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Eurographics Symposium on Parallel Graphics and Visualization

EGPGV

C

CORE rank

CORE rank (raw)

C

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation

Papers indexed

246

2002–2026

Papers per year

200221 peak2026

EGPGV papers

246 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2004Parallel Implicit Integration for Cloth Animations on Distributed Memory Architectures.Michael Keckeisen, Wolfgang Blochinger
2004A Scalable Cluster-based Parallel Simplifi cation Framework for Height Fields.Valrie Gouranton, Sbastien Limet, Souley Madougou, Emmanuel Melin
2004Visualization of Seismic Wave Propagation from Recent Damaging Earthquakes in Japan: Dense Array Observations and Parallel Simulations Using the Earth Simulator.Takashi Furumura, Li Chen
2004Memory-Savvy Distributed Interactive Ray Tracing.David E. DeMarle, Christiaan P. Gribble, Steven G. Parker
2004Massive Data Pre-Processing with a Cluster Based Approach.Rita Borgo, Valerio Pascucci, Roberto Scopigno
2002Physical cloth simulation on a PC cluster.Florence Zara, Franois Faure, Jean-Marc Vincent
2002Design and implementation of a large-scale hybrid distributed graphics system.Jian Yang, Jiaoying Shi, Zhefan Jin, Hui Zhang
2002Approach for software development of parallel real-time VE systems on heterogenous clusters.Carsten Winkelholz, Thomas Alexander
2002A multi-thread safe foundation for scene graphs and its extension to clusters.Gerrit Voss, Johannes Behr, Dirk Reiners, Marcus Roth
2002An out-of-core method for computing connectivities of large unstructured meshes.Shyh-Kuang Ueng, Kris Sikorski
2002Mining the human genome using virtual reality.Bram Stolk, Faizal Abdoelrahman, Anton H. J. Koning, Paul Wielinga, Jean-Marc Neefs, Andrew Stubbs, An de Bondt, Peter Leemans, Peter J. van der Spek
2002The parallelization of the perspective shear-warp volume rendering algorithm.Jrgen P. Schulze, Ulrich Lang
2002Interactive ray tracing of time varying data.Erik Reinhard, Charles D. Hansen, Steven G. Parker
2002Efficient parallel implementations for surface subdivision.Emilio J. Padrn, Margarita Amor, Montserrat Bo, Ramon Doallo
2002"Kilauea": parallel global illumination renderer.Toshi Kato, Jun Saito
2002An efficient system for collaboration in tele-immersive environments.Nils Jensen, Stephan Olbrich, Helmut Pralle, S. Raasch
2002Distributed rendering of interactive soft shadows.Michael Isard, Mark Shand, Alan Heirich
2002An interleaved parallel volume renderer with PC-clusters.Antonio Garcia, Han-Wei Shen
2002Out-of-core sort-first parallel rendering for cluster-based tiled displays.Wagner Toledo Corra, James T. Klosowski, Cludio T. Silva
2002Parallel performance optimization of large-scale unstructured data visualization for the earth simulator.Li Chen, Issei Fujishiro, Kengo Nakajima
2002Interactive headlight simulation: a case study of interactive distributed ray tracing.Carsten Benthin, Tim Dahmen, Ingo Wald, Philipp Slusallek
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