment of virtual and real objects using a magnetic metaphor. | Yoshifumi Kitamura, Susumu Ogata, Fumio Kishino |
| 2001 | CHI | Real-time 3D interaction with ActiveCube. | Yoshifumi Kitamura, Yuichi Itoh, Fumio Kishino |
| 2001 | Interact | Implementation of ActiveCube for Multi-modal Interaction. | Yuichi Itoh, Yoshifumi Kitamura, Michihiro Kawai, Fumio Kishino |
| 2001 | SIGGRAPH | Interactive stereoscopic display for three or more users. | Yoshifumi Kitamura, Takashige Konishi, Sumihiko Yamamoto, Fumio Kishino |
| 2000 | ICPR | Generating Images with Interactive Manipulation and its Model Capture. | Toshihiro Masaki, Toyoki Yamauchi, Yoshifumi Kitamura, Fumio Kishino |
| 2000 | KES | ActiveCube: a bi-directional user interface using cubes. | Yoshifumi Kitamura, Yuichi Itoh, Toshihiro Masaki, Fumio Kishino |
| 1999 | ICIP | An Application of Interactive Video Contents to Augmented Virtuality. | Toshihiro Masaki, Tetsuya Yamaguchi, Yoshifumi Kitamura, Fumio Kishino |
| 1999 | VR | Virtual Chopsticks: Object Manipulation using Multiple Exact Interactions. | Yoshifumi Kitamura, Tomohiko Higashi, Toshihiro Masaki, Fumio Kishino |
| 1998 | ICPR | Interactive manipulation through augmented virtuality using processed video contents. | Toshihiro Masaki, Tetsuya Yamaguchi, Yoshifumi Kitamura, Fumio Kishino |
| 1998 | VRST | Intuitive control of "bird's eye" overview images for navigation in an enormous virtual environment. | Shinji Fukatsu, Yoshifumi Kitamura, Toshihiro Masaki, Fumio Kishino |
| 1997 | VRST | Consolidated manipulation of virtual and real objects. | Yoshifumi Kitamura, Fumio Kishino |
| 1996 | CHI | A Palmtop Display for Dextrous Manipulation with Haptic Sensation. | Haruo Noma, Tsutomu Miyasato, Fumio Kishino |
| 1996 | ICPR | Automatic extraction and tracking of contours. | Koichi Hata, Jun Ohya, Fumio Kishino, Ryohei Nakatsu |
| 1996 | ICPR | A parallel algorithm for octree generation from polyhedral shape representation. | Yoshifumi Kitamura, Fumio Kishino |
| 1996 | ICPR | Detecting facial expressions from face images using a genetic algorithm. | Jun Ohya, Fumio Kishino |
| 1996 | ICPR | Hand gesture recognition system using multiple cameras. | Akira Utsumi, Tsutomu Miyasato, Fumio Kishino, Ryohei Nakatsu |
| 1996 | IROS | Real-time path planning in a dynamic 3-D environment. | Yoshifumi Kitamura, Fumio Kishino, Takaaki Tanaka, Masahiko Yachida |
| 1996 | VRST | Virtual object manipulation using dynamically selected constraints with real-time collision detection. | Yoshifumi Kitamura, Amy Yee, Fumio Kishino |
| 1995 | ACCV | Virtual-Space Teleconferencing - Real-Time Detection and Reproduction of 3D Face and Body Images. | Fumio Kishino, Kazuyuki Ebihara, Jun Ohya |
| 1995 | IROS | 3-D path planning in a dynamic environment using an octree and an artificial potential field. | Yoshifumi Kitamura, Takaaki Tanaka, Fumio Kishino, Masahiko Yachida |
| 1995 | VR | A simple and efficient method for accurate collision detection among deformable polyhedral objects in arbitrary motion. | Andrew Smith, Yoshifumi Kitamura, Haruo Takemura, Fumio Kishino |
| 1994 | CVPR | Dense, time-varying range data acquisition from stereo pairs of thermal and intensity images. | Jun Ohya, Fumio Kishino |
| 1994 | ICPR | Efficient collision detection among objects in arbitrary motion using multiple shape representations. | Yoshifumi Kitamura, Haruo Takemura, Narendra Ahuja, Fumio Kishino |
| 1994 | ICPR | Human posture estimation from multiple images using genetic algorithm. | Jun Ohya, Fumio Kishino |
| 1994 | MVA | Efficient Algorithms for Octree Motion. | Andrew Smith, Yoshifumi Kitamura, Fumio Kishino |
| 1993 | CVPR | A new method for acquiring time-sequential range images by integrating stereo pairs of thermal and intensity images. | Jun Ohya, Fumio Kishino |
| 1993 | CVPR | Adaptive mesh generation for surface reconstruction: parallel hierarchical triangulation without discontinuities. | Hiromi T. Tanaka, Fumio Kishino |
| 1993 | HCI | Real-Time Multi-Hand Detection for Human-Computer Interaction. | Koichi Ishibuchi, Haruo Takemura, Fumio Kishino |
| 1993 | HCI | Virtual Space Teleconferencing System - Real Time Detection and Reproduction of 3-D Human Images. | Fumio Kishino, Jun Ohya, Haruo Takemura, Nobuyoshi Terashima |
| 1993 | HCI | Evaluation of a Gaze Using Real-Time CG Eye-Animation Combined with Eye Movement Detector. | Kiyohiro Morii, Fumio Kishino, Nobuji Tetsutani |
| 1993 | VR | A Study of an Operator Assistant for Virtual Space. | Alain Chanezon, Haruo Takemura, Yoshifumi Kitamura, Fumio Kishino |
| 1993 | VR | Real-time Reproduction of 3D Human Images in Virtual Space Teleconferencing. | Jun Ohya, Yasuichi Kitamura, Haruo Takemura, Fumio Kishino, Nobuyoshi Terashima |
| 1993 | VCIP | Time-varying homotopy and the animation of facial expressions for 3D virtual space teleconferencing. | Souichi Kajiwara, Hiromi T. Tanaka, Yasuichi Kitamura, Jun Ohya, Fumio Kishino |
| 1992 | CHI | An image synthesizing method based on human motion recognition from stereo images. | Hirofumi Ishii, Kenji Mochizuki, Fumio Kishino |
| 1992 | CHI | A graphic object manipulation system using hand gestures. | Takeshi Onishi, Haruo Takemura, Fumio Kishino |
| 1992 | CSCW | Cooperative Work Environment Using Virtual Workspace. | Haruo Takemura, Fumio Kishino |
| 1992 | CVPR | Verifying and combining different visual cues into a 3-D model. | Jiang Yu Zheng, Fumio Kishino |
| 1992 | ICPR | Visual reconstruction with adaptive and arbitrarily oriented meshes. | Hiromi T. Tanaka, Fumio Kishino |
| 1992 | ICPR | 3D models from contours: further identification of unexposed areas. | Jiang Yu Zheng, Fumio Kishino |
| 1991 | CVPR | Active camera controlling for manipulation. | Jiang Yu Zhen, Fumio Kishino, Qian Chen, Saburo Tsuji |
| 1990 | ICASSP | Curved surface characterization in 3-D range images. | Daniel T. L. Lee, Hiromi T. Tanaka, Yukio Kobayashi, Fumio Kishino |
| 1990 | VCIP | Image analysis for face modeling and facial image reconstruction. | Hiroshi Agawa, Gang Xu, Yoshio Nagashima, Fumio Kishino |