| 2024 | ICCE | An Online MMORPG Card Game Based on Multi-Dimensional Scaffolding to Develop Reading Comprehension and Contextual Problem-Solving Skills. | Cheng-Tai Li, Chou-Pai Yeoh, Yu-Chi Chen, Hung-Yu Chan, Yun-Chien Chung, Yu-Jen Lin, Min-Hsiong Hong, Cheng-Yuan Wei, Huei-Tse Hou |
| 2024 | ICCE | Online Educational Game for Interior Design with Design Thinking Process and Multidimensional Scaffolding. | Chou-Pai Yeoh, Huei-Tse Hou |
| 2023 | ICCE | A Preliminary Evaluation of Using Realistic Virtual Space in Designing Gamification Training Activities for Museum Interpreters. | Huei-Tse Hou, Shen-Yang Ni, Shu-Wei Liu |
| 2023 | ICCE | Development of a Music Educational Board Game with Mobile Device: Learning Musical Theory and Emotional perception through Gameplay. | Song-Zhu Xiao, Chih-Chen Kuo, Huei-Tse Hou |
| 2023 | ICCE | Design and Preliminary Evaluation of an Educational Board Game on Urban Culture and History with Mobile Conceptual Scaffolding. | Hau-An Yu, Chih-Chen Kuo, Huei-Tse Hou |
| 2022 | ICCE | The Development and Preliminary Evaluation of a Mobile Game for Pattern Recognition Learning. | Chi-Yu Chao, Yu-Chi Chen, Huei-Tse Hou |
| 2022 | ICCE | The Development and Preliminary Evaluation of an Educational Game for Online Flight Reservation Services That Involves Real Person-NPCs. | Yen-Ting Ho, Chih-Chen Kuo, Huei-Tse Hou |
| 2022 | ICCE | Design of an Online Educational Board Game for Membrane Technology Learning. | Jui-Jong Wang, Min-Hsiang Hung, Jia-Yi Yan, Jo-Chi Yang, Chang-Wei Fan, Wan-Ting Yu, Cai-Syuan Sung, Wei-Song Hung, Huei-Tse Hou |
| 2021 | ICCE | The Development and Evaluation of an Online Educational Game Integrated with Real Person-NPC mechanism for History Learning. | Shu-Wei Liu, Hung-Yu Chan, Huei-Tse Hou |
| 2020 | ICCE | Development and Evaluation of a Computer Supported Collaborative Learning Tool for Teaching Activities Using Educational Board Games. | Yu-Chi Chen, Huei-Tse Hou |
| 2020 | ICCE | Exploring the Effects of Card Game-Based Gamification Instructional Activity on Learners' Flow Experience, Learning Anxiety, and Performance- A Preliminary Study. | Shu-Ming Wang, Yi-Chen Chen, Huei-Tse Hou, Hao-Yun Hsu, Cheng-Tai Li |
| 2019 | ICCE | Designing and evaluating a mobile educational game "Void Broken 2.0" for history instruction. | Yi-Shiuan Chou, Huei-Tse Hou, Chien-Lun Su, Kuo-En Chang |
| 2018 | ICCE | The Development and Preliminary Evaluation of a Chemistry Educational Virtual Reality Game with Authentic Manipulation and Situated Learning. | Chih-Chen Kuo, Shu-Ming Wang, Kuang-Chung Hao, Chang-Hsin Wu, Huei-Tse Hou |
| 2018 | ICCE | The Development and Evaluation of an Educational Board Game Integrated with Augmented Reality, Role-Playing, and Situated Cases for Anti-Drug Education. | Cheng-Tai Li, Su-Han Keng, You-Yun Li, Ying-Sang Fang, Huei-Tse Hou |
| 2017 | ICCE | An Augmented Reality Educational Board Game with Situated Learning and Scaffolding Teaching Strategy for Environmental Protection Issue. | Cheng-Tai Li, Po-Yen Wang, Kuan-Ting Chen, Chih-Chen Kuo, Huei-Tse Hou |
| 2017 | ICCE | Designing a 3D Educational Game Integrated with Situated Learning and Multiple Scaffolding for Organic Chemistry Learning. | Cheng-Tai Li, Jia-Wei Yan, Huei-Tse Hou |
| 2017 | ICCE | A science history educational board game with augmented reality integrating collaborative problem solving and scaffolding strategies. | Shu-Ming Wang, Kuan-Ting Chen, Huei-Tse Hou, Cheng-Tai Li |
| 2017 | ICCE | The Development and Preliminary Evaluation of a Street View-based Educational Game - "Guarding Ka-lah-a©". | Shu-Ming Wang, Hau-Yun Hsu, Su-Han Keng, Huei-Tse Hou |
| 2015 | ICCE | The Game-based Learning Activity Integrating Board Game and Mobile Online Searching Tasks for History Learning. | Huei-Tse Hou, Yi-Hui Lin |
| 2015 | ICCE | A Preliminary Creative Process Exploration of Learners' Behavioral Patterns in a Collaborative Green Building Design Learning Activity Using Minecraft. | Shu-Ming Wang, Huei-Tse Hou, Shu-Ping Chang |
