| 2026 | ACL | From Tasks to Teams: A Risk-First Evaluation Framework for Multi-Agent LLM Systems in Finance. | Zichen Chen, Jianda Chen, Jiaao Chen, Misha Sra |
| 2026 | CHI | Grand Challenges around Designing Computers' Control Over Our Bodies. | Florian 'Floyd' Mueller, Nadia Berthouze, Misha Sra, Mar Gonzlez-Franco, Henning Pohl, Susanne Boll, Richard Byrne, Arthur Caetano, Masahiko Inami, Jarrod Knibbe, Per Ola Kristensson, Xiang Li, Zhuying Li, Joe Marshall, Louise Petersen Matjeka, Minna Nygren, Rakesh Patibanda, Sara Price, Harald Reiterer, Aryan Saini, Oliver Schneider, Ambika Shahu, Phoebe O. Toups Dugas, Don Samitha Elvitigala |
| 2026 | CHI | Embedded vs. Situated: An Evaluation of AR Facial Training Feedback. | Avinash Ajit Nargund, Andrea M. Park, Tobias Hllerer, Misha Sra |
| 2026 | IUI | How Users Perceive Mixed-Initiative AI: Attitudes Toward Assistance in Problem Solving. | Yunhao Luo, Arthur Caetano, Avinash Ajit Nargund, Tobias Hllerer, Misha Sra |
| 2026 | IUI | ReUseIt: Synthesizing Reusable AI Agent Workflows for Web Automation. | Yimeng Liu, Misha Sra, Jeevana Priya Inala, Chenglong Wang |
| 2025 | ASSETS | Designing Through Lived Experience: Reflections on Control, Embodiment, and Social Bias in Accessibility Research. | Atieh Taheri, Misha Sra, Patrick Carrington, Jeffrey P. Bigham |
| 2025 | CHI | Everyday AR through AI-in-the-Loop. | Ryo Suzuki, Mar Gonzlez-Franco, Misha Sra, David Lindlbauer |
| 2025 | CVPR | Instruct-CLIP: Improving Instruction-Guided Image Editing with Automated Data Refinement Using Contrastive Learning. | Sherry X. Chen, Misha Sra, Pradeep Sen |
| 2025 | ICLR | LocoVR: Multiuser Indoor Locomotion Dataset in Virtual Reality. | Kojiro Takeyama, Yimeng Liu, Misha Sra |
| 2025 | IROS | TR-LLM: Integrating Trajectory Data for Scene-Aware LLM-Based Human Action Prediction. | Kojiro Takeyama, Yimeng Liu, Misha Sra |
| 2025 | ISMAR | Towards AI Drone Assistants in Extended Reality. | Samantha Narchetty, Arthur Caetano, Misha Sra |
| 2025 | ISMAR | The Cost of Virtuality Switching: Searching for Physical and Virtual Targets in Optical-See-Through Augmented Reality. | Kangyou Yu, Yunhao Luo, Radha Kumaran, Shane Dirksen, Misha Sra, Tobias Hllerer |
| 2025 | NAACL | GraphEval36K: Benchmarking Coding and Reasoning Capabilities of Large Language Models on Graph Datasets. | Qiming Wu, Zichen Chen, Will Corcoran, Misha Sra, Ambuj K. Singh |
| 2025 | UIST | RemiGraph: An Interactive Memory Graph for AI-Guided Life Journaling and Reminiscence Support. | Brian Ozawa Burns, Arthur Caetano, Alice Zhong, Tobias Hllerer, Misha Sra |
| 2025 | UIST | GraspR: A Computational Model of Spatial User Preferences for Adaptive Grasp UI Design. | Arthur Caetano, Yunhao Luo, Adwait Sharma, Misha Sra |
| 2024 | CVPR | TiNO-Edit: Timestep and Noise Optimization for Robust Diffusion-Based Image Editing. | Sherry X. Chen, Yaron Vaxman, Elad Ben Baruch, David Asulin, Aviad Moreshet, Kuo-Chin Lien, Misha Sra, Pradeep Sen |
| 2024 | ECCV | AID-AppEAL: Automatic Image Dataset and Algorithm for Content Appeal Enhancement and Assessment Labeling. | Sherry X. Chen, Yaron Vaxman, Elad Ben Baruch, David Asulin, Aviad Moreshet, Misha Sra, Pradeep Sen |
