| 2026 | VR | Hydra - a Hybrid Controller for Multi-Haptic Feedback to Mimic Impulsive Forces in Virtual Reality. | Christian Eichhorn, Jonas M. Weigand, Janna Elghabaty, Stephan G. Lukosch, Gudrun Klinker, Johanna Pirker, David A. Plecher |
| 2026 | VR | Exploring and Evaluating Multimodal Interaction Techniques for Reducing Fatigue in Long-Duration VR. | Upulanka Premasirii, Stephan G. Lukosch, Robert W. Lindeman |
| 2025 | OZCHI | On the Impact of Augmented Reality Game Mechanics on the Player Experience in Remote Multiplayer Gameplay. | Yasas Sri Wickramasinghe, Heide K. Lukosch, James Everett, Stephan G. Lukosch |
| 2025 | VR | Augmented Hide-And-Seek: Evaluating Spatial Decision-Making and Player Experience in a Multiplayer Location-Based Game. | Yasas Sri Wickramasinghe, Heide K. Lukosch, James Everett, Stephan G. Lukosch |
| 2024 | ISMAR | Navigating Virtual Realms: The Impact of Wearing HMDs on Human Gait. | Biruthuvan Keeran Balachandran, Ted Yeung, Mark Billinghurst, Alexander Stamenkovic, Arash Mahnan, Stephan G. Lukosch |
| 2024 | ISMAR | Teaching Dance with Mixed Reality Mirrors. | Anna Treffer, Adrian James Clark, Stephan G. Lukosch |
| 2023 | HCI | Twitter Sentiment Analysis of Cross-Cultural Perspectives on Climate Change. | Misha Mirza, Stephan G. Lukosch, Heide K. Lukosch |
| 2023 | VR | Vibro-tactile Feedback for Dial Interaction using an Everyday Object in Augmented Reality. | Mac Greenslade, Adrian J. Clark, Zhe Chen, Stephan G. Lukosch |
| 2023 | VRST | Cross-Reality Gaming: Comparing Competition and Collaboration in an Asymmetric Gaming Experience. | Sungchul Jung, Yuanjie Wu, Stephan G. Lukosch, Heide K. Lukosch, Ryan Douglas McKee, Robert W. Lindeman |
| 2023 | VRST | Visually Augmenting Underfoot Tactile Perception in Augmented Virtuality. | Jack Topliss, Stephan G. Lukosch, Euan Ross Coutts, Thammathip Piumsomboon |
| 2022 | ICIS | Benefits of Using Augmented Reality in Learning Settings: A Systematic Literature Review. | Nastaran Mohammadhossein, Alexander Richter, Stephan G. Lukosch |
| 2022 | VR | On the Effectiveness of Conveying BIM Metadata in VR Design Reviews for Healthcare Architecture. | Emma Buchanan, Giuseppe Loporcaro, Stephan G. Lukosch |
| 2022 | VR | User-Defined Interaction Using Everyday Objects for Augmented Reality First Person Action Games. | Mac Greenslade, Adrian J. Clark, Stephan G. Lukosch |
| 2022 | VR | Feasibility of Training Elite Athletes for Improving their Mental Imagery Ability Using Virtual Reality. | Yuanjie Wu, Stephan G. Lukosch, Heide K. Lukosch, Robert W. Lindeman, Ryan Douglas McKee, Shunsuke Fukuden, Cameron Ross, Dave Collins |
| 2020 | VR | The Effects of Multi-sensory Aerial Firefighting Training in Virtual Reality on Situational Awareness, Workload, and Presence. | Rory M. S. Clifford, Timothy McKenzie, Stephan G. Lukosch, Robert W. Lindeman, Simon Hoermann |
| 2019 | CSCWD | Designing for Augmented Humans and Intelligence. | Stephan G. Lukosch |
| 2019 | HCI | Conceptualizing Fidelity for HCI in Applied Gaming. | Heide K. Lukosch, Stephan G. Lukosch, Simon Hoermann, Robert W. Lindeman |
| 2019 | VR | Design Recommendations for Augmented Reality Games for Objective Assessment of Upper Extremity Motor Dysfunction. | Marina-Anca Cidot, Paulina J. M. Bank, Stephan G. Lukosch |
| 2019 | VR | Superhuman sports in mixed reality: the multi-player game League of Lasers. | Nico Arjen Miedema, Jop Vermeer, Stephan G. Lukosch, Rafael Bidarra |
