| 2023 | ICIDS | The Ethical Colonizer? Grand Strategy Games, Colonization, and New Ways of Engaging Moral Choices. | Mia Consalvo, Andrew M. Phelps, Lindsay D. Grace, Roger Altizer |
| 2020 | CHI | See No Evil, Hear No Evil, Speak No Evil: How Collegiate Players Define, Experience and Cope with Toxicity. | Selen Trkay, Jessica Formosa, Sonam Adinolf, Robert Cuthbert, Roger Altizer |
| 2019 | ASSETS | Leveraging Shared Control to Empower People with Tetraplegia to Participate in Extreme Sports. | Ahmad Alsaleem, Ross Imburgia, Mateo Godinez, Andrew Merryweather, Roger Altizer, Tamara Denning, Jeffery Rosenbluth, Stephen Trapp, Jason Wiese |
| 2019 | OZCHI | Towards Designing Agent Based Virtual Reality Applications for Cybersecurity Training. | Sonam Adinolf, Peta Wyeth, Ross Brown, Roger Altizer |
| 2017 | AMIA | Doodle Health: A Crowdsourcing Game for the Co-design and Testing of Pictographs to Reduce Disparities in Healthcare Communication. | Carrie M. Christensen, Douglas F. Redd, Erica Lake, Jean Shipman, Heather Aiono, Roger Altizer, Bruce E. Bray, Qing T. Zeng |
| 2015 | FDG | Research Quest: Six Design Boxes and Six Iterations towards a Game to Teach Critical Thinking. | Matthew Jensen, Tallie Casucci, Ryan Bown, Madlyn Runburg, Roger Altizer |
| 2015 | FDG | Research Quest: Critical Thinking through Video Games and Interdisciplinary Collaboration. | Matthew Jensen, Tallie Casucci, Ryan Bown, Madlyn Runburg, Roger Altizer |
| 2014 | DIGRA | Designing Inside the Box or Pitching Practices in Industry and Education. | Roger Altizer, Jos P. Zagal |
| 2014 | FDG | Pitch perfect or exploring pitching practices in industry and games education. | Roger Altizer, Jos P. Zagal |
| 2014 | FDG | Examining 'RPG elements': Systems of character progression. | Jos P. Zagal, Roger Altizer |
| 2013 | IE | The intersection of video games and patient empowerment: case study of a real world application. | Craig Caldwell, Carol Bruggers, Roger Altizer, Grzegorz Bulaj, Troy D'Ambrosio, Robert Kessler, Brianne Christiansen |
| 2009 | SIGCSE | Entertainment arts and engineering(or how to fast track a new interdisciplinary program). | Robert Kessler, Mark Christensen van Langeveld, Roger Altizer |