| 2024 | EMNLP | XplainLLM: A Knowledge-Augmented Dataset for Reliable Grounded Explanations in LLMs. | Zichen Chen, Jianda Chen, Ambuj K. Singh, Misha Sra |
| 2024 | ISMAR | VisionAI - Shopping Assistance for People with Vision Impairments. | Anika Arora, Lucas Nadolskis, Michael Beyeler, Misha Sra |
| 2024 | ISMAR | Audience Amplified: Virtual Audiences in Asynchronously Performed AR Theater. | You-Jin Kim, Misha Sra, Tobias Hllerer |
| 2024 | ISMAR | WaveWalker: Enabling Outdoor VR Experiences with Millimeter-wave RADAR. | Avinash Ajit Nargund, Andrew Huard, Misha Sra |
| 2024 | ISMAR | Hand Grip Pressure Visualization for Task Assistance. | Aman Sariya, Andrew Huard, Ishan Jain, Arthur Caetano, Tobias Hllerer, Misha Sra |
| 2024 | IUI | Exploring AI-assisted Ideation and Prototyping for Choreography. | Yimeng Liu, Misha Sra |
| 2024 | IUI | AI Comes Out of the Closet: Using AI-Generated Virtual Characters to Help Individuals Practice LGBTQIA+ Advocacy. | Daniel Pillis, Pat Pataranutaporn, Pattie Maes, Misha Sra |
| 2024 | VR | ConnectVR: A Trigger-Action Interface for Creating Agent-based Interactive VR Stories. | Mengyu Chen, Marko Peljhan, Misha Sra |
| 2024 | VR | Virtual Steps: The Experience of Walking for a Lifelong Wheelchair User in Virtual Reality. | Atieh Taheri, Arthur Caetano, Misha Sra |
| 2023 | ACII | Design of an Emotion-Aware Painting Application With an Interactional Approach for Virtual Reality. | Jungah Son, Marko Peljhan, George Legrady, Misha Sra |
| 2023 | CHI | Living Bits and Radical Aminos: A Workshop on Bio-Digital Interfaces for Human-Computer Interaction. | Jack Forman, Pat Pataranutaporn, Phillip Gough, Raphael Kim, Fiona Bell, Netta Ofer, Jasmine Lu, Angela Vujic, Muqing Bai, Pattie Maes, Hiroshi Ishii, Misha Sra |
| 2023 | CHI | Memento Player: Shared Multi-Perspective Playback of Volumetrically-Captured Moments in Augmented Reality. | Yimeng Liu, Jacob Ritchie, Sven Kratz, Misha Sra, Brian A. Smith, Andrs Monroy-Hernndez, Rajan Vaish |
| 2023 | IUI | Living Memories: AI-Generated Characters as Digital Mementos. | Pat Pataranutaporn, Valdemar Danry, Lancelot Blanchard, Lavanay Thakral, Naoki Ohsugi, Pattie Maes, Misha Sra |
| 2023 | UIST | EChat: An Emotion-Aware Adaptive UI for a Messaging App. | Radha Kumaran, Viral Niraj Doshi, Sherry X. Chen, Avinash Ajit Nargund, Tobias Hllerer, Misha Sra |
| 2023 | UIST | Augmented Photogrammetry: 3D Object Scanning and Appearance Editing in Mobile Augmented Reality. | Daniel Lohn, Tobias Hllerer, Misha Sra |
| 2023 | UIST | Sonic Storyteller: Augmenting Oral Storytelling with Spatial Sound Effects. | Austin Mac, Misha Sra |
| 2023 | UIST | ModBand: Design of a Modular Headband for Multimodal Data Collection and Inference. | Avinash Ajit Nargund, Alejandro Aponte, Arthur Caetano, Misha Sra |
| 2023 | UIST | XR and AI: AI-Enabled Virtual, Augmented, and Mixed Reality. | Ryo Suzuki, Mar Gonzlez-Franco, Misha Sra, David Lindlbauer |
| 2023 | UIST | Virtual Buddy: Redefining Conversational AI Interactions for Individuals with Hand Motor Disabilities. | Atieh Taheri, Purav Bhardwaj, Arthur Caetano, Alice Zhong, Misha Sra |
