| 2025 | CHI | Promoting Comprehension and Engagement in Introductory Data and Statistics for Blind and Low-Vision Students: A Co-Design Study. | Danyang Fan, Olivia Tomassetti, Aya Mouallem, Gene S.-H. Kim, Shloke Nirav Patel, Saehui Hwang, Patricia Leader, Danielle Sugrue, Tristen Chen, Darren Reese Ou, Victor R. Lee, Lakshmi Balasubramanian, Hariharan Subramonyam, Sile O'Modhrain, Sean Follmer |
| 2025 | CHI | Computational Modeling of Non-Visual Vibrotactile Touchscreen Exploration. | Saehui Hwang, Robert J. Moss, Danyang Fan, Sean Follmer |
| 2025 | CHI | Assembling 3D-Printed Objects Without Vision: Challenges, Strategies, and Opportunities. | Anna Matsumoto, Danyang Fan, Sean Follmer |
| 2025 | UIST | Toward Everyday Perceptual and Physiological Augmentation. | Yujie Tao, Tan Gemicioglu, Sam Chin, Bingjian Huang, Jas Brooks, Sean Follmer, Pedro Lopes, Suranga Nanayakkara |
| 2024 | CHI | Tangible Stats: An Embodied and Multimodal Platform for Teaching Data and Statistics to Blind and Low Vision Students. | Danyang Fan, Gene S.-H. Kim, Olivia Tomassetti, Shloke Nirav Patel, Sile O'Modhrain, Victor R. Lee, Sean Follmer |
| 2024 | ICRA | A Multi-Stable Curved Line Shape Display. | Wing-Sum Adrienne Law, Sofia Di Toro Wyetzner, Raymond Ruihong Zhen, Sean Follmer |
| 2023 | CHI | Sensorimotor Simulation of Redirected Reaching using Stochastic Optimal Feedback Control. | Eric J. Gonzalez, Sean Follmer |
| 2023 | ICRA | Electroadhesive Auxetics as Programmable Layer Jamming Skins for Formable Crust Shape Displays. | Ahad Mujtaba Rauf, Jack S. Bernardo, Sean Follmer |
| 2023 | UIST | Beyond the Artifact: Power as a Lens for Creativity Support Tools. | Jingyi Li, Eric Rawn, Jacob Ritchie, Jasper Tran O'Leary, Sean Follmer |
| 2022 | CHI | Beyond Being Real: A Sensorimotor Control Perspective on Interactions in Virtual Reality. | Parastoo Abtahi, Sidney Q. Hough, James A. Landay, Sean Follmer |
| 2022 | CHI | Slide-Tone and Tilt-Tone: 1-DOF Haptic Techniques for Conveying Shape Characteristics of Graphs to Blind Users. | Danyang Fan, Alexa Fay Siu, Wing-Sum Adrienne Law, Raymond Ruihong Zhen, Sile O'Modhrain, Sean Follmer |
| 2022 | CHI | A Model Predictive Control Approach for Reach Redirection in Virtual Reality. | Eric J. Gonzalez, Elyse D. Z. Chase, Pramod Kotipalli, Sean Follmer |
| 2022 | CHI | Supporting Accessible Data Visualization Through Audio Data Narratives. | Alexa F. Siu, Gene S.-H. Kim, Sile O'Modhrain, Sean Follmer |
| 2021 | CHI | Coupling Simulation and Hardware for Interactive Circuit Debugging. | Evan Strasnick, Maneesh Agrawala, Sean Follmer |
| 2021 | CogSci | In Touch with Causation: Understanding the Impact of Kinesthetic Haptics on Causality. | Elyse D. Z. Chase, Phillip Wolff, Tobias Gerstenberg, Sean Follmer |
| 2021 | ICRA | Acoustic Communication and Sensing for Inflatable Modular Soft Robots. | Daniel S. Drew, Matthew R. Devlin, Elliot W. Hawkes, Sean Follmer |
| 2021 | ICRA | Grasp Analysis and Manipulation Kinematics for Isoperimetric Truss Robots. | Zachary M. Hammond, Nathan S. Usevitch, Sean Follmer |
| 2021 | IROS | Balloon Animal Robots: Reconfigurable Isoperimetric Inflated Soft Robots. | Anthony D. Stuart, Zachary M. Hammond, Sean Follmer |
