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IEEE Global Engineering Education Conference

EDUCON

C

CORE rank

CORE rank (raw)

C

Fields of research

Applied Computing · Human-Centred Computing

Papers indexed

3,528

2012–2025

Papers per year

2012378 peak2025

EDUCON papers

3,528 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2017Finite element analysis of rotating electrical machines - An educational approach.Bozhidar Stoev, George Todorov, Plamen Rizov, Gerasimos Pagiatakis, Leonidas Dritsas
2017Retention of engineering students.Henrietta Steenkamp, Andre L. Nel, Johnson Carroll
2017The gamification of a MOOC platform.Thomas Staubitz, Christian Willems, Christiane Hagedorn, Christoph Meinel
2017On possibility of prediction of academic performance and potential improvements of admission campaign at IT university.Tanya Stanko, Oksana Zhirosh, Daniel Johnston, Sergey Gartsev
2017Pattern oriented card game development: SOFTTY - A card game for academic learning of software testing.Alexander Soska, Jrgen Mottok, Christian Wolff
2017Technology and special educational needs: Let's play "Doing Good Deeds!".Filomena O. Soares, Vtor H. Carvalho, Joaquim P. Silva, Ana Paula Pereira Vieira, M. Fatima Moreira, Demtrio Matos
2017Enhancement of IT student projects using 3D technology.Maria Skublewska-Paszkowska, Jakub Smolka
2017Crowd gaming: Motivating learning with outdoor activities.Stavri Skourti, Georgios Tzinos, Dimitris A. Dervos, Stefanos Ougiaroglou
2017Programming in secondary education: Applications, new trends and challenges.Theofani S. Sklirou
2017Reconfigurable systems in engineering education: Best practices and future trends.Iouliia Skliarova, Valery Sklyarov, Alexander Sudnitson, Margus Kruus
2017Planetary marching cubes for STEM sandbox game-based learning: Enhancing student interest and performance with simulation realism planet simulating sandbox.Zackary P. T. Sin, Peter H. F. Ng, Simon C. K. Shiu, Fu-Lai Chung
2017Engineering students' visual metaphors for mentorship: Implications for the candidacy period.Zach Simpson, Nickey Janse van Rensburg, Dalien Rene Benecke
2017Use of ICT equipment by engineer teachers and mentors.Istvan Simonics
2017ViSTPro: Spatiotemporal processes visualization in engineering education and crisis training.Yiannis Sifakis, Polyxeni Arapi, Nektarios Moumoutzis, Stavros Christodoulakis
2017Teaching computational thinking to entry-level undergraduate engineering students at Amrita University.C. K. Shyamala, C. Shunmuga Velayutham, Latha Parameswaran
2017Creation of regional center for shared access to educational software based on cloud technology.Alexander Evgenevich Shukhman, Petr N. Polezhaev, Leonid V. Legashev, Yury A. Ushakov, Irina Pavlovna Bolodurina
2017A meaningful discovery learning environment for e-book learners.Atsushi Shimada, Hiroaki Ogata, Jingyun Wang
2017Teaching sequence diagrams to programming beginners: And the change of algorithmic conceptions.Philipp Shah, Peter Hubwieser
2017Standards-based tools and services for building lifelong learning pathways.Cleo Sgouropoulou, Ioannis Voyiatzis, Anastasios Koutoumanos, Said Hamdioui, Peyman Pouyan, M. Comte, Paolo Prinetto, Giuseppe Airo Farulla, Peeter Ellervee, Carlos Delgado Kloos, Raquel M. Crespo Garca
2017Concept maps in teaching physics concepts applied to engineering education: An explorative study at the Middle East College, Sultanate of Oman.R. D. Senthilkumar
2017How can we find out what makes a good requirements engineer in the age of digitalization?Yvonne Sedelmaier, Dieter Landes
2017The design and exploration cycle as research and development framework in computing education.Carsten Schulte, Johannes Magenheim, Kathrin Mller, Lea Budde
2017The challenges of gamification in the age of Industry 4.0: Focusing on man in future machine-driven working environments.Jacqueline Schuldt, Susanne Friedemann
2017Training scrum with gamification: Lessons learned after two teaching periods.Ulrich Schfer
2017A data smoothing app.Andreas Savva, George Portides, Vasso Stylianou, Florent Domenach
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