| 2023 | SiggraphA | Ghost in the Machine : Discourses with AI. | Purav Bhardwaj, Misha Sra |
| 2022 | AAAI | Self-Supervised Knowledge Assimilation for Expert-Layman Text Style Transfer. | Wenda Xu, Michael Saxon, Misha Sra, William Yang Wang |
| 2022 | CHI | Telelife: A Vision of Remote Living in 2035. | Kenan Bektas, Jeeeun Kim, Huaishu Peng, Kiyoshi Kiyokawa, Anthony Steed, Tobias Hllerer, Nataliya Kosmyna, Kaan Aksit, Misha Sra, Jason Orlosky |
| 2022 | CHI | AI-Generated Characters: Putting Deepfakes to Good Use. | Valdemar Danry, Joanne Leong, Pat Pataranutaporn, Pulkit Tandon, Yimeng Liu, Roy Shilkrot, Parinya Punpongsanon, Tsachy Weissman, Pattie Maes, Misha Sra |
| 2022 | FIE | AI-Generated Virtual Instructors Based on Liked or Admired People Can Improve Motivation and Foster Positive Emotions for Learning. | Pat Pataranutaporn, Joanne Leong, Valdemar Danry, Alyssa P. Lawson, Pattie Maes, Misha Sra |
| 2022 | ISMAR | CardsVR: A Two-Person VR Experience with Passive Haptic Feedback from a Deck of Playing Cards. | Andrew Huard, Mengyu Chen, Misha Sra |
| 2022 | UIST | ARfy: A Pipeline for Adapting 3D Scenes to Augmented Reality. | Arthur Caetano, Misha Sra |
| 2021 | CHI | Speculating on Biodesign in the Future Home. | Phillip Gough, Jack Forman, Pat Pataranutaporn, Leigh-Anne Hepburn, Carolina Ramirez Figueroa, Clare M. Cooper, Angela Vujic, David Sun Kong, Raphael Kim, Pattie Maes, Hiroshi Ishii, Misha Sra, Naseem Ahmadpour |
| 2021 | CHI | Microbe-HCI: Introduction and Directions for Growth. | Raphael Kim, Pat Pataranutaporn, Jack Forman, Seung Ah Lee, Ingmar H. Riedel-Kruse, Mirela Alistar, Eldy S. Lazaro Vasquez, Katia Vega, Roland van Dierendonck, Gilad Gome, Oren Zuckerman, Angela Vujic, David Sun Kong, Pattie Maes, Hiroshi Ishii, Misha Sra, Stefan Poslad |
| 2021 | ISMAR | SceneAR: Scene-based Micro Narratives for Sharing and Remixing in Augmented Reality. | Mengyu Chen, Andrs Monroy-Hernndez, Misha Sra |
| 2021 | UIST | IntoTheVideos: Exploration of Dynamic 3D Space Reconstruction From Single Sports Videos. | Xiaotong Chen, Misha Sra |
| 2021 | UIST | FaraPy: An Augmented Reality Feedback System for Facial Paralysis using Action Unit Intensity Estimation. | Giuliana Barrios Dell'Olio, Misha Sra |
| 2021 | UIST | A Spatial Music Listening Experience in Augmented Reality. | Lawrence Lim, Wei-Yee Goh, Mara Downing, Misha Sra |
| 2021 | UIST | Motion Improvisation: 3D Human Motion Synthesis with a Transformer. | Yimeng Liu, Misha Sra |
| 2021 | UIST | Flick Gesture Interaction in Augmented Reality: AR Carrom. | Apurv Varshney, Justin Nilsen, Richa Wadaskar, Misha Sra |
| 2021 | VRST | EntangleVR: A Visual Programming Interface for Virtual Reality Interactive Scene Generation. | Mengyu Chen, Marko Peljhan, Misha Sra |
| 2021 | VRST | IMAGEimate - An End-to-End Pipeline to Create Realistic Animatable 3D Avatars from a Single Image Using Neural Networks. | Suriya Dakshina Murthy, Tobias Hllerer, Misha Sra |
| 2021 | VRST | Exploring Emotion Brushes for a Virtual Reality Painting Tool. | Jungah Son, Misha Sra |
| 2021 | VRST | Multi-View AR Streams for Interactive 3D Remote Teaching. | Andrew Zhang, Jennifer Jacobs, Misha Sra, Tobias Hllerer |