| 2021 | UIST | Automated Accessory Rigs for Layered 2D Character Illustrations. | Jingyi Li, Wilmot Li, Sean Follmer, Maneesh Agrawala |
| 2020 | ASSETS | PantoGuide: A Haptic and Audio Guidance System To Support Tactile Graphics Exploration. | Elyse D. Z. Chase, Alexa Fay Siu, Abena Boadi-Agyemang, Gene S.-H. Kim, Eric J. Gonzalez, Sean Follmer |
| 2020 | ASSETS | Constructive Visualization to Inform the Design and Exploration of Tactile Data Representations. | Danyang Fan, Alexa Fay Siu, Sile O'Modhrain, Sean Follmer |
| 2020 | CHI | User-defined Swarm Robot Control. | Lawrence H. Kim, Daniel S. Drew, Veronika Domova, Sean Follmer |
| 2020 | UIST | REACH+: Extending the Reachability of Encountered-type Haptics Devices through Dynamic Redirection in VR. | Eric J. Gonzalez, Parastoo Abtahi, Sean Follmer |
| 2020 | TEI | Foxels: Build Your Own Smart Furniture. | Florian Perteneder, Kathrin Probst, Joanne Leong, Sebastian Gassler, Christian Rendl, Patrick Parzer, Katharina Fluch, Sophie Gahleitner, Sean Follmer, Hideki Koike, Michael Haller |
| 2019 | ASSETS | Tactile Code Skimmer: A Tool to Help Blind Programmers Feel the Structure of Code. | Olutayo Falase, Alexa F. Siu, Sean Follmer |
| 2019 | ASSETS | shapeCAD: An Accessible 3D Modelling Workflow for the Blind and Visually-Impaired Via 2.5D Shape Displays. | Alexa F. Siu, Son Kim, Joshua A. Miele, Sean Follmer |
| 2019 | CHI | Beyond The Force: Using Quadcopters to Appropriate Objects and the Environment for Haptics in Virtual Reality. | Parastoo Abtahi, Benoit Landry, Jackie (Junrui) Yang, Marco Pavone, Sean Follmer, James A. Landay |
| 2019 | CHI | SwarmHaptics: Haptic Display with Swarm Robots. | Lawrence H. Kim, Sean Follmer |
| 2019 | CHI | Editing Spatial Layouts through Tactile Templates for People with Visual Impairments. | Jingyi Li, Son Kim, Joshua A. Miele, Maneesh Agrawala, Sean Follmer |
| 2019 | CHI | Pinpoint: A PCB Debugging Pipeline Using Interruptible Routing and Instrumentation. | Evan Strasnick, Sean Follmer, Maneesh Agrawala |
| 2019 | UIST | Evaluating the Minimum Jerk Motion Model for Redirected Reach in Virtual Reality. | Eric J. Gonzalez, Parastoo Abtahi, Sean Follmer |
| 2019 | VRST | Investigating the Detection of Bimanual Haptic Retargeting in Virtual Reality. | Eric J. Gonzalez, Sean Follmer |
| 2018 | ASSETS | An Accessible CAD Workflow Using Programming of 3D Models and Preview Rendering in A 2.5D Shape Display. | Alexa F. Siu, Joshua A. Miele, Sean Follmer |
| 2018 | CHI | Visuo-Haptic Illusions for Improving the Perceived Performance of Shape Displays. | Parastoo Abtahi, Sean Follmer |
| 2018 | CHI | Grand Challenges in Shape-Changing Interface Research. | Jason Alexander, Anne Roudaut, Jrgen Steimle, Kasper Hornbk, Miguel Bruns Alonso, Sean Follmer, Timothy Merritt |
| 2018 | CHI | shapeShift: 2D Spatial Manipulation and Self-Actuation of Tabletop Shape Displays for Tangible and Haptic Interaction. | Alexa F. Siu, Eric J. Gonzalez, Shenli Yuan, Jason B. Ginsberg, Sean Follmer |
| 2018 | CHI | A Functional Optimization Based Approach for Continuous 3D Retargeted Touch of Arbitrary, Complex Boundaries in Haptic Virtual Reality. | Yiwei Zhao, Sean Follmer |
