| 2026 | HCI | Potentials of an Interactive $360^{\circ }$-Panoramic-Video-Based Virtual Reality Learning Application for Chemistry Students. | Kristina Nagel, Lars Pastoor, Andreas M. Klein, Maria Rauschenberger, Thies Pfeiffer |
| 2025 | ETRA | Transfer of Gaze Classifiers: Towards a Distance Metric for Eye Tracking Data. | Elena Gimmel, Carolin Hainke, Sven Janen, Thies Pfeiffer |
| 2020 | HCI | A Context-Aware Assistance Framework for Implicit Interaction with an Augmented Human. | Eva Lampen, Jannes Lehwald, Thies Pfeiffer |
| 2020 | VRST | Virtual Humans in AR: Evaluation of Presentation Concepts in an Industrial Assistance Use Case. | Eva Lampen, Jannes Lehwald, Thies Pfeiffer |
| 2019 | ETRA | EyeMRTK: a toolkit for developing eye gaze interactive applications in virtual and augmented reality. | Diako Mardanbegi, Thies Pfeiffer |
| 2019 | MUM | Authorable augmented reality instructions for assistance and training in work environments. | Jonas Blattgerste, Patrick Renner, Thies Pfeiffer |
| 2018 | CogSci | Using Listener Gaze to Refer in Installments Benefits Understanding. | Nikolina Mitev, Patrick Renner, Thies Pfeiffer, Maria Staudte |
| 2018 | ETRA | Advantages of eye-gaze over head-gaze-based selection in virtual and augmented reality under varying field of views. | Jonas Blattgerste, Patrick Renner, Thies Pfeiffer |
| 2018 | HCI | ExProtoVAR: A Lightweight Tool for Experience-Focused Prototyping of Augmented Reality Applications Using Virtual Reality. | Nadine Pfeiffer-Lemann, Thies Pfeiffer |
| 2018 | HRI | Facilitating HRI by Mixed Reality Techniques. | Patrick Renner, Florian Lier, Felix Friese, Thies Pfeiffer, Sven Wachsmuth |
| 2018 | HRI | WYSIWICD: What You See is What I Can Do. | Patrick Renner, Florian Lier, Felix Friese, Thies Pfeiffer, Sven Wachsmuth |
| 2018 | MIG | Counterbalancing virtual reality induced temporal disparities of human locomotion for the manufacturing industry. | Philipp Agethen, Max Link, Felix Gaisbauer, Thies Pfeiffer, Enrico Rukzio |
| 2018 | VR | A Path-Based Attention Guiding Technique for Assembly Environments with Target Occlusions. | Patrick Renner, Jonas Blattgerste, Thies Pfeiffer |
| 2018 | VR | Attention Guiding Using Augmented Reality in Complex Environments. | Patrick Renner, Thies Pfeiffer |
| 2017 | HCI | Adapting Human-Computer-Interaction of Attentive Smart Glasses to the Trade-Off Conflict in Purchase Decisions: An Experiment in a Virtual Supermarket. | Jella Pfeiffer, Thies Pfeiffer, Anke Greif-Winzrieth, Martin Meiner, Patrick Renner, Christof Weinhardt |
| 2017 | ISMAR | Augmented Reality Assistance in the Central Field-of-View Outperforms Peripheral Displays for Order Picking: Results from a Virtual Reality Simulation Study. | Patrick Renner, Thies Pfeiffer |
| 2017 | IUI | Evaluation of Attention Guiding Techniques for Augmented Reality-based Assistance in Picking and Assembly Tasks. | Patrick Renner, Thies Pfeiffer |
| 2017 | IVA | The Intelligent Coaching Space: A Demonstration. | Iwan de Kok, Felix Hlsmann, Thomas Waltemate, Cornelia Frank, Julian Hough, Thies Pfeiffer, David Schlangen, Thomas Schack, Mario Botsch, Stefan Kopp |
| 2016 | ETRA | Model-based real-time visualization of realistic three-dimensional heat maps for mobile eye tracking and eye tracking in virtual reality. | Thies Pfeiffer, Cem Memili |
