Marcelo Knrich Zuffo
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
22
Venues
7
Active years
2003–2024
Best venue rank
A*
Where they publish
Papers
22 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2024 | VR | PokeDotz: A Fun, Immersive and Interactive Mathematical Sandbox with Rich Feature Numbers Representations in Virtual Reality. | Paloma L. H. Botana, Alexandre Y. G. Dias, Luis Gustavo Freire da Costa, Mario Nagamura, Ellen L. Barbosa, Gabriela B. Vidal, Roseli D. Lopes, Marcelo Knrich Zuffo, Eduardo Zilles Borba |
| 2022 | iLRN | From Users to Creators: Motivations, Implementation, and Impacts of Augmented and Virtual Reality in Science and Engineering Projects in K-12 Education. | Adelmo Eloy, Anna C. M. Queiroz, Roseli de Deus Lopes, Marcelo Knrich Zuffo |
| 2021 | VR | VR training for critical tasks - assembling the INSPIRE emergency pulmonary ventilator for COVID-19 treatment. | Andr Montes Rodrigues, Allan Amaral Tori, Raissa R Guimares Marques, Roseli de Deus Lopes, Marcelo Knrich Zuffo |
| 2020 | VR | The Eye of the Beholder - Experiencing ASD Through a VR Play. | Andr Montes Rodrigues, Mario Nagamura, Luis Gustavo Freire da Costa, Allan Amaral Tori, Rodrigo Rodrigues Gesuatto Faria, Lucas Neto Nakadaira, Isabele Rosa dos Anjos, Lucas Henna Sallaberry, Marcelo Knrich Zuffo, Roseli de Deus Lopes |
| 2019 | VR | Batmen X The Puzzler - Escaping AR's Drawbacks with Augmented Virtuality and Low Cost Sensors. | Andr Montes Rodrigues, Mario Nagamura, Luis Gustavo Freire da Costa, Rodrigo Rodrigues Gesuatto Faria, Pier Luigi Nakai Ricchetti, Eric Nozomi Tatsuta, Roseli de Deus Lopes, Marcelo Knrich Zuffo |
| 2018 | VR | Batmen Forever: Unified Virtual Hand Metaphor for Consumer VR Setups. | Andr Montes Rodrigues, Mario Nagamura, Luis Gustavo Freire da Costa, Marcelo Knrich Zuffo |
| 2017 | SIGGRAPH | OrbeVR: a handheld concave spherical virtual reality display. | Olavo Da Rosa Belloc, Mario Nagamura, Douglas Fonseca dos Santos, Andr Montes Rodrigues, Diego Alves R. de Souza, Celso Setsuo Kurashima, Marcio Almeida, Eduardo Zilles Borba, Roseli de Deus Lopes, Marcelo Knrich Zuffo |
| 2017 | VR | ArcheoVR: Exploring Itapeva's archeological site. | Eduardo Zilles Borba, Andre Montes, Marcio Almeida, Mario Nagamura, Roseli D. Lopes, Marcelo Knrich Zuffo, Astolfo Araujo, Regis Kopper |
| 2017 | VR | Itapeva 3D: Being Indiana Jones in virtual reality. | Eduardo Zilles Borba, Andre Montes, Roseli de Deus Lopes, Marcelo Knrich Zuffo, Regis Kopper |
| 2017 | VR | Advertising perception with immersive virtual reality devices. | Eduardo Zilles Borba, Marcelo Knrich Zuffo |
| 2016 | VR | A fully immersive virtual model to explore archaeological sites. | Eduardo Zilles Borba, Marcio Cabral, Roseli de Deus Lopes, Marcelo Knrich Zuffo, Regis Kopper |
| 2016 | VR | VR THOR - Virtual reality training with hotstick on operations risks. | Marcio Cabral, Olavo Belloc, Andre Montes, Eduardo Zilles Borba, Marcelo Knrich Zuffo |
| 2016 | VR | Batmen - Hybrid collaborative object manipulation using mobile devices. | Marcio Cabral, Gabriel Roque, Mario Nagamura, Andre Montes, Eduardo Zilles Borba, Celso Setsuo Kurashima, Marcelo Knrich Zuffo |
| 2015 | VR | Portable-Spheree: A portable 3D perspective-corrected interactive spherical scalable display. | Marcio Cabral, Fernando Teubl Ferreira, Olavo Belloc, Gregor Miller, Celso Setsuo Kurashima, Roseli de Deus Lopes, Ian Stavness, Jnia Coutinho Anacleto, Sidney S. Fels, Marcelo Knrich Zuffo |
| 2014 | SIGGRAPH | Spheree: a 3D perspective-corrected interactive spherical scalable display. | Fernando Teubl Ferreira, Marcio Calixto Cabral, Olavo Belloc, Gregor Miller, Celso Setsuo Kurashima, Roseli de Deus Lopes, Ian Stavness, Junia Anacleto, Marcelo Knrich Zuffo, Sidney S. Fels |
| 2014 | SIGGRAPH | Spheree: a 3D perspective-corrected interactive spherical scalable display. | F. Ferreira, Marcio Cabral, Olavo Belloc, Gregor Miller, Celso Setsuo Kurashima, Roseli de Deus Lopes, Ian Stavness, Jnia Coutinho Anacleto, Marcelo Knrich Zuffo, Sidney S. Fels |
| 2013 | EDUCON | Human Computer Interaction requirements for an educational toolset using Digital TV infrastructure: Case study. | Alan Csar Belo Angeluci, Gustavo Moreira Calixto, Marcelo Knrich Zuffo, Roseli de Deus Lopes, Lyn Pemberton |
| 2011 | HCI | Measuring Human Interaction in Digital Television Using Profiles and Geolocation. | Valdecir Becker, Marcelo Knrich Zuffo |
| 2008 | VRST | Development and evaluation of a virtual reality simulator for training of thyroid gland nodules needle biopsy. | Ilana de Almeida Souza, Claudiney Sanches Jr., Marcia N. S. Kondo, Marcelo Knrich Zuffo |
| 2006 | SAC | Development of a collaborative environment applied to pediatric oncology. | Andr Luiz Miranda da Rosa, Ilana de Almeida Souza, Adilson Yuuji Hira, Marcelo Knrich Zuffo |
| 2005 | SIGGRAPH | Virtual hang-gliding over Rio de Janeiro. | Luciano P. Soares, Leonardo Nomura, Marcio Calixto Cabral, Mario Nagamura, Roseli de Deus Lopes, Marcelo Knrich Zuffo |
| 2003 | VR | Commodity Clusters for Virtual Reality. | Bruno Raffin, Marcelo Knrich Zuffo, Hank Kerzmarski, Zhingeng Pan |