| 2017 | CHI | Human Perception of Swarm Robot Motion. | Griffin Dietz, Jane L. E, Peter Washington, Lawrence H. Kim, Sean Follmer |
| 2017 | CHI | shiftIO: Reconfigurable Tactile Elements for Dynamic Affordances and Mobile Interaction. | Evan Strasnick, Jackie Yang, Kesler W. Tanner, Alex Olwal, Sean Follmer |
| 2017 | ICRA | Pneumatic Reel Actuator: Design, modeling, and implementation. | Zachary M. Hammond, Nathan S. Usevitch, Elliot Wright Hawkes, Sean Follmer |
| 2017 | IROS | Linear actuator robots: Differential kinematics, controllability, and algorithms for locomotion and shape morphing. | Nathan S. Usevitch, Zachary M. Hammond, Sean Follmer, Mac Schwager |
| 2017 | UIST | Grabity: A Wearable Haptic Interface for Simulating Weight and Grasping in Virtual Reality. | Inrak Choi, Heather Culbertson, Mark Roman Miller, Alex Olwal, Sean Follmer |
| 2017 | UIST | SkinBot: A Wearable Skin Climbing Robot. | Artem Dementyev, Javier Hernandez, Sean Follmer, Inrak Choi, Joseph A. Paradiso |
| 2017 | UIST | shapeShift: A Mobile Tabletop Shape Display for Tangible and Haptic Interaction. | Alexa F. Siu, Eric J. Gonzalez, Shenli Yuan, Jason B. Ginsberg, Allen Zhao, Sean Follmer |
| 2017 | UIST | Scanalog: Interactive Design and Debugging of Analog Circuits with Programmable Hardware. | Evan Strasnick, Maneesh Agrawala, Sean Follmer |
| 2016 | CHI | Haptic Edge Display for Mobile Tactile Interaction. | Sungjune Jang, Lawrence H. Kim, Kesler W. Tanner, Hiroshi Ishii, Sean Follmer |
| 2016 | CHI | Materiable: Rendering Dynamic Material Properties in Response to Direct Physical Touch with Shape Changing Interfaces. | Ken Nakagaki, Luke Vink, Jared Counts, Daniel Windham, Daniel Leithinger, Sean Follmer, Hiroshi Ishii |
| 2016 | CHI | Drill Sergeant: Supporting Physical Construction Projects through an Ecosystem of Augmented Tools. | Eldon Schoop, Michelle Nguyen, Dahyun Daniel Lim, Valkyrie Savage, Sean Follmer, Bjrn Hartmann |
| 2016 | IROS | Wolverine: A wearable haptic interface for grasping in virtual reality. | Inrak Choi, Elliot Wright Hawkes, David L. Christensen, Christopher J. Ploch, Sean Follmer |
| 2016 | UIST | Wolverine: A Wearable Haptic Interface for Grasping in VR. | Inrak Choi, Sean Follmer |
| 2016 | UIST | Rovables: Miniature On-Body Robots as Mobile Wearables. | Artem Dementyev, Hsin-Liu Cindy Kao, Inrak Choi, Deborah Ajilo, Maggie Xu, Joseph A. Paradiso, Chris Schmandt, Sean Follmer |
| 2016 | UIST | Zooids: Building Blocks for Swarm User Interfaces. | Mathieu Le Goc, Lawrence H. Kim, Ali Parsaei, Jean-Daniel Fekete, Pierre Dragicevic, Sean Follmer |
| 2016 | UIST | ChainFORM: A Linear Integrated Modular Hardware System for Shape Changing Interfaces. | Ken Nakagaki, Artem Dementyev, Sean Follmer, Joseph A. Paradiso, Hiroshi Ishii |
| 2016 | UIST | Applications of Switchable Permanent Magnetic Actuators in Shape Change and Tactile Display. | Evan Strasnick, Sean Follmer |
| 2015 | CHI | TRANSFORM: Embodiment of "Radical Atoms" at Milano Design Week. | Hiroshi Ishii, Daniel Leithinger, Sean Follmer, Amit Zoran, Philipp Schoessler, Jared Counts |
| 2015 | CHI | Vision-Driven: Beyond Tangible Bits, Towards Radical Atoms. | Hiroshi Ishii, Daniel Leithinger, Lining Yao, Sean Follmer, Jifei Ou |
