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Miguel A. Otaduy

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

43

Venues

10

Active years

2002–2024

Best venue rank

A*

Where they publish

Papers

43 indexed papers, newest first.

YearVenueTitleAuthors
2024SiggraphAPolar Interpolants for Thin-Shell Microstructure Homogenization.Antoine Chan-Lock, Miguel A. Otaduy
2023SiggraphASFLSH: Shape-Dependent Soft-Flesh Avatars.Pablo Ramn, Cristian Romero, Javier Tapia, Miguel A. Otaduy
2023SiggraphALearning Contact Deformations with General Collider Descriptors.Cristian Romero, Dan Casas, Maurizio M. Chiaramonte, Miguel A. Otaduy
2022CVPRSNUG: Self-Supervised Neural Dynamic Garments.Igor Santesteban, Miguel A. Otaduy, Dan Casas
2021CVPRSelf-Supervised Collision Handling via Generative 3D Garment Models for Virtual Try-On.Igor Santesteban, Nils Thuerey, Miguel A. Otaduy, Dan Casas
2021ISMARFine Virtual Manipulation with Hands of Different Sizes.Suzanne Sorli, Dan Casas, Mickeal Verschoor, Ana Tajadura-Jimnez, Miguel A. Otaduy
2018VRSoft Hand Simulation for Smooth and Robust Natural Interaction.Mickeal Verschoor, Daniel Lobo, Miguel A. Otaduy
2016SIGGRAPHA fiber-level model for predictive cloth rendering.Carlos Aliaga, Carlos Castillo, Diego Gutierrez, Miguel A. Otaduy, Jorge Lopez-Moreno, Adrin Jarabo
2016SIGGRAPHHaptic technologies for direct touch in virtual reality.Miguel A. Otaduy, Allison M. Okamura, Sriram Subramanian
2015SCAEfficient simulation of knitted cloth using persistent contacts.Gabriel Cirio, Jorge Lopez-Moreno, Miguel A. Otaduy
2014EuroParScalable On-Board Multi-GPU Simulation of Long-Range Molecular Dynamics.Marcos Novalbos, Jaime Gonzalez, Miguel A. Otaduy, Roberto Martinez-Benito, Alberto Snchez
2013SCAFast deformation of volume data using tetrahedral mesh rasterization.Jorge Gascn, Jos Miguel Espadero, lvaro G. Prez, Rosell Torres, Miguel A. Otaduy
2012SIGGRAPHData-driven simulation methods in computer graphics: cloth, tissue and faces.Miguel A. Otaduy, Bernd Bickel, Derek Bradley, Huamin Wang
2012SCAEfficient Collision Detection for Brittle Fracture.Loez Glondu, Sara C. Schvartzman, Maud Marchal, Georges Dumont, Miguel A. Otaduy
2011SCASPH Granular Flow with Friction and Cohesion.Ivn Aldun, Miguel A. Otaduy
2010SCAConstraint-Based Simulation of Adhesive Contact.Jorge Gascn, Javier S. Zurdo, Miguel A. Otaduy
2010SCAFASTCD: Fracturing-Aware Stable Collision Detection.Jae-Pil Heo, Joon-Kyung Seong, Duksu Kim, Miguel A. Otaduy, Jeong-Mo Hong, Min Tang, Sung-Eui Yoon
2009ISMARAugmented touch without visual obtrusion.Francesco I. Cosco, Carlos Garre, Fabio Bruno, Maurizio Muzzupappa, Miguel A. Otaduy
2009SIGGRAPHInteraction: interfaces, algorithms, and applications.Miguel A. Otaduy, Takeo Igarashi, Joseph J. LaViola Jr.
2009SCABounded normal trees for reduced deformations of triangulated surfaces.Sara C. Schvartzman, Jorge Gascn, Miguel A. Otaduy
2008SCAPose-Space Animation and Transfer of Facial Details.Bernd Bickel, Manuel Lang, Mario Botsch, Miguel A. Otaduy, Markus H. Gross
2008SCAFast Adaptive Shape Matching Deformations.Denis Steinemann, Miguel A. Otaduy, Markus H. Gross
2007HCIInteractive Haptic Rendering of High-Resolution Deformable Objects.Nico Galoppo, Serhat Tekin, Miguel A. Otaduy, Markus H. Gross, Ming C. Lin
2007SIGGRAPHDynamic deformation textures: GPU-accelerated simulation of deformable models in contact.Nico Galoppo, Miguel A. Otaduy, Paul Mecklenburg, Markus H. Gross, Ming C. Lin
2007VRTutorial 3: Integration of Haptics in Virtual Environments - A Perception-Based Approach.Anatole Lcuyer, Matthias Harders, Gnter Niemeyer, Lynette A. Jones, Miguel A. Otaduy, Dinesh K. Pai
2007VRBalanced Hierarchies for Collision Detection between Fracturing Objects.Miguel A. Otaduy, Olivier Chassot, Denis Steinemann, Markus H. Gross
2007SCAAdaptive deformations with fast tight bounds.Miguel A. Otaduy, Daniel Germann, Stephane Redon, Markus H. Gross
2006SIGGRAPHFast simulation of detailed layered deformable objects in contact.Nico Galoppo, Miguel A. Otaduy, Paul Mecklenburg, Markus H. Gross, Ming C. Lin
2006SIGGRAPHExploiting perception in high-fidelity virtual environmentsAdditional presentations from the 24th course are available on the citation page.Mashhuda Glencross, Alan Chalmers, Ming C. Lin, Miguel A. Otaduy, Diego Gutierrez
2006SCAFast simulation of deformable models in contact using dynamic deformation textures.Nico Galoppo, Miguel A. Otaduy, Paul Mecklenburg, Markus H. Gross, Ming C. Lin
2006SCAFast arbitrary splitting of deforming objects.Denis Steinemann, Miguel A. Otaduy, Markus H. Gross
2005SIGGRAPHArtNova: touch-enabled 3D model design.Mark Foskey, Miguel A. Otaduy, Ming C. Lin
2005SIGGRAPHIntroduction and overview.Ming C. Lin, Miguel A. Otaduy
2005SIGGRAPHSensation preserving simplification for 6-DoF haptic display.Miguel A. Otaduy
2005SIGGRAPHHaptic rendering of textured surfaces.Miguel A. Otaduy
2005SIGGRAPHHaptic display of interaction between textured models.Miguel A. Otaduy, Nitin Jain, Avneesh Sud, Ming C. Lin
2005SIGGRAPHIntroduction to haptic rendering.Miguel A. Otaduy, Ming C. Lin
2005SIGGRAPHSensation preserving simplification for haptic rendering.Miguel A. Otaduy, Ming C. Lin
2004SIGGRAPHHaptic rendering of interaction between textured models.Miguel A. Otaduy, Nitin Jain, Avneesh Sud, Ming C. Lin
2003SGPCLODs: Dual Hierarchies for Multiresolution Collision Detection.Miguel A. Otaduy, Ming C. Lin
2002ICRAHaptic Interaction for Creative Processes with Simulated Media.Ming C. Lin, William V. Baxter III, Mark Foskey, Miguel A. Otaduy, Vincent Scheib
2002VRArtNova: Touch-Enabled 3D Model Design.Mark Foskey, Miguel A. Otaduy, Ming C. Lin
2002SCAFast penetration depth computation for physically-based animation.Young J. Kim, Miguel A. Otaduy, Ming C. Lin, Dinesh Manocha