| 2024 | ICAPS | The Story So Far on Narrative Planning. | Rogelio E. Cardona-Rivera, Arnav Jhala, Julie Porteous, R. Michael Young |
| 2021 | FDG | Generating QUEST Representations for Narrative Plans Consisting of Failed Actions. | Rushit Sanghrajka, Eric W. Lang, R. Michael Young |
| 2019 | FDG | Efficient choice enumeration for narrative world design. | Justus Robertson, Arnav Jhala, R. Michael Young |
| 2019 | ICIDS | Leveraging Machinima to Characterize Comprehension of Character Motivation. | Kara Cassell, R. Michael Young |
| 2019 | ICIDS | A Knowledge Representation for Planning-Based Story Generation Applied to the Manual and Automatic Encoding of Plot. | Rushit Sanghrajka, R. Michael Young |
| 2019 | ICIDS | ShowRunner: A Tool for Storyline Execution/Visualization in 3D Game Environments. | Rushit Sanghrajka, R. Michael Young, Brian Salisbury, Eric W. Lang |
| 2019 | ICIDS | Firebolt: A System for Automated Low-Level Cinematic Narrative Realization. | Brandon R. Thorne, David R. Winer, Camille Barot, R. Michael Young |
| 2018 | AAAI | Plan-Based Intention Revision. | Adam Amos-Binks, R. Michael Young |
| 2018 | ICIDS | Science Considered Helpful. | R. Michael Young |
| 2011 | AIED | Dynamic Guidance for Task-Based Exploratory Learning. | James M. Thomas, R. Michael Young |
| 2011 | AIED | Annie and FixIt: Showcasing Dynamic Guidance for Task-Based Exploratory Learning. | James M. Thomas, R. Michael Young |
| 2011 | FDG | Automatic identification and generation of highlight cinematics for 3D games. | Mike Dominguez, R. Michael Young, Stephen Roller |
| 2010 | ITS | Annie: A Tutor That Works in Digital Games. | James M. Thomas, R. Michael Young |
| 2010 | MMSys | Extending models of conflict and intent dynamics in narrative-based virtual worlds. | R. Michael Young |
| 2009 | AIED | Using Task-Based Modeling to Generate Scaffolding in Narrative-Guided Exploratory Learning Environments. | James M. Thomas, R. Michael Young |
| 2009 | FDG | Toward a domain-independent framework to automate scaffolding of task-based learning in digital games. | James M. Thomas, R. Michael Young |
| 2005 | IUI | Providing intelligent help across applications in dynamic user and environment contexts. | Ashwin Ramachandran, R. Michael Young |
| 2005 | IVA | Proactive Mediation in Plan-Based Narrative Environments. | Justin Harris, R. Michael Young |
| 1999 | AAAI | Cooperative Plan Identification: Constructing Concise and Effective Plan Descriptions. | R. Michael Young |
| 1996 | AAAI | Using Plan Reasoning in the Generation of Plan Descriptions. | R. Michael Young |
| 1994 | INLG | DPOCL: A Principled Approach To Discourse Planning. | R. Michael Young, Johanna D. Moore |
| 1992 | ECAI | Evaluating the Behaviour of the BAe 146 Hydraulic System Using the Doris System. | J. Bradshaw, R. Michael Young |