| 2026 | ACL | STaD: Scaffolded Task Design for Identifying Compositional Skill Gaps in LLMs. | Sungeun An, Swanand Ravindra Kadhe, Shailja Thakur, Chad DeLuca, Hima Patel |
| 2025 | CHI | Finding the Conversation: A Method for Scoring Documents for Natural Conversation Content. | Robert John Moore, Sungeun An, Jay Pankaj Gala, Divyesh Jadav |
| 2022 | AIED | Understanding Self-Directed Learning with Sequential Pattern Mining. | Sungeun An, Spencer Rugaber, Jennifer Hammock, Ashok K. Goel |
| 2022 | ITS | Effects of Guidance on Learning About Ill-defined Problems. | Sungeun An, Emily Weigel, Ashok K. Goel |
| 2021 | CogSci | Cognitive Strategies for Parameter Estimation in Model Exploration. | Sungeun An, Spencer Rugaber, Emily Weigel, Ashok K. Goel |
| 2021 | ITS | Recognizing Novice Learner's Modeling Behaviors. | Sungeun An, William Broniec, Spencer Rugaber, Emily Weigel, Jennifer Hammock, Ashok K. Goel |
| 2020 | AIED | Scientific Modeling Using Large Scale Knowledge. | Sungeun An, Robert Bates, Jen Hammock, Spencer Rugaber, Emily Weigel, Ashok K. Goel |
| 2019 | CogSci | Learning by doing: Supporting experimentation in inquiry-based modeling. | Sungeun An, Robert Bates, Jennifer Hammock, Spencer Rugaber, Emily Weigel, Ashok K. Goel |
| 2018 | AIED | VERA: Popularizing Science Through AI. | Sungeun An, Robert Bates, Jennifer Hammock, Spencer Rugaber, Ashok K. Goel |
| 2015 | HCI | H-Treasure Hunt: A Location and Object-Based Serious Game for Cultural Heritage Learning at a Historic Site. | Hayun Kim, Sungeun An, Sangeun Keum, Woontack Woo |
| 2015 | ISMAR | Light Detecting 3D User Interface-Equipped System for Mixed and Augmented Reality Games. | Jinwoo Park, Sungeun An, Woontack Woo |