Voicu Popescu
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
42
Venues
11
Active years
2000–2026
Best venue rank
A*
Where they publish
Papers
42 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2026 | VR | Spatial Exploration Behavior in XR Learning: Toward Passive Assessment of Embodied Engagement. | Yiyin Gu, Yiqun Zhang, Miguel Alfonso Feijo-Garca, Alejandra J. Magana, Bedrich Benes, Voicu Popescu |
| 2025 | VR | Buenas: Giving Everyone a Seat at the Study Group Table. | Raquel T. Cabrera Araya, Siyu Huang, Mohammad Nadim, Walter Murphy, Anitha Chennamaneni, Edgar Rojas-Muoz, Voicu Popescu |
| 2025 | VR | XRXL: A System for Immersive Visualization in Large Lectures. | Kabir Batra, Zirui Zhang, Shuwen Yang, Anima Agrawal, Yiyin Gu, Bedrich Benes, Alejandra J. Magana, Voicu Popescu |
| 2025 | VR | Complex VEs on All-In-One VR Headsets Through Continuous From-Segment Visibility Computation. | Voicu Popescu, Elisha Sacks, Zirui Zhang, Jorge Vazquez |
| 2025 | VISIGRAPP | Exploring Extended Reality (XR) in Teaching AI: A Comparative Study of XR and Desktop Environments. | Miguel Alfonso Feijo-Garca, Yiqun Zhang, Yiyin Gu, Alejandra J. Magana, Bedrich Benes, Voicu Popescu |
| 2025 | VISIGRAPP | Hands-Free VR. | Jorge Askur Vazquez Fernandez, Jae Joong Lee, Santiago Andrs Serrano Vacca, Alejandra J. Magana, Radim Pesa, Bedrich Benes, Voicu Popescu |
| 2024 | ISMAR | Detectability of ETHD Position and Speed Redirection for VR Haptics. | Yuqi Zhou, Voicu Popescu |
| 2024 | VR | An XR Environment for AI Education: Design and First Implementation. | Yiyin Gu, Miguel Alfonso Feijo-Garca, Yiqun Zhang, Alejandra J. Magana, Bedrich Benes, Voicu Popescu |
| 2024 | VR | HyperXRC: Hybrid In-Person + Remote Extended Reality Classroom - A Design Study. | Siyu Huang, Voicu Popescu |
| 2024 | VR | IEEE VR 2024 Message from the Program Chairs. | Yuta Itoh, Voicu Popescu, Tabitha C. Peck, Stefanie Zollmann |
| 2024 | VR | Meet Me Half Way: Concerted Physical and Virtual World Manipulations for Effective Haptic Feedback in VR. | Yuqi Zhou, Voicu Popescu |
| 2024 | VISIGRAPP | Look-over-there: Real-World Co-Located Cross-Referencing Using Augmented Reality. | Yuqi Zhou, Voicu Popescu |
| 2023 | VR | IEEE VR 2023 Message from the Program Chairs. | Bobby Bodenheimer, Voicu Popescu, John Quarles, Lili Wang |
| 2023 | VR | AR Interfaces for Disocclusion - A Comparative Study. | Shuqi Liao, Yuqi Zhou, Voicu Popescu |
| 2022 | ISMAR | Complex Virtual Environments on Thin VR Systems Through Continuous Near-Far Partitioning. | Voicu Popescu, Seung Heon Lee, Andrew Shinyoung Choi, Sonia Fahmy |
| 2022 | VR | Tapping with a Handheld Stick in VR: Redirection Detection Thresholds for Passive Haptic Feedback. | Yuqi Zhou, Voicu Popescu |
| 2021 | INFOCOM | Robust 360° Video Streaming via Non-Linear Sampling. | Mijanur R. Palash, Voicu Popescu, Amit Sheoran, Sonia Fahmy |
| 2021 | ISMAR | AlterEcho: Loose Avatar-Streamer Coupling for Expressive VTubing. | Man To Tang, Victor Long Zhu, Voicu Popescu |
| 2021 | VR | Disocclusion Headlight for Selection Assistance in VR. | Lili Wang, Jianjun Chen, Qixiang Ma, Voicu Popescu |
| 2020 | ISMAR | AR Interfaces for Mid-Air 6-DoF Alignment: Ergonomics-Aware Design and Evaluation. | Daniel Andersen, Voicu Popescu |
| 2020 | ISMAR | View Splicing for Effective VR Collaboration. | Lili Wang, Wentao Wu, Zijing Zhou, Voicu Popescu |
