| 2019 | ITS | Predicting Subjective Enjoyment of Aspects of a Videogame from Psychophysiological Measures of Arousal and Valence. | Julien Mercier, Pierre Chalfoun, Matthew Martin, Ange Adrienne Nyamen Tato, Daniel Rivas |
| 2012 | ITS | Cognitive Priming: Assessing the Use of Non-conscious Perception to Enhance Learner's Reasoning Ability. | Pierre Chalfoun, Claude Frasson |
| 2012 | ITS | Implicit Strategies for Intelligent Tutoring Systems. | Imne Jraidi, Pierre Chalfoun, Claude Frasson |
| 2011 | AIED | Assessment of Learners' Attention While Overcoming Errors and Obstacles: An Empirical Study. | Lotfi Derbali, Pierre Chalfoun, Claude Frasson |
| 2011 | FlAIRS | A Theoretical and Empirical Approach in Assessing Motivational Factors: From Serious Games To an ITS. | Lotfi Derbali, Pierre Chalfoun, Claude Frasson |
| 2010 | FlAIRS | Affect and Mental Engagement: Towards Adaptability for Intelligent. | Maher Chaouachi, Pierre Chalfoun, Imne Jraidi, Claude Frasson |
| 2010 | ITS | Showing the Positive Influence of Subliminal Cues on Learner's Performance and Intuition: An ERP Study. | Pierre Chalfoun, Claude Frasson |
| 2009 | HCI | Optimal Affective Conditions for Subconscious Learning in a 3D Intelligent Tutoring System. | Pierre Chalfoun, Claude Frasson |
| 2007 | ICALT | Towards Advanced Learner Modeling: Discussions on Quasi Real-time Adaptation with Physiological Data. | Emmanuel G. Blanchard, Pierre Chalfoun, Claude Frasson |