| 2001 | Creating Pen-and-Ink Illustration Using Stroke Morphing Method. | Hye-Sun Kim, Hee-Jeong Jin, Young-Jung Yu, Hwan-Gue Cho |
| 2001 | 3D Animated Movie Actor Training Using Fuzzy Logic. | Savant Karunaratne, Hong Yan |
| 2001 | Dynamic Refinement of Deformable Triangle Meshes for Rendering. | Kolja Khler, Jrg Haber, Hans-Peter Seidel |
| 2001 | Affine-Invariant Sketch-Based Retrieval of Images. | Horace Ho-Shing Ip, Angus K. Y. Cheng, William Y. F. Wong, Jun Feng |
| 2001 | A Realtime Rough Surface Renderer. | Tsuneo Ikedo, Eisaku Obuchi |
| 2001 | Applying Functional Networks to Fit Data Points from B-Spline Surfaces. | Andrs Iglesias, Akemi Glvez |
| 2001 | Implementation of Object Attachments by Cellular Modeling. | Masayuki Hisada, Tosiyasu L. Kunii |
| 2001 | Paint By Relaxation. | Aaron Hertzmann |
| 2001 | Technical Illustration Based on Human-Like Approach. | Weidong Geng, Monika Fleischmann, Hongfeng Yu, Yunhe Pan |
| 2001 | Providing Local Interpolation, Tension and Normal Control in the Manipulation of Loop Subdivision Surfaces. | Johan Claes, Marc Ramaekers, Frank Van Reeth |
| 2001 | Animating Chinese Landscape Paintings and Panorama Using Multi-Perspective Modeling. | Nelson Siu-Hang Chu, Chiew-Lan Tai |
| 2001 | Physically-Based Real-Time Animation of Draped Cloth. | Chiyi Cheng, Jiaoying Shi, Ying-Qing Xu, Heung-Yeung Shum |
| 2001 | Water Animation with Disturbance Model. | Qianhua Chen, Jiansong Deng, Falai Chen |
| 2001 | A Motion Prediction Method for Mouse-Based Navigation. | Addison Chan, Rynson W. H. Lau, Antonio Si |
| 2001 | Hardware-Accelerated Rendering of Antialiased Shadows with Shadow Maps. | Stefan Brabec, Hans-Peter Seidel |
| 2001 | Multiple Conceptions of Character-Based Interactive Installations. | Bruce Blumberg, Bill Tomlinson, Marc Downie |
| 2001 | A Monte Carlo Method for Accelerating the Computation of Animated Radiosity Sequences. | Gonzalo Besuievsky, Xavier Pueyo |
| 2001 | Ray Tracing Surfaces of Revolution: An Old Problem with A New Perspective. | George Baciu, Jinyuan Jia, Gibson Lam |
| 2001 | Polygonizing Non-Uniformly Distributed 3D Points by Advancing Mesh Frontiers. | Indriyati Atmosukarto, Luping Zhou, Wee Kheng Leow, Zhiyong Huang |
| 2000 | Interactive Human Motion Acquisition from Video Sequences. | Jiang Yu Zheng, Shigeru Suezaki, Yasuhiro Shiota |
| 2000 | Local and Global Geometric Methods for Analysis Interrogation, Reconstruction, Modification and Design of Shape. | Franz-Erich Wolter, Karl-Ingo Friese |
| 2000 | Orientation Lightmaps for Photon Tracing in Complex Environments. | Alexander Wilkie, Robert F. Tobler, Werner Purgathofer |
| 2000 | Implementing Fast Cloth Simulation with Collision Response. | Pascal Volino, Nadia Magnenat-Thalmann |
| 2000 | X_Machines + L_Systems = XL_Systems. | Salim K. Vanak |
| 2000 | Ocean Waves Synthesis using a Spectrum-Based Turbulence Function. | Sbastien Thon, Jean-Michel Dischler, Djamchid Ghazanfarpour |