| 2025 | ICRA | Focused Blind Switching Manipulation Based on Constrained and Regional Touch States of Multi-Fingered Hand Using Deep Learning. | Satoshi Funabashi, Atsumu Hiramoto, Naoya Chiba, Alexander Schmitz, Shardul Kulkarni, Tetsuya Ogata |
| 2025 | ISMAR | Real-Time Feedback System for Body Tilt in Archery Shooting. | Natsuki Kinoshita, Shizuka Shirai, Masato Kobayashi, Naoya Chiba, Yuki Uranishi |
| 2025 | ISMAR | Which Tile Should I Discard?: Supporting Beginners in Mahjong by Presenting Recommended Discards in Mixed Reality. | Jun Kojima, Shizuka Shirai, Naoya Chiba, Yuki Uranishi |
| 2025 | RO-MAN | MRHaD: Mixed Reality-based Hand-Drawn Map Editing Interface for Mobile Robot Navigation. | Takumi Taki, Masato Kobayashi, Eduardo Iglesius, Naoya Chiba, Shizuka Shirai, Yuki Uranishi |
| 2024 | ACCV | Learning 3D Point Cloud Registration as a Single Optimization Problem. | Rintaro Yanagi, Atsushi Hashimoto, Naoya Chiba, Shusaku Sone, Jiaxin Ma, Yoshitaka Ushiku |
| 2024 | ICLR | Crystalformer: Infinitely Connected Attention for Periodic Structure Encoding. | Tatsunori Taniai, Ryo Igarashi, Yuta Suzuki, Naoya Chiba, Kotaro Saito, Yoshitaka Ushiku, Kanta Ono |
| 2024 | IROS | NeuralLabeling: A versatile toolset for labeling vision datasets using Neural Radiance Fields. | Floris Erich, Naoya Chiba, Abdullah Mustafa, Yusuke Yoshiyasu, Noriaki Ando, Ryo Hanai, Yukiyasu Domae |
| 2023 | ICANN | Multi-Timestep-Ahead Prediction with Mixture of Experts for Embodied Question Answering. | Kanata Suzuki, Yuya Kamiwano, Naoya Chiba, Hiroki Mori, Tetsuya Ogata |
| 2022 | CVPR | Point Cloud Pre-training with Natural 3D Structures. | Ryosuke Yamada, Hirokatsu Kataoka, Naoya Chiba, Yukiyasu Domae, Tetsuya Ogata |
| 2018 | BMVC | Sparse Estimation of Light Transport Matrix under Saturated Condition. | Naoya Chiba, Koichi Hashimoto |
| 2018 | ICRA | Ultra-Fast Multi-Scale Shape Estimation of Light Transport Matrix for Complex Light Reflection Objects. | Naoya Chiba, Koichi Hashimoto |