| 2023 | CSEDU | Visualizing Environments of Modern Scripting Languages. | Kaian Cai, Martin Henz, Kok-Lim Low, Xing Yu Ng, Jing Ren Soh, Kyn-Han Tang, Kar Wi Toh |
| 2023 | SIGCSE | Community-driven Course and Tool Development for CS1. | Boyd Anderson, Martin Henz, Kok-Lim Low |
| 2021 | OOPSLA | Shrinking JavaScript for CS1. | Boyd Anderson, Martin Henz, Kok-Lim Low, Daryl Tan |
| 2019 | WACV | Warping-Based Stereoscopic 3D Video Retargeting With Depth Remapping. | Md Baharul Islam, Lai-Kuan Wong, Kok-Lim Low, Chee-Onn Wong |
| 2015 | PSIVT | Semantics-Preserving Warping for Stereoscopic Image Retargeting. | Chun-Hau Tan, Md Baharul Islam, Lai-Kuan Wong, Kok-Lim Low |
| 2015 | SIGGRAPH | Guided path tracing using clustered virtual point lights. | Binh-Son Hua, Kok-Lim Low |
| 2014 | SIGGRAPH | Creating animated pop-up books from the motion of 3D articulated characters. | Conrado R. Ruiz Jr., Sang N. Le, Kok-Lim Low |
| 2013 | ICIP | Reconstruction of depth and normals from interreflections. | Binh-Son Hua, Tian-Tsong Ng, Kok-Lim Low |
| 2013 | ICIP | Direct and progressive reconstruction of dual photography images. | Binh-Son Hua, Imari Sato, Kok-Lim Low |
| 2013 | ICIP | Dense image correspondence under large appearance variations. | Linlin Liu, Kok-Lim Low, Wen-Yan Lin |
| 2013 | SIGGRAPH | Generating multi-style paper pop-up designs using 3D primitive fitting. | Conrado R. Ruiz Jr., Sang N. Le, Kok-Lim Low |
| 2012 | CVPR | Aligning images in the wild. | Wen-Yan Lin, Linlin Liu, Yasuyuki Matsushita, Kok-Lim Low, Siying Liu |
| 2011 | CHI | SandCanvas: a multi-touch art medium inspired by sand animation. | Rubaiat Habib Kazi, Kien Chuan Chua, Shengdong Zhao, Richard C. Davis, Kok-Lim Low |
| 2011 | CHI | SandCanvas: new possibilities in sand animation. | Rubaiat Habib Kazi, Kien Chuan Chua, Shengdong Zhao, Richard C. Davis, Kok-Lim Low |
| 2011 | ICIP | Interactive motion deblurring using light streaks. | Binh-Son Hua, Kok-Lim Low |
| 2011 | SIGGRAPH | SandCanvas: new possibilities in sand animation. | Rubaiat Habib Kazi, Kien Chuan Chua, Shengdong Zhao, Kok-Lim Low |
| 2011 | WACV | Saliency retargeting: An approach to enhance image aesthetics. | Lai-Kuan Wong, Kok-Lim Low |
| 2010 | VRST | Multi-resolution screen-space ambient occlusion. | Thai-Duong Hoang, Kok-Lim Low |
| 2010 | VRST | Real-time CSG rendering using fragment sort. | Bo Peng, Kok-Lim Low, Thai-Duong Hoang |
| 2009 | CGI | Automatic registration of color images to 3D geometry. | Yunzhen Li, Kok-Lim Low |
| 2009 | ICIP | Saliency-enhanced image aesthetics class prediction. | Lai-Kuan Wong, Kok-Lim Low |
| 2003 | VR | Combining Head-Mounted and Projector-Based Displays for Surgical Training. | Kok-Lim Low, Adrian Ilie, Greg Welch, Anselmo Lastra |
| 2002 | PG | Blending Multiple Views. | Ramesh Raskar, Kok-Lim Low |
| 2001 | VRST | Life-sized projector-based dioramas. | Kok-Lim Low, Greg Welch, Anselmo Lastra, Henry Fuchs |
| 1998 | SIGGRAPH | Collision detection framework using model simplification. | Tiow Seng Tan, Ket Fah Chong, Kok-Lim Low |