| 2016 | ETRA | EyeSee3D 2.0: model-based real-time analysis of mobile eye-tracking in static and dynamic three-dimensional scenes. | Thies Pfeiffer, Patrick Renner, Nadine Pfeiffer-Lemann |
| 2016 | VR | Detecting movement patterns from inertial data of a mobile head-mounted-display for navigation via walking-in-place. | Thies Pfeiffer, Aljoscha Schmidt, Patrick Renner |
| 2015 | VR | GPU-accelerated attention map generation for dynamic 3D scenes. | Thies Pfeiffer, Cem Memili |
| 2015 | VRST | Realizing a low-latency virtual reality environment for motor learning. | Thomas Waltemate, Felix Hlsmann, Thies Pfeiffer, Stefan Kopp, Mario Botsch |
| 2014 | ETRA | EyeSee3D: a low-cost approach for analyzing mobile 3D eye tracking data using computer vision and augmented reality technology. | Thies Pfeiffer, Patrick Renner |
| 2014 | ETRA | EyeSee3D: a low-cost approach for analyzing mobile 3D eye tracking data using computer vision and augmented reality technology. | Thies Pfeiffer, Patrick Renner |
| 2014 | ETRA | Model-based acquisition and analysis of multimodal interactions for improving human-robot interaction. | Patrick Renner, Thies Pfeiffer |
| 2014 | ICIS | Classification of Goal-Directed Search and Exploratory Search Using Mobile Eye-Tracking. | Jella Pfeiffer, Martin Meiner, Jascha Prosiegel, Thies Pfeiffer |
| 2013 | EGVE | Evaluation of Surround-View and Self-Rotation in the OCTAVIS VR-System. | Eugen Dyck, Thies Pfeiffer, Mario Botsch |
| 2013 | Interspeech | MINT.tools: tools and adaptors supporting acquisition, annotation and analysis of multimodal corpora. | Spyros Kousidis, Thies Pfeiffer, David Schlangen |
| 2013 | SIGdial | Gesture Semantics Reconstruction Based on Motion Capturing and Complex Event Processing: a Circular Shape Example. | Thies Pfeiffer, Florian Hofmann, Florian Hahn, Hannes Rieser, Insa Rpke |
| 2012 | CogSci | 'Is this right?' or 'Is that wrong?': Evidence from Dynamic Eye-Hand Movement in Decision Making. | Eun-Sol Kim, Jiseob Kim, Thies Pfeiffer, Ipke Wachsmuth, Byoung-Tak Zhang |
| 2012 | CogSci | An Operational Model of Joint Attention - Timing of Gaze Patterns in Interactions between Humans and a Virtual Human. | Nadine Pfeiffer-Lemann, Thies Pfeiffer, Ipke Wachsmuth |
| 2012 | ETRA | Measuring and visualizing attention in space with 3D attention volumes. | Thies Pfeiffer |
| 2012 | NLDB | Modeling Math Word Problems with Augmented Semantic Networks. | Christian Liguda, Thies Pfeiffer |
| 2012 | VR | Using virtual reality technology in linguistic research. | Thies Pfeiffer |
| 2012 | VR | Towards a linguistically motivated model for selection in virtual reality. | Thies Pfeiffer |
| 2012 | VR | 3D Attention Volumes for usability studies in virtual reality. | Thies Pfeiffer |
| 2008 | VR | Conversational Pointing Gestures for Virtual Reality Interaction: Implications from an Empirical Study. | Thies Pfeiffer, Marc Erich Latoschik, Ipke Wachsmuth |
| 2007 | EGVE | Interactive Social Displays. | Thies Pfeiffer, Marc Erich Latoschik |
| 2004 | VR | Resolving Object References in Multimodal Dialogues for Immersive Virtual Environments. | Thies Pfeiffer, Marc Erich Latoschik |
| 2004 | VR | Colorplate: Resolving Object References in Multimodal Dialoguesfor Immersive Virtual Environments. | Thies Pfeiffer, Marc Erich Latoschik |