| 2014 | ICCE | Code Book©- The development of an adventure action game for history instruction and the evaluation of flow state, learning performance and gender difference. | Hao-Wei Chen, Huei-Tse Hou, Yi-Shiuan Chou |
| 2014 | ICCE | The Development and Evaluation of an Educational Game- Shimmer© with Computer Visualization for Optics Learning. | Huei-Tse Hou, Shu-Ming Wang, Hsin-Hung Yu, Shie-He Liu |
| 2014 | ICCE | Development and Preliminary Evaluation of a Knowledge Management-based Online Teacher Community Platform for Science Fair Instruction: A Cluster Analysis. | Chiu-Ming Hu, Chao-Shen Cheng, Li-Jen Wang, Huei-Tse Hou, Yi-Chun Kuo, Cheng Teng Yao, Ying-Tien Wu |
| 2014 | ICALT | Exploring Learners' Cognitive Processing Behavioral Patterns of a Collaborative Creativity Project Using Facebook to Support the Online Discussion. | Shu-Ming Wang, Huei-Tse Hou |
| 2013 | ICCE | The Development and Evaluation of a 3D Simulation Game for Chemistry Learning: Exploration of Learners' Flow, Acceptance, and Sense of Directions. | Huei-Tse Hou, Shu-Ming Wang, De-Shin Tsai |
| 2013 | ICCE | The development of a role-playing game for history instruction and the evaluation of flow state and learning performance. | Han-Ya Hsu, Yi-Shiuan Chou, Huei-Tse Hou |
| 2012 | ICCE | Exploring the Technology Acceptance and Flow State of a Chamber Escape Game - Escape the Lab© for Learning Electromagnet Concept. | Huei-Tse Hou, Yi-Shiuan Chou |
| 2012 | ICCE | Evaluation of pre-service teachers' technology acceptance of a mobile social networking App for teachers' professional development. | Chi-Yen Li, Huei-Tse Hou, Kuo-En Chang |
| 2012 | ICCE | Exploring Learners' Problem-Solving Behaviors in an Educational Game for Computer Assembly Instruction: A Preliminary Study. | Ming-Chaun Li, Huei-Tse Hou, Yi-Syuan Wu, Hao Chen, Yi-Shiuan Chou |
| 2012 | ICCE | Exploring the effect of incorporating Facebook with project based learning activity on learners' creativity - A preliminary investigation. | Shu-Ming Wang, Huei-Tse Hou |
| 2012 | ICCE | Developing an Online Map Mind-tool to Help College Students Learn Socio-Scientific Issues: An Example of Disaster Prevention Knowledge. | Yi-Xuan Wu, Huei-Tse Hou, Kuo-En Chang |
| 2012 | ICALT | Discussion Models in Seamless Online Learning Integrated Discussion (SOLID) Environment: Selection vs. Performance. | Sheng-Yi Wu, Huei-Tse Hou, Sherry Y. Chen, Eric Zhi-Feng Liu, Wu-Yuin Hwang |
| 2011 | ICCE | The Implementation and Evaluation of Training Course for Chinese as Second Language Teachers' e-Learning Capacity. | Shu-Ping Chang, Huei-Tse Hou, Kuo-En Chang, Yao-Ting Sung |
| 2011 | ICCE | Designing a Digital Adventure Game Integrating Instant Feedbacks with Simulation Manipulation to Promote Learners' Knowledge of Computer Hardware. | Huei-Tse Hou, Yi-Shiuan Chou |
| 2011 | ICCE | Analyzing the Dimensions of Social Knowledge Construction of a Socio-scientific Issue Instructional Activity under an Online Collaborative Discussion Environment: A Preliminary Quantitative Content Analysis. | Huei-Tse Hou, Jui-Chu Lin |
| 2011 | ICCE | Investigating 3rd Graders' Behavioral Patterns of Playing an Educational Game for Learning Light and Shadow. | Chung-Yuan Hsu, Huei-Tse Hou |
| 2011 | ICCE | Save the forests: A pilot study of a role-playing game for environmental education. | Ming-Chaun Li, Huei-Tse Hou, Yi-En Kuo, Kai-Hsiang Yu, Cheng-Han Yang |
| 2011 | ICCE | Analyzing Knowledge Construction Behavior of a Project Based Online Discussion Instructional Activity Using Facebook - An Example of Art Course of Adult and Continuing Education. | Peng-Chun Lin, Huei-Tse Hou, Kuo-En Chang, Shu-Ming Wang |
| 2011 | ICCE | Designing a web-based drill game to improve learners' resources classification abilities: A case study. | Yi-Chun Lin, Ya-Hui Hsieh, Huei-Tse Hou, Yu-Shan Yen, Yi-Shiuan Chou, Hao Chen |
| 2010 | ICCE | Applying a Three-Dimensional Computer Game to Facilitate Learners' Using a Compass to Solve Orientation Problems: A Case Study. | Chung-Yuan Hsu, Huei-Tse Hou |
| 2007 | ICALT | Analysis of Time-Management Pattern of Interactive Behaviors during Online Project-Based Learning. | Huei-Tse Hou, Kuo-En Chang, Yao-Ting Sung |