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Michael Winer

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

10

Venues

6

Active years

2010–2013

Best venue rank

A

Where they publish

Papers

10 indexed papers, newest first.

YearVenueTitleAuthors
2013AIEDQuestion Generation and Adaptation Using a Bayesian Network of the Learner's Achievements.Michael Winer, Floris Linnebank, Jochem Liem, Bert Bredeweg, Elisabeth Andr
2013PSTTrust-based decision-making for the adaptation of public displays in changing social contexts.Ekaterina Kurdjokova, Michael Winer, Stephan Hammer, Elisabeth Andr
2011AIEDKnowledgeable Feedback via a Cast of Virtual Characters with Different Competences.Wouter Beek, Jochem Liem, Floris Linnebank, Ren Bhling, Michael Winer, Esther Lozano, Jorge Gracia, Bert Bredeweg
2011AIEDCharacter Roles and Interaction in the DynaLearn Intelligent Learning Environment.Michael Winer, Wouter Beek, Esther Lozano, Gregor Mehlmann, Floris Linnebank, Jochem Liem, Markus Hring, Ren Bhling, Jorge Gracia, Bert Bredeweg, Elisabeth Andr
2011ICIDSAdaptive Art - A Shape Language Driven Approach to Communicate Dramaturgy and Mood.Ren Bhling, Emilie Brihi, Michael Winer, Elisabeth Andr
2010ITSDynaLearn: Architecture and Approach for Investigating Conceptual System Knowledge Acquisition.Bert Bredeweg, Jochem Liem, Floris Linnebank, Ren Bhling, Michael Winer, Jorge Gracia, Paulo Salles, Wouter Beek, Asuncin Gmez-Prez
2010ITSAcquiring Conceptual Knowledge about How Systems Behave.Jochem Liem, Bert Bredeweg, Floris Linnebank, Ren Bhling, Michael Winer, Jorge Gracia, Wouter Beek, Asuncin Gmez-Prez
2010IVALevel of Detail Based Behavior Control for Virtual Characters.Felix Kistler, Michael Winer, Elisabeth Andr
2010IVAMultiple Agent Roles in an Adaptive Virtual Classroom Environment.Gregor Mehlmann, Markus Hring, Ren Bhling, Michael Winer, Elisabeth Andr
2010MIGLevel of Detail AI for Virtual Characters in Games and Simulation.Michael Winer, Felix Kistler, Elisabeth Andr