| 2015 | CHI | TRANSFORM as Adaptive and Dynamic Furniture. | Luke Vink, Viirj Kan, Ken Nakagaki, Daniel Leithinger, Sean Follmer, Philipp Schoessler, Amit Zoran, Hiroshi Ishii |
| 2015 | UIST | LineFORM: Actuated Curve Interfaces for Display, Interaction, and Constraint. | Ken Nakagaki, Sean Follmer, Hiroshi Ishii |
| 2015 | UIST | Makers' Marks: Physical Markup for Designing and Fabricating Functional Objects. | Valkyrie Savage, Sean Follmer, Jingyi Li, Bjrn Hartmann |
| 2015 | UIST | Kinetic Blocks: Actuated Constructive Assembly for Interaction and Display. | Philipp Schoessler, Daniel Windham, Daniel Leithinger, Sean Follmer, Hiroshi Ishii |
| 2014 | UIST | Physical telepresence: shape capture and display for embodied, computer-mediated remote collaboration. | Daniel Leithinger, Sean Follmer, Alex Olwal, Hiroshi Ishii |
| 2013 | CHI | Sublimate: state-changing virtual and physical rendering to augment interaction with shape displays. | Daniel Leithinger, Sean Follmer, Alex Olwal, Samuel Luescher, Akimitsu Hogge, Jinha Lee, Hiroshi Ishii |
| 2013 | CHI | FAB at CHI: digital fabrication tools, design, and community. | David Mellis, Sean Follmer, Bjrn Hartmann, Leah Buechley, Mark D. Gross |
| 2013 | UIST | inFORM: dynamic physical affordances and constraints through shape and object actuation. | Sean Follmer, Daniel Leithinger, Alex Olwal, Akimitsu Hogge, Hiroshi Ishii |
| 2013 | UIST | PneUI: pneumatically actuated soft composite materials for shape changing interfaces. | Lining Yao, Ryuma Niiyama, Jifei Ou, Sean Follmer, Clark Della Silva, Hiroshi Ishii |
| 2012 | CHI | KidCAD: digitally remixing toys through tangible tools. | Sean Follmer, Hiroshi Ishii |
| 2012 | CSCW | People in books: using a FlashCam to become part of an interactive book for connected reading. | Sean Follmer, Rafael Ballagas, Hayes Raffle, Mirjana Spasojevic, Hiroshi Ishii |
| 2012 | UIST | Jamming user interfaces: programmable particle stiffness and sensing for malleable and shape-changing devices. | Sean Follmer, Daniel Leithinger, Alex Olwal, Nadia Cheng, Hiroshi Ishii |
| 2011 | UIST | deForm: an interactive malleable surface for capturing 2.5D arbitrary objects, tools and touch. | Sean Follmer, Micah K. Johnson, Edward H. Adelson, Hiroshi Ishii |
| 2010 | CHI | Video play: playful interactions in video conferencing for long-distance families with young children. | Sean Follmer, Hayes Raffle, Janet Go, Hiroshi Ishii |
| 2010 | CHI | d.note: revising user interfaces through change tracking, annotations, and alternatives. | Bjrn Hartmann, Sean Follmer, Antonio Ricciardi, Timothy Cardenas, Scott R. Klemmer |
| 2010 | CHI | Family story play: reading with young children (and elmo) over a distance. | Hayes Raffle, Rafael Ballagas, Glenda Revelle, Hiroshi Horii, Sean Follmer, Janet Go, Emily Reardon, Koichi Mori, Joseph Kaye, Mirjana Spasojevic |
| 2010 | UIST | CopyCAD: remixing physical objects with copy and paste from the real world. | Sean Follmer, David Carr, Emily Lovell, Hiroshi Ishii |
| 2010 | TEI | TessalTable: tile-based creation of patterns and images. | Abel Allison, Sean Follmer, Hayes Raffle |
| 2008 | ASSETS | The flote: an instrument for people with limited mobility. | Amal Dar Aziz, Chris Warren, Hayden Bursk, Sean Follmer |