| 2026 | VR | EfficientPBD: View-Frustum Culling for Real-Time Deformable Simulation in XR. | Taeheon Kim, Hamin Lee, Nak-Jun Sung, Min Hong |
| 2008 | SIGITE | An instant messenger system for learner analysis in e-learning environment. | HwaMin Lee, Doo-Soon Park, Min Hong |
| 2006 | ICCS | Protein Simulation Using Fast Volume Preservation. | Min Hong, David J. Osguthorpe, Min-Hyung Choi |
| 2006 | ICCS | Implicit Constraint Enforcement for Rigid Body Dynamic Simulation. | Min Hong, Samuel W. J. Welch, John Trapp, Min-Hyung Choi |
| 2005 | ICCS | An Adaptive Collision Detection and Resolution for Deformable Objects Using Spherical Implicit Surface. | Sunhwa Jung, Min Hong, Min-Hyung Choi |
| 2005 | ICRA | Effective Constrained Dynamic Simulation Using Implicit Constraint Enforcement. | Min Hong, Min-Hyung Choi, Sunhwa Jung, Samuel W. J. Welch, John Trapp |
| 2005 | SIGGRAPH | Fast volume preservation for realistic muscle deformation. | Min Hong, Sunhwa Jung, Min-Hyung Choi, Samuel W. J. Welch |
| 2004 | ICCS | Constraint-Based Contact Analysis between Deformable Objects. | Min Hong, Min-Hyung Choi, Chris Lee |
| 2004 | SIGGRAPH | Modeling and simulation of sharp creases. | Min-Hyung Choi, Min Hong, Samuel W. J. Welch |