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Marcela Pessoa

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

4

Venues

3

Active years

2019–2026

Best venue rank

B

Where they publish

Papers

4 indexed papers, newest first.

YearVenueTitleAuthors
2026CSEDUThinking Outside the Box: Students' Perspectives on User-Centered Chatbot Design through Design Thinking.Joo Emilio Antonio Villa, Andr Luiz Mendes Miranda, Bhruno Roan Leifheit, Renato De Souza Garcia, Ricardo Ferreira Vilela, Gilleanes T. A. Guedes, Ana Carolina Oran, Marcela Pessoa, Renato Balanciere, Pedro Henrique Dias Valle, Williamson Silva
2025CSEDUWould I Use It? A Study with Experts Exploring Game Design Storytelling as a Facilitating Process for Creating Educational Gamification.Joo Bernardo, Fernanda Pires, Sheila S. Reinehr, Marcela Pessoa, Tayana Conte
2022AIEDGARFIELD: A Recommender System to Personalize Gamified Learning.Luiz A. L. Rodrigues, Armando M. Toda, Filipe D. Pereira, Paula T. Palomino, Ana C. T. Klock, Marcela Pessoa, David B. F. Oliveira, Isabela Gasparini, Elaine H. T. Oliveira, Alexandra I. Cristea, Seiji Isotani
2019FIELooking for Pets: a game for the logical reasoning development.Marcela Pessoa, Luiz Fbio Alencar, Lucas Arajo, Rafaela Melo, Fernanda Pires