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Computer Graphics International

CGI

C

CORE rank

CORE rank (raw)

C

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation

Papers indexed

1,211

1996–2025

Papers per year

1996148 peak2025

CGI papers

1,211 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2001Creating Pen-and-Ink Illustration Using Stroke Morphing Method.Hye-Sun Kim, Hee-Jeong Jin, Young-Jung Yu, Hwan-Gue Cho
20013D Animated Movie Actor Training Using Fuzzy Logic.Savant Karunaratne, Hong Yan
2001Dynamic Refinement of Deformable Triangle Meshes for Rendering.Kolja Khler, Jrg Haber, Hans-Peter Seidel
2001Affine-Invariant Sketch-Based Retrieval of Images.Horace Ho-Shing Ip, Angus K. Y. Cheng, William Y. F. Wong, Jun Feng
2001A Realtime Rough Surface Renderer.Tsuneo Ikedo, Eisaku Obuchi
2001Applying Functional Networks to Fit Data Points from B-Spline Surfaces.Andrs Iglesias, Akemi Glvez
2001Implementation of Object Attachments by Cellular Modeling.Masayuki Hisada, Tosiyasu L. Kunii
2001Paint By Relaxation.Aaron Hertzmann
2001Technical Illustration Based on Human-Like Approach.Weidong Geng, Monika Fleischmann, Hongfeng Yu, Yunhe Pan
2001Providing Local Interpolation, Tension and Normal Control in the Manipulation of Loop Subdivision Surfaces.Johan Claes, Marc Ramaekers, Frank Van Reeth
2001Animating Chinese Landscape Paintings and Panorama Using Multi-Perspective Modeling.Nelson Siu-Hang Chu, Chiew-Lan Tai
2001Physically-Based Real-Time Animation of Draped Cloth.Chiyi Cheng, Jiaoying Shi, Ying-Qing Xu, Heung-Yeung Shum
2001Water Animation with Disturbance Model.Qianhua Chen, Jiansong Deng, Falai Chen
2001A Motion Prediction Method for Mouse-Based Navigation.Addison Chan, Rynson W. H. Lau, Antonio Si
2001Hardware-Accelerated Rendering of Antialiased Shadows with Shadow Maps.Stefan Brabec, Hans-Peter Seidel
2001Multiple Conceptions of Character-Based Interactive Installations.Bruce Blumberg, Bill Tomlinson, Marc Downie
2001A Monte Carlo Method for Accelerating the Computation of Animated Radiosity Sequences.Gonzalo Besuievsky, Xavier Pueyo
2001Ray Tracing Surfaces of Revolution: An Old Problem with A New Perspective.George Baciu, Jinyuan Jia, Gibson Lam
2001Polygonizing Non-Uniformly Distributed 3D Points by Advancing Mesh Frontiers.Indriyati Atmosukarto, Luping Zhou, Wee Kheng Leow, Zhiyong Huang
2000Interactive Human Motion Acquisition from Video Sequences.Jiang Yu Zheng, Shigeru Suezaki, Yasuhiro Shiota
2000Local and Global Geometric Methods for Analysis Interrogation, Reconstruction, Modification and Design of Shape.Franz-Erich Wolter, Karl-Ingo Friese
2000Orientation Lightmaps for Photon Tracing in Complex Environments.Alexander Wilkie, Robert F. Tobler, Werner Purgathofer
2000Implementing Fast Cloth Simulation with Collision Response.Pascal Volino, Nadia Magnenat-Thalmann
2000X_Machines + L_Systems = XL_Systems.Salim K. Vanak
2000Ocean Waves Synthesis using a Spectrum-Based Turbulence Function.Sbastien Thon, Jean-Michel Dischler, Djamchid Ghazanfarpour
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Comparable venues

Other A*/A conferences filed under the same field of research.