| 2020 | VR | Eye-Gaze Activity in Crowds: Impact of Virtual Reality and Density. | Florian Berton, Ludovic Hoyet, Anne-Hlne Olivier, Julien Bruneau, Olivier Le Meur, Julien Pettr |
| 2020 | VR | Toward Virtual Reality-based Evaluation of Robot Navigation among People. | Fabien Grzeskowiak, Marie Babel, Julien Bruneau, Julien Pettr |
| 2019 | VR | Studying Gaze Behaviour during Collision Avoidance with a Virtual Walker: Influence of the Virtual Reality Setup. | Florian Berton, Anne-Hlne Olivier, Julien Bruneau, Ludovic Hoyet, Julien Pettr |
| 2018 | VR | Effect of Virtual Human Gaze Behaviour During an Orthogonal Collision Avoidance Walking Task. | Sean Dean Lynch, Julien Pettr, Julien Bruneau, Richard Kulpa, Armel Crtual, Anne-Hlne Olivier |
| 2015 | SCA | Energy-efficient mid-term strategies for collision avoidance in crowd simulation. | Julien Bruneau, Julien Pettr |
| 2014 | MIG | Following behaviors: a model for computing following distances based on prediction. | Julien Bruneau, Teofilo Bezerra Dutra, Julien Pettr |
| 2010 | Mobiquitous | Preliminary Results in Virtual Testing for Smart Buildings. | Julien Bruneau, Charles Consel, Marcia K. O'Malley, Walid Taha, Wail Masry Hannourah |
| 2010 | OOPSLA | Towards a tool-based development methodology for sense/compute/control applications. | Damien Cassou, Julien Bruneau, Julien Mercadal, Quentin Enard, Emilie Balland, Nicolas Loriant, Charles Consel |
| 2010 | PERCOM | A tool suite to prototype pervasive computing applications. | Damien Cassou, Julien Bruneau, Charles Consel |
| 2009 | Mobiquitous | DiaSim: A parameterized simulator for pervasive computing applications. | Julien Bruneau, Wilfried Jouve, Charles Consel |
| 2009 | Mobiquitous | DiaSim: A parameterized simulator for pervasive computing applications. | Julien Bruneau, Wilfried Jouve, Charles Consel |
| 2009 | PERCOM | DiaSim: A Parameterized Simulator for Pervasive Computing Applications. | Wilfried Jouve, Julien Bruneau, Charles Consel |