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International Conference on Computer-Human Interaction Research and Applications

CHIRA

C

CORE rank

CORE rank (raw)

C

Fields of research

Human-Centred Computing

Papers indexed

376

2017–2025

Papers per year

201761 peak2025

CHIRA papers

376 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2018Estimation of Intellectual Concentration States using Pupil Diameter and Heart Rate Variability.Kaku Kimura, Shutaro Kunimasa, You Kusakabe, Hirotake Ishii, Hiroshi Shimoda
2018Simple and Effective: An Adaptive Instructional Design for Mathematics Implemented in a Standard Learning Management System.Matthias Holthaus, Franziska S. Hirt, Per Bergamin
2018Introducing a New Haptic Illusion to Increase the Perceived Resolution of Tactile Displays.Rebekka Hoffmann, Manje A. B. Brinkhuis, rni Kristjnsson, Runar Unnthorsson
2018Wearable Mind Thoughts Controlled Open Source 3D Printed Arm with Embedded Sensor Feedback System.S. Hasan, K. Al-Kandari, E. Al-Awadhi, A. Jaafar, B. Al-Farhan, M. Hassan, Sherif Said, Samer Al Kork
2018UXD for a Prototype Campus Information Kiosk.Mahmut Eksioglu, Handan Gler, Fulya Terzi, Haydar Sinan Yildirim, Buse Ycel
2018Multimodal Systems for Public Speaking: A Case in Support of a Positive Computing Approach.Fiona Dermody, Alistair Sutherland
2018Applications of Eye Tracking in the Diagnosis of Early Stages of Autism Spectrum Disorders.Giampiero Dalai, Sashidharan Komandur, Frode Strand Volden
2018A Proposal for the Interactive Sonification of the Human Face.Davide Bonafede, Luca A. Ludovico, Giorgio Presti
2018Computer-Human Interaction in Music Composition Through Petri Nets.Adriano Barat, Goffredo Haus, Luca Andrea Ludovico
2018Formalisms and Interfaces to Manipulate Music Information: The Case of Music Petri Nets.Adriano Barat, Goffredo Haus, Luca A. Ludovico
2018Tangible Interaction for Simple 3D Interaction Tasks: Comparing Device-In-Hand and Hand-In-Device Scenarios.Mirjam Augstein, Thomas Neumayr, Stephan Vrecer, Werner Kurschl, Josef Altmann
2018Comparing the Performance of an Immersive Virtual Reality and Traditional Desktop Cultural Game.Brian An, Forrest Matteo, Matt Epstein, Donald E. Brown
2018Learning from Errors Designing Assistive Technology.Julio Abascal
2018The Digital Accessibility from the User Point of View.Julio Abascal
2017A Framework for Electronic Travel Aids.Florian von Zabiensky, Diethelm Bienhaus
2017Cultural Heritage in the Cloud - How the Internet can Support the Survival and Growth of a Culture.Gerrit C. van der Veer
2017Mobile Instant Messaging for Customer Service Interaction - Preparation of a Model-based Approach Exploring Behavioral Intention.Hannes Schimmele, Stephan Schlgl, Aleksander Groth
2017Semi-Cave as an Example of Multimedia Dedicated to Study the Impact of Audiovisual Environment on Human Psychophysiology.Dariusz J. Sawicki, Agnieszka Wolska, Mariusz Wiselka, Jaroslaw Zukowski, Michal Soltan, Wojciech Zwiazek
2017Towards Interactive Cognitive Agents with Culturally Restricted Behaviors.Luis-Felipe Rodrguez, Lus A. Castro, Omar Gonzalez-Padilla
2017Personality Archetypes, Pantomime, Comics: New Methods to Design Interfaces with Human Traits.Claudio S. Pinhanez
2017Design Methods for Personified Interfaces.Claudio S. Pinhanez
2017Brain Activation and Cognitive Load during EEG Measured Creativity Tasks Accompanied by Relaxation Music.Dalia Papuc, Oana Balan, Maria-Iuliana Dascalu, Alin Moldoveanu, Anca Morar
2017Random Graph Models Utilization for Economics Purposes.Jan Panus, Andrea Dymakova
2017I Don't like Gaming, It Leads to a Pressure to Perform: Older Adults Refused Gaming Elements in a Digital Home-based Physical Training Programme in Two Qualitative Studies.Claudia Oppenauer-Meerskraut, Johannes Kropf, Anna Bsendorfer, Matthias Gira, Mario Heller, Kerstin Lampel, Andreas Kumpf, Tanja Stamm
2017Yawning Recognition based on Dynamic Analysis and Simple Measure.Michal Ochocki, Dariusz J. Sawicki
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