| 2026 | HCI | User Adoption and Interaction with Generative AI Chatbots Embedded in Social Media Platforms. | Shristi Shrestha, Maral Jafari Ranjbar, Kadir Karakaya, Stephen B. Gilbert |
| 2026 | HCI | Human-Centered Redesign of Instruction Manuals to Enhance Usability: A Case Study with a Consumer Drone. | Melika Ziba, Maral Jafari Ranjbar, Shayegan Mortazavi, Stephen B. Gilbert |
| 2026 | VR | Extending Motion Complexity Reduction with Eye Gaze Data to Evaluate Cybersickness. | Stephen J. Fieffer, Stephen B. Gilbert, Michael C. Dorneich, Jonathan W. Kelly, Jundi Liu |
| 2025 | AIED | Perceptions of Secondary School Students Solving Math Word Problems in a Foreign Language with Generative AI Support. | Betsy Araujo Grando, Jiyeong Yi, Stephen B. Gilbert |
| 2025 | HCI | Data-Driven Insights for Active Learning: Transforming Teaching Practices Through Automated Classroom Analytics. | Evrim Baran, Dana Al Qudah, Anasilvia Salazar Morales, Jorge Yass, Aliye Karabulut-Ilgu, Stephen B. Gilbert |
| 2025 | HCI | MazeWorld: A Multiplayer 3D Research Testbed for Human Teaming, AI Agent Integration, and Multiple XR Disciplines. | Stephen J. Fieffer, Miki Matsumuro, Amanda K. Newendorp, Surya Sharma, Jonathan Isaac Segal, Lucas A. Lovig, Ghazal Shah Abadi, Ashley B. Deal, Hila Sabouni, Maral Jafari Ranjbar, Nina Lauharatanahirun, Michael C. Dorneich, Andrea Stevenson Won, Stephen B. Gilbert |
| 2025 | VR | MazeWorld: A Multiplayer 3D Research Testbed for Cybersickness. | Stephen J. Fieffer, Amanda K. Newendorp, Ashley B. Deal, Ghazal Shah Abadi, Michael C. Dorneich, Stephen B. Gilbert |
| 2024 | CHI | Apple's Knowledge Navigator: Why Doesn't that Conversational Agent Exist Yet? | Amanda K. Newendorp, Mohammadamin Sanaei, Arthur J. Perron, Hila Sabouni, Nikoo Javadpour, Maddie Sells, Katherine Nelson, Michael C. Dorneich, Stephen B. Gilbert |
| 2024 | HCI | Cybersickness Detection Through Head Movement Patterns: A Promising Approach. | Masoud Salehi, Nikoo Javadpour, Brietta Beisner, Mohammadamin Sanaei, Stephen B. Gilbert |
| 2024 | HCI | The Correlations of Scene Complexity, Workload, Presence, and Cybersickness in a Task-Based VR Game. | Mohammadamin Sanaei, Stephen B. Gilbert, Nikoo Javadpour, Hila Sabouni, Michael C. Dorneich, Jonathan W. Kelly |
| 2023 | HCI | Behavioral Coding for Predicting Perceptions of Interactions in Dyads. | Mohammadamin Sanaei, Marielle Machacek, Stephen B. Gilbert, Coleman Eubanks, Peggy Wu, James Oliver |
| 2023 | SMC | Comparing Perceptions of Performance Across Virtual Reality, Video Conferencing, and Face-to-Face Collaborations. | Mohammadamin Sanaei, Marielle Machacek, Stephen B. Gilbert, Peggy Wu, James Oliver |
| 2023 | VR | Does interpupillary distance (IPD) relate to immediate cybersickness? | Taylor A. Doty, Jonathan W. Kelly, Michael C. Dorneich, Stephen B. Gilbert |
| 2023 | VR | Gender differences in cybersickness: Clarifying confusion and identifying paths forward. | Jonathan W. Kelly, Stephen B. Gilbert, Michael C. Dorneich, Kristi A. Costabile |
| 2022 | HCI | The Roles of Instructional Agents in Human-Agent Interaction Within Serious Games. | Mohammadamin Sanaei, Stephen B. Gilbert, Michael C. Dorneich |