| 2019 | VR | Star Tag: a superhuman sport to promote physical activity. | Nels Numan, Ayla Kolster, Niels Hoogerwerf, Bernd Kreynen, Jeanique Romeijnders, Tomas Heinsohn Huala, Nestor Z. Salamon, J. Timothy Balint, Stephan G. Lukosch, Rafael Bidarra |
| 2018 | ArtsIT | Fostering Social Interaction in Playful Cities. | Xavier Fonseca, Stephan G. Lukosch, Frances M. T. Brazier |
| 2018 | ArtsIT | Exploring Requirements for Joint Information Sharing in Neighbourhoods: Local Playgrounds in The Hague. | Geertje Slingerland, Stephan G. Lukosch, Tina Comes, Frances M. T. Brazier |
| 2018 | ISMAR | Comparing Different Augmented Reality Support Applications for Cooperative Repair of an Industrial Robot. | Doris Aschenbrenner, Michael Rojkov, Florian Leutert, Jouke Verlinden, Stephan G. Lukosch, Marc Erich Latoschik, Klaus Schilling |
| 2018 | ISMAR | Viability of Augmented Content for Field Policing. | Hendrik Engelbrecht, Stephan G. Lukosch |
| 2018 | VR | Collaborative Production Line Planning with Augmented Fabrication. | Doris Aschenbrenner, Meng Li, Radoslaw Dukalski, Jouke Verlinden, Stephan G. Lukosch |
| 2017 | ISMAR | Assessing Upper Extremity Motor Dysfunction Using an Augmented Reality Game. | Marina-Anca Cidot, Paulina J. M. Bank, P. W. Ouwehand, Stephan G. Lukosch |
| 2017 | ISMAR | Towards Engaging Upper Extremity Motor Dysfunction Assessment Using Augmented Reality Games. | Marina-Anca Cidot, Stephan G. Lukosch, Paulina J. M. Bank, P. W. Ouwehand |
| 2017 | ISMAR | ChiroChroma: An Augmented Reality Game for the Assessment of Hand Motor Functionality. | Jeffrey Goderie, Rustam Alashrafov, Pieter Jockin, Lu Liu, Xin Liu, Marina-Anca Cidot, Stephan G. Lukosch |
| 2016 | Group | Handheld Augmented Reality for Distributed Collaborative Crime Scene Investigation. | Dragos Datcu, Stephan G. Lukosch, Heide K. Lukosch |
| 2016 | IC3K | Exploration Participants Engagement in Organisational Knowledge Sharing. | Mohammadbashir Sedighi, Stephan G. Lukosch, Sander van Splunter, Frances M. T. Brazier, Cees van Beers |
| 2016 | ISMAR | Using Visual Effects to Facilitate Depth Perception for Spatial Tasks in Virtual and Augmented Reality. | Marina-Anca Cidot, Rory M. S. Clifford, Stephan G. Lukosch, Mark Billinghurst |
| 2016 | ISMAR | A Haptic Serious Augmented Reality Game for Motor Assessment of Parkinson's Disease Patients. | Erik van der Meulen, Marina-Anca Cidot, Stephan G. Lukosch, Paulina J. M. Bank, Aadjan J. C. van der Helm, Valentijn T. Visch |
| 2015 | CHI | On the Spot Information in Augmented Reality for Teams in the Security Domain. | Stephan G. Lukosch, Heide K. Lukosch, Dragos Datcu, Marina Cidot |
| 2015 | ISMAR | Affording Visual Feedback for Natural Hand Interaction in Ato Assess Upper Extremity Motor Dysfunction. | Marina-Anca Cidot, Rory M. S. Clifford, Paul Dezentje, Stephan G. Lukosch, Paulina J. M. Bank |
| 2015 | ISMAR | Designing for Engagement in Augmented Reality Games to Assess Upper Extremity Motor Dysfunctions. | Paul Dezentje, Marina-Anca Cidot, Rory M. S. Clifford, Stephan G. Lukosch, Paulina J. M. Bank, Heide K. Lukosch |
| 2015 | ISMAR | Collaboration in Mediated and Augmented Reality (CiMAR) Summary. | Stephan G. Lukosch, Mark Billinghurst, Kiyoshi Kiyokawa, Steven K. Feiner, Leila Alem |
| 2014 | CSCW | A collaborative game to study the perception of presence during virtual co-location. | Dragos Datcu, Stephan G. Lukosch, Heide K. Lukosch |