| 2020 | VR | Feature Guided Path Redirection for VR Navigation. | Antong Cao, Lili Wang, Yi Liu, Voicu Popescu |
| 2020 | VR | How About the Mentor? Effective Workspace Visualization in AR Telementoring. | Chengyuan Lin, Edgar Rojas-Muoz, Maria Eugenia Cabrera, Natalia Sanchez-Tamayo, Daniel Andersen, Voicu Popescu, Juan Antonio Barragan Noguera, Ben Zarzaur, Pat Murphy, Kathryn Anderson, Thomas Douglas, Clare Griffis, Juan P. Wachs |
| 2019 | ICNP | CoRE: Non-Linear 3D Sampling for Robust 360° Video Streaming. | Mijanur R. Palash, Voicu Popescu, Amit Sheoran, Sonia Fahmy |
| 2019 | VR | Robust High-Level Video Stabilization for Effective AR Telementoring. | Chengyuan Lin, Edgar Rojas-Muoz, Maria Eugenia Cabrera, Natalia Sanchez-Tamayo, Daniel Andersen, Voicu Popescu, Juan Antonio Barragan Noguera, Ben Zarzaur, Pat Murphy, Kathryn Anderson, Thomas Douglas, Clare Griffis, Juan P. Wachs |
| 2019 | VR | Occlusion Management in VR: A Comparative Study. | Lili Wang, Han Zhao, Zesheng Wang, Jian Wu, Bingqiang Li, Zhiming He, Voicu Popescu |
| 2018 | CogSci | Instructor gesture improves encoding of mathematical representations. | Amelia Yeo, Susan Wagner Cook, Mitchell J. Nathan, Voicu Popescu, Martha W. Alibali |
| 2018 | ISMAR | A First-Person Mentee Second-Person Mentor AR Interface for Surgical Telementoring. | Chengyuan Lin, Daniel Andersen, Voicu Popescu, Edgar Rojas-Munoz, Maria Eugenia Cabrera, Brian Mullis, Ben Zarzaur, Kathryn Anderson, Sherri Marley, Juan P. Wachs |
| 2018 | ISMAR | Effective Free Field of View Scene Exploration in VR and AR. | Lili Wang, Antong Cao, Zhichao Li, Xuefeng Yang, Voicu Popescu |
| 2018 | VR | An AR-Guided System for Fast Image-Based Modeling of Indoor Scenes. | Daniel Andersen, Voicu Popescu |
| 2016 | ISMAR | A Hand-Held, Self-Contained Simulated Transparent Display. | Daniel Andersen, Voicu Popescu, Chengyuan Lin, Maria Eugenia Cabrera, Aditya Shanghavi, Juan P. Wachs |
| 2016 | SIGGRAPH | Digital learning activities delivered by eloquent instructor avatars: scaling with problem instance. | Saikiran Anasingaraju, Meng-Lin Wu, Nicoletta Adamo-Villani, Voicu Popescu, Susan Wagner Cook, Mitchell J. Nathan, Martha W. Alibali |
| 2014 | SIGGRAPH | Charismatic and eloquent instructor avatars with scriptable gesture. | Jian Cui, Nicoletta Adamo-Villani, Voicu Popescu |
| 2011 | ISVC | Experiences in Disseminating Educational Visualizations. | Nathan Andrysco, Paul Rosen, Voicu Popescu, Bedrich Benes, Kevin R. Gurney |
| 2007 | PG | The Soft Shadow Occlusion Camera. | Qi Mo, Voicu Popescu, Chris Wyman |
| 2007 | SIGGRAPH | 1001 acquisition viewpoints: efficient and versatile view-dependent modeling of real-world scenes. | Mihai Mudure, Voicu Popescu |
| 2007 | SIGCSE | A multi-expertise application-driven class. | Cristina Nita-Rotaru, Melissa Dark, Voicu Popescu |
| 2006 | SIGGRAPH | Efficient large scale acquisition of building interiors. | Gleb Bahmutov, Voicu Popescu, Mihai Mudure |
| 2006 | SC | M10 - Realistic visualization for large-scale simulations. | Voicu Popescu, Christoph M. Hoffmann |
| 2004 | SIGGRAPH | Reflection morphing. | Andrew Martin, Voicu Popescu |
| 2004 | SIGGRAPH | Interactive scene modeling from dense color and sparse depth. | Voicu Popescu, Elisha Sacks, Gleb Bahmutov |
| 2000 | SIGGRAPH | The WarpEngine: an architecture for the post-polygonal age. | Voicu Popescu, John G. Eyles, Anselmo Lastra, Joshua Steinhurst, Nick England, Lars S. Nyland |