| 2018 | Estimation of Intellectual Concentration States using Pupil Diameter and Heart Rate Variability. | Kaku Kimura, Shutaro Kunimasa, You Kusakabe, Hirotake Ishii, Hiroshi Shimoda |
| 2018 | Simple and Effective: An Adaptive Instructional Design for Mathematics Implemented in a Standard Learning Management System. | Matthias Holthaus, Franziska S. Hirt, Per Bergamin |
| 2018 | Introducing a New Haptic Illusion to Increase the Perceived Resolution of Tactile Displays. | Rebekka Hoffmann, Manje A. B. Brinkhuis, rni Kristjnsson, Runar Unnthorsson |
| 2018 | Wearable Mind Thoughts Controlled Open Source 3D Printed Arm with Embedded Sensor Feedback System. | S. Hasan, K. Al-Kandari, E. Al-Awadhi, A. Jaafar, B. Al-Farhan, M. Hassan, Sherif Said, Samer Al Kork |
| 2018 | UXD for a Prototype Campus Information Kiosk. | Mahmut Eksioglu, Handan Gler, Fulya Terzi, Haydar Sinan Yildirim, Buse Ycel |
| 2018 | Multimodal Systems for Public Speaking: A Case in Support of a Positive Computing Approach. | Fiona Dermody, Alistair Sutherland |
| 2018 | Applications of Eye Tracking in the Diagnosis of Early Stages of Autism Spectrum Disorders. | Giampiero Dalai, Sashidharan Komandur, Frode Strand Volden |
| 2018 | A Proposal for the Interactive Sonification of the Human Face. | Davide Bonafede, Luca A. Ludovico, Giorgio Presti |
| 2018 | Computer-Human Interaction in Music Composition Through Petri Nets. | Adriano Barat, Goffredo Haus, Luca Andrea Ludovico |
| 2018 | Formalisms and Interfaces to Manipulate Music Information: The Case of Music Petri Nets. | Adriano Barat, Goffredo Haus, Luca A. Ludovico |
| 2018 | Tangible Interaction for Simple 3D Interaction Tasks: Comparing Device-In-Hand and Hand-In-Device Scenarios. | Mirjam Augstein, Thomas Neumayr, Stephan Vrecer, Werner Kurschl, Josef Altmann |
| 2018 | Comparing the Performance of an Immersive Virtual Reality and Traditional Desktop Cultural Game. | Brian An, Forrest Matteo, Matt Epstein, Donald E. Brown |
| 2018 | Learning from Errors Designing Assistive Technology. | Julio Abascal |
| 2018 | The Digital Accessibility from the User Point of View. | Julio Abascal |
| 2017 | A Framework for Electronic Travel Aids. | Florian von Zabiensky, Diethelm Bienhaus |
| 2017 | Cultural Heritage in the Cloud - How the Internet can Support the Survival and Growth of a Culture. | Gerrit C. van der Veer |
| 2017 | Mobile Instant Messaging for Customer Service Interaction - Preparation of a Model-based Approach Exploring Behavioral Intention. | Hannes Schimmele, Stephan Schlgl, Aleksander Groth |
| 2017 | Semi-Cave as an Example of Multimedia Dedicated to Study the Impact of Audiovisual Environment on Human Psychophysiology. | Dariusz J. Sawicki, Agnieszka Wolska, Mariusz Wiselka, Jaroslaw Zukowski, Michal Soltan, Wojciech Zwiazek |
| 2017 | Towards Interactive Cognitive Agents with Culturally Restricted Behaviors. | Luis-Felipe Rodrguez, Lus A. Castro, Omar Gonzalez-Padilla |
| 2017 | Personality Archetypes, Pantomime, Comics: New Methods to Design Interfaces with Human Traits. | Claudio S. Pinhanez |
| 2017 | Design Methods for Personified Interfaces. | Claudio S. Pinhanez |
| 2017 | Brain Activation and Cognitive Load during EEG Measured Creativity Tasks Accompanied by Relaxation Music. | Dalia Papuc, Oana Balan, Maria-Iuliana Dascalu, Alin Moldoveanu, Anca Morar |
| 2017 | Random Graph Models Utilization for Economics Purposes. | Jan Panus, Andrea Dymakova |
| 2017 | I Don't like Gaming, It Leads to a Pressure to Perform: Older Adults Refused Gaming Elements in a Digital Home-based Physical Training Programme in Two Qualitative Studies. | Claudia Oppenauer-Meerskraut, Johannes Kropf, Anna Bsendorfer, Matthias Gira, Mario Heller, Kerstin Lampel, Andreas Kumpf, Tanja Stamm |
| 2017 | Yawning Recognition based on Dynamic Analysis and Simple Measure. | Michal Ochocki, Dariusz J. Sawicki |