| 2024 | EDUCON | Work In Progress: Student Retention Methodology in Order to Reduce Early Dropout in Online Postgraduate Studies. | Brenda Ruiz, Luis de la Fuente Valentn, Pablo Moreno-Ger |
| 2019 | EDUCON | Work-In-Progress: Improving Online Higher Education with Virtual and Remote Labs. | Mikel Perales, Luis Pedraza, Pablo Moreno-Ger |
| 2015 | EDUCON | Requirements for educational games in MOOCs. | Manuel Freire, Ivn Martnez-Ortiz, Pablo Moreno-Ger, Baltasar Fernndez-Manjn |
| 2014 | FIE | Serious games: A journey from research to application. | Pablo Moreno-Ger, Ivn Martnez-Ortiz, Manuel Freire, Borja Manero, Baltasar Fernndez-Manjn |
| 2012 | ASSETS | Preliminary evaluation of three eyes-free interfaces for point-and-click computer games. | Javier Torrente, Eugenio J. Marchiori, Jose Angel Vallejo Pinto, Manuel Ortega-Moral, Pablo Moreno-Ger, Baltasar Fernndez-Manjn |
| 2012 | ICONIP | Designing Serious Games for Adult Students with Cognitive Disabilities. | Javier Torrente, ngel del Blanco, Pablo Moreno-Ger, Baltasar Fernndez-Manjn |
| 2011 | ICALT | Introducing Accessibility Features in an Educational Game Authoring Tool: The <e-Adventure> Experience. | Javier Torrente, Jose Angel Vallejo Pinto, Pablo Moreno-Ger, Baltasar Fernndez-Manjn |
| 2010 | ICALT | Towards the Generalization of Game-Based Learning: Integrating Educational Video Games in LAMS. | ngel del Blanco, Javier Torrente, Pablo Moreno-Ger, Baltasar Fernndez-Manjn |
| 2009 | ICALT | A General Architecture for the Integration of Educational Videogames in Standards-compliant Virtual Learning Environments. | ngel del Blanco, Javier Torrente, Pablo Moreno-Ger, Baltasar Fernndez-Manjn |
| 2008 | ICALT | Instructor-Oriented Authoring Tools for Educational Videogames. | Javier Torrente, Pablo Moreno-Ger, Baltasar Fernndez-Manjn, Jos Luis Sierra |
| 2006 | ICALT | A Descriptive Markup Approach to Facilitate the Production of e-Learning Contents. | Pablo Moreno-Ger, Ivn Martnez-Ortiz, Jos Luis Sierra, Baltasar Fernndez-Manjn |