| 2014 | Usability issues with 3D user interfaces for adolescents with high functioning autism. | Chao Mei, Lee Mason, John Quarles |
| 2014 | Older adults interaction with broadcast debates. | Rolando Medellin-Gasque, Chris Reed, Vicki L. Hanson |
| 2014 | Buildings and users with visual impairment: uncovering factors for accessibility using BIT-Kit. | Lesley J. McIntyre, Vicki L. Hanson |
| 2014 | Tactile aids for visually impaired graphical design education. | Samantha McDonald, Joshua Dutterer, Ali Abdolrahmani, Shaun K. Kane, Amy Hurst |
| 2014 | "OK glass?": a preliminary exploration of Google Glass. | Meethu Malu, Leah Findlater |
| 2014 | AccessBraille: tablet-based braille entry. | Stephanie Ludi, Michael Timbrook, Piper Chester |
| 2014 | An accessible robotics programming environment for visually impaired users. | Stephanie Ludi, Lindsey Ellis, Scott Jordan |
| 2014 | Increasing the bandwidth of crowdsourced visual question answering to better support blind users. | Walter S. Lasecki, Yu Zhong, Jeffrey P. Bigham |
| 2014 | Legion scribe: real-time captioning by non-experts. | Walter S. Lasecki, Raja S. Kushalnagar, Jeffrey P. Bigham |
| 2014 | AVD-LV: an accessible player for captioned STEM videos. | Raja S. Kushalnagar, John J. Rivera, Warrance Yu, Daniel S. Steed |
| 2014 | Enhancing caption accessibility through simultaneous multimodal information: visual-tactile captions. | Raja S. Kushalnagar, Gary W. Behm, Joseph S. Stanislow, Vasu Gupta |
| 2014 | An immersive physical therapy game for stroke survivors. | Conor Kaminer, Kevin LeBras, Jordan McCall, Tan Phan, Paul Naud, Mircea Teodorescu, Sri Kurniawan |
| 2014 | Implementation and evaluation of animation controls sufficient for conveying ASL facial expressions. | Hernisa Kacorri, Matt Huenerfauth |
| 2014 | OS-level surface haptics for touch-screen accessibility. | Suhong Jin, Joe Mullenbach, Craig D. Shultz, J. Edward Colgate, Anne Marie Piper |
| 2014 | Pilot evaluation of a path-guided indoor navigation system for visually impaired in a public museum. | Dhruv Jain |
| 2014 | Path-guided indoor navigation for the visually impaired using minimal building retrofitting. | Dhruv Jain |
| 2014 | littleBits go LARGE: making electronics more accessible to people with learning disabilities. | Nic Hollinworth, Faustina Hwang, Kate Allen, Gosia Kwiatkowska, Andy Minnion |
| 2014 | Design and evaluation of a networked game to supportsocial connection of youth with cerebral palsy. | Hamilton A. Hernandez, Mallory Ketcheson, Adrian L. Jessup Schneider, Zi Ye, Darcy Fehlings, Lauren Switzer, Virginia Wright, Shelly K. Bursick, Chad Richards, T. C. Nicholas Graham |
| 2014 | Color-via-pattern: distinguishing colors of confusion without affecting perceived brightness. | Matthew Herbst, Bo Brinkman |
| 2014 | Computing for humans. | Vicki L. Hanson |
| 2014 | Gestures with speech for hand-impaired persons. | Darren Guinness, G. Michael Poor, Alvin Jude |
| 2014 | Text-to-speeches: evaluating the perception of concurrent speech by blind people. | Joo Guerreiro, Daniel Gonalves |
| 2014 | VisAural: : a wearable sound-localisation device for people with impaired hearing. | Benjamin M. Gorman |
| 2014 | Web accessibility evaluation with the crowd: using glance to rapidly code user testing video. | Mitchell L. Gordon |
| 2014 | Does it look beautiful?: communicating aesthetic information about artwork to the visually impaired. | Caroline Marie Galbraith |