| 2021 | VRST | PneuMod: A Modular Haptic Device with Localized Pressure and Thermal Feedback. | Bowen Zhang, Misha Sra |
| 2020 | ISMAR | Walking and Teleportation in Wide-area Virtual Reality Experiences. | Ehsan Sayyad, Misha Sra, Tobias Hllerer |
| 2020 | VRST | Augmented Reality World Editor. | Jake Guida, Misha Sra |
| 2019 | CHI | Adding Proprioceptive Feedback to Virtual Reality Experiences Using Galvanic Vestibular Stimulation. | Misha Sra, Abhinandan Jain, Pattie Maes |
| 2018 | CHI | Novel Interaction Techniques for Collaboration in VR. | Misha Sra, Ken Perlin, Luiz Velho, Mark T. Bolas |
| 2018 | CHI | BreathVR: Leveraging Breathing as a Directly Controlled Interface for Virtual Reality Games. | Misha Sra, Xuhai Xu, Pattie Maes |
| 2018 | CHI | Project Zanzibar: A Portable and Flexible Tangible Interaction Platform. | Nicolas Villar, Daniel Cletheroe, Greg Saul, Christian Holz, Tim Regan, Oscar Salandin, Misha Sra, Hui-Shyong Yeo, William Field, Haiyan Zhang |
| 2018 | CHI | Project Zanzibar Demonstration: A Portable and Flexible Tangible Interaction Platform. | Nicolas Villar, Daniel Cletheroe, Greg Saul, Christian Holz, Tim Regan, Oscar Salandin, Misha Sra, Hui-Shyong Yeo, William Field, Haiyan Zhang |
| 2017 | CVPR | DeepSpace: Mood-Based Image Texture Generation for Virtual Reality from Music. | Misha Sra, Prashanth Vijayaraghavan, Ognjen Rudovic, Pattie Maes, Deb Roy |
| 2017 | ISWC | Technological interventions to detect, communicate and deter sexual assault. | Manisha Mohan, Misha Sra, Chris Schmandt |
| 2017 | VR | Steering locomotion by vestibular perturbation in room-scale VR. | Misha Sra |
| 2017 | VRST | Auris: creating affective virtual spaces from music. | Misha Sra, Pattie Maes, Prashanth Vijayaraghavan, Deb Roy |
| 2017 | VRST | GalVR: a novel collaboration interface using GVS. | Misha Sra, Xuhai Xu, Pattie Maes |
| 2016 | CHI | Immersive Terrestrial Scuba Diving Using Virtual Reality. | Dhruv Jain, Misha Sra, Jingru Guo, Rodrigo Marques, Raymond Wu, Justin Chiu, Chris Schmandt |
| 2016 | VR | Bringing real objects, spaces, actions, and interactions into social VR. | Misha Sra, Chris Schmandt |
| 2016 | UIST | Immersive Scuba Diving Simulator Using Virtual Reality. | Dhruv Jain, Misha Sra, Jingru Guo, Rodrigo Marques, Raymond Wu, Justin Chiu, Chris Schmandt |
| 2016 | UIST | Asymmetric Design Approach and Collision Avoidance Techniques For Room-scale Multiplayer Virtual Reality. | Misha Sra |
| 2016 | UIST | Resolving Spatial Variation And Allowing Spectator Participation In Multiplayer VR. | Misha Sra, Dhruv Jain, Arthur Pitzer Caetano, Andrs A. Calvo, Erwin Hilton, Chris Schmandt |
| 2016 | VRST | Procedurally generated virtual reality from 3D reconstructed physical space. | Misha Sra, Sergio Garrido-Jurado, Chris Schmandt |
| 2015 | UIST | MetaSpace: Full-body Tracking for Immersive Multiperson Virtual Reality. | Misha Sra, Chris Schmandt |
| 2013 | Persuasive | Spotz: A Location-Based Approach to Self-awareness. | Misha Sra, Chris Schmandt |
| 2012 | UIST | Point and share: from paper to whiteboard. | Misha Sra, Austin S. Lee, Sheng-Ying Pao, Gonglue Jiang, Hiroshi Ishii |