| 2022 | VRST | The Effect of Training Communication Medium on the Social Constructs Co-Presence, Engagement, Rapport, and Trust: Explaining how training communication medium affects the social constructs co-presence, engagement, rapport, and trust. | Mohammadamin Sanaei, Marielle Machacek, Jessie Colette Eubanks, Peggy Wu, James Oliver, Stephen B. Gilbert |
| 2021 | CHI | TeachActive Feedback Dashboard: Using Automated Classroom Analytics to Visualize Pedagogical Strategies at a Glance. | Dana Alzoubi, Jameel Kelley, Evrim Baran, Stephen B. Gilbert, Aliye Karabulut-Ilgu, Shan Jiang |
| 2021 | HCI | Translating Virtual Reality Research into Practice as a Way to Combat Misinformation: The DOVE Website. | Chidinma U. Kalu, Stephen B. Gilbert, Jonathan W. Kelly, Melynda Hoover |
| 2021 | VR | Individual Differences & Task Attention in Cybersickness: A Call for a Standardized Approach to Data Sharing. | Stephen B. Gilbert, Angelica Jasper, Nathan C. Sepich, Taylor A. Doty, Jonathan W. Kelly, Michael C. Dorneich |
| 2021 | VR | Who Are Virtual Reality Headset Owners? A Survey and Comparison of Headset Owners and Non-Owners. | Jonathan W. Kelly, Lucia A. Cherep, Alex F. Lim, Taylor A. Doty, Stephen B. Gilbert |
| 2021 | VR | The Effectiveness of Locomotion Interfaces Depends on Self-Motion Cues, Environmental Cues, and the Individual. | Jonathan W. Kelly, Stephen B. Gilbert |
| 2021 | VR | Circuit World: A Multiplayer VE for Researching Engineering Learning. | Joseph Rozell, Jacklin Stonewall, Samual Vacura, Haylee Lawrence, Jarrett Loseke, Matthew Greiner, Nicholas Wilson, Riley Hogan, Madissen Lawrence, Emily Oldham, Stephen B. Gilbert, Benjamin Purdy, Hannah Wellik, Kennedy Cook, Angelica Jasper, Nick Fetty, Leilani Hammel, Carley Haus, Yash Vardhan, Kaitlyn Michelle Ouverson, Rachel Dianiska, Colin Johnston, Lauren Robbins, Elizabeth Belling, Charles Peasley, James Oliver, Peggy Wu |
| 2020 | VR | Individual differences in teleporting through virtual environments: A latent profile analysis. | Lucia A. Cherep, Alex F. Lim, Jonathan W. Kelly, Anthony Miller, Stephen B. Gilbert |
| 2019 | AIED | Team Data Analysis Using FATE: Framework for Automated Team Evaluation. | Alec G. Ostrander, Stephen B. Gilbert, Michael C. Dorneich |
| 2018 | AIED | Considerations for Dealing with Real-Time Communications in an Intelligent Team Tutoring System Experiment. | Anne M. Sinatra, Stephen B. Gilbert, Michael C. Dorneich, Eliot H. Winer, Alec G. Ostrander, Kaitlyn Michelle Ouverson, Joan Johnson, Robert A. Sottilare |
| 2017 | HCI | Fashion and Technology: Implications for the Social Acceptability of a Wearable Device. | Kaitlyn Michelle Ouverson, Norene Kelly, Stephen B. Gilbert |
| 2016 | CHI | The WEAR Scale: Developing a Measure of the Social Acceptability of a Wearable Device. | Norene Kelly, Stephen B. Gilbert |
| 2015 | AIED | The Development of a Testbed to Assess an Intelligent Tutoring System for Teams. | Desmond Bonner, Jamiahus Walton, Michael C. Dorneich, Stephen B. Gilbert, Eliot H. Winer, Robert A. Sottilare |
| 2015 | CSCW | The Team Multiple Errands Test: A Platform to Evaluate Distributed Teams. | Jamiahus Walton, Desmond Bonner, Kelsey Walker, Samantha Mater, Michael C. Dorneich, Stephen B. Gilbert, Rob West |