| 2014 | ISI | On the Usability of Augmented Reality for Information Exchange in Teams from the Security Domain. | Dragos Datcu, Marina-Anca Cidot, Heide K. Lukosch, Stephan G. Lukosch |
| 2014 | ISMAR | Using augmented reality to support information exchange of teams in the security domain. | Dragos Datcu, Marina Cidot, Heide K. Lukosch, Stephan G. Lukosch |
| 2014 | ISMAR | Collaboration in mediated and augmented reality. | Stephan G. Lukosch, Mark Billinghurst, Kiyoshi Kiyokawa, Leila Alem |
| 2014 | PERCOM | Virtual co-location: As if being there? | Stephan G. Lukosch |
| 2013 | EICS | Supporting elastic collaboration: integration of collaboration components in dynamic contexts. | Jordan Janeiro, Stephan G. Lukosch, Stefan Radomski, Mathias Johanson, Massimo Mecella, Jonas Larsson |
| 2012 | CSCW | As if being there: mediated reality for crime scene investigation. | Ronald Poelman, Oytun Akman, Stephan G. Lukosch, Pieter Jonker |
| 2012 | Group | Elastic collaboration support: from workflow-based to emergent collaboration. | Jordan Janeiro, Stephan G. Lukosch, Frances M. T. Brazier |
| 2012 | ICMI | Multimodal collaboration for crime scene investigation in mediated reality. | Dragos Datcu, Thomas Swart, Stephan G. Lukosch, Zoltn Rusk |
| 2012 | IUI | 3rd workshop on semantic models for adaptive interactive systems (SEMAIS): (SEMAIS). | Tim Hussein, Stephan G. Lukosch, Heiko Paulheim, Jrgen Ziegler, Galle Calvary |
| 2011 | CSEDU | Frozen Stories - Capturing and Utilizing Frozen Stories for Teaching of Project Managers. | Tanja Buttler, Stephan G. Lukosch, Alexander Verbraeck |
| 2011 | IUI | 2nd international workshop on semantic models for adaptive interactive systems (SEMAIS 2011). | Tim Hussein, Stephan G. Lukosch, Jrgen Ziegler, Heiko Paulheim, Gaelle Calvary |
| 2010 | CHI | Context-adaptive interaction for collaborative work. | Jrgen Ziegler, Jrg M. Haake, Stephan G. Lukosch, Volkmar Pipek |
| 2010 | IUI | 1st international workshop on semantic models for adaptive interactive systems (SEMAIS 2010). | Tim Hussein, Stephan G. Lukosch, Jrgen Ziegler, Alan J. Dix |
| 2009 | ICIS | A Seven-Layer Model of Collaboration: Separation of Concerns for Designers of Collaboration Systems. | Robert O. Briggs, Gwendolyn L. Kolfschoten, Gert-Jan de Vreede, Conan C. Albrecht, Douglas L. Dean, Stephan G. Lukosch |
| 2008 | EuroPLop | The Role of Roles in Computer-mediated Interaction. | Stephan G. Lukosch, Till Schmmer |
| 2008 | GI | Use In Context: Between adaptivity and adaptation in context-based interactions. | Stephan G. Lukosch, Volkmar Pipek |
| 2008 | GI | Kontextbasierte Adaption kooperativer Arbeitsbereiche. | Dirk Veiel, Jrg M. Haake, Stephan G. Lukosch |
| 2008 | WEBIST | Dealing with Conflicting Modifications in a Wiki. | Stephan G. Lukosch, Andrea Leisen |
| 2008 | WEBIST | Comparing and Merging Versioned Wiki Pages. | Stephan G. Lukosch, Andrea Leisen |
| 2007 | EuroPLop | There's more than just a LOGIN -- Five patterns that make connecting to a collaborative system more convenient. | Stephan G. Lukosch, Till Schmmer, Thomas Jarmer |
| 2006 | EuroPLop | READ.ME - Talking about computer-mediated communication. | Till Schmmer, Stephan G. Lukosch |
| 2005 | EuroPLop | Patterns for Session Management in Groupware Systems. | Stephan G. Lukosch, Till Schmmer |
| 2004 | EuroPLop | Patterns for Managing Shared Objects in Groupware. | Stephan G. Lukosch, Till Schmmer |