| 2014 | ICASSP | Cost-effective kernel ridge regression implementation for keystroke-based active authentication system. | Pei Yuan Wu, Chi-Chen Fang, J. Morris Chang, Stephen B. Gilbert, Sun-Yuan Kung |
| 2014 | ITS | StaticsTutor: Free Body Diagram Tutor for Problem Framing. | Enruo Guo, Stephen B. Gilbert, John Jackman, Gloria Starns, Mathew Hagge, LeAnn Faidly, Mostafa Amin-Naseri |
| 2013 | AIED | Authoring a Thermodynamics Cycle Tutor Using GIFT. | Mostafa Amin-Naseri, Enruo Guo, Stephen B. Gilbert, John Jackman, Mathew Hagge, Gloria Starns, LeAnn Faidly |
| 2013 | AIED | Bringing Authoring Tools for Intelligent Tutoring Systems and Serious Games Closer Together: Integrating GIFT with the Unity Game Engine. | Colin Ray, Stephen B. Gilbert |
| 2012 | CHI | The impact of three interfaces for 360-degree video on spatial cognition. | Wutthigrai Boonsuk, Stephen B. Gilbert, Jonathan W. Kelly |
| 2012 | CSCW | ConvoCons: a tool for building affinity among distributed team members. | Michael A. Oren, Stephen B. Gilbert |
| 2012 | FlAIRS | Evaluating ConceptGrid: An Authoring System for Natural Language Responses. | Stephen Bruce Blessing, Shrenik Devasani, Stephen B. Gilbert |
| 2012 | VR | Puzzle assembly training: Real world vs. virtual environment. | Mike Oren, Patrick Carlson, Stephen B. Gilbert, Judy M. Vance |
| 2011 | AIED | Evaluation of WebxPST: A Browser-Based Authoring Tool for Problem-Specific Tutors. | Stephen Bruce Blessing, Shrenik Devasani, Stephen B. Gilbert |
| 2011 | AIED | Lattice-Based Approach to Building Templates for Natural Language Understanding in Intelligent Tutoring Systems. | Shrenik Devasani, Gregory Aist, Stephen Bruce Blessing, Stephen B. Gilbert |
| 2011 | CHI | Framework for measuring social affinity for CSCW software. | Michael A. Oren, Stephen B. Gilbert |
| 2010 | ITS | Expansion of the xPST Framework to Enable Non-programmers to Create Intelligent Tutoring Systems in 3D Game Environments. | Sateesh Kumar Kodavali, Stephen B. Gilbert, Stephen Bruce Blessing |
| 2009 | AIED | The Extensible Problem-Specific Tutor (xPST): Evaluation of an API for Tutoring on Existing Interfaces. | Stephen B. Gilbert, Stephen Blessing, Sateesh Kumar Kodavali |
| 2009 | CHI | The accidental tutor: overlaying an intelligent tutor on an existing user interface. | Stephen B. Gilbert, Stephen Blessing, Liz Blankenship |
| 2009 | FlAIRS | From SDK to xPST: A New Way to Overlay a Tutor on Existing Software. | Stephen Bruce Blessing, Stephen B. Gilbert, Liz Blankenship, Bhavesh Sanghvi |
| 2009 | HCI | ConvoCons: Encouraging Affinity on Multitouch Interfaces. | Michael A. Oren, Stephen B. Gilbert |
| 2008 | ITS | Evaluating an Authoring Tool for Model-Tracing Intelligent Tutoring Systems. | Stephen Blessing, Stephen B. Gilbert |
| 2007 | AIED | Lowering the Bar for Creating Model-Tracing Intelligent Tutoring Systems. | Stephen Blessing, Stephen B. Gilbert, Steven Ourada, Steven Ritter |
| 2006 | FlAIRS | Developing an Authoring System for Cognitive Models within Commercial-Quality ITSs. | Stephen Blessing, Stephen B. Gilbert, Steven Ritter |