| 2023 | Active Anchors. | Connor Clarkson, Michael Edwards, Xianghua Xie |
| 2023 | MUMR-MIODMIT: A Generic Architecture Extending Standard Interactive Systems Architecture to Address Engineering Issues for Rehabilitation. | Axel Carayon, Clia Martinie, Philippe A. Palanque |
| 2023 | Towards A Visual Programming Tool to Create Deep Learning Models. | Tommaso Cal, Luigi De Russis |
| 2023 | Merging Creativity with Computation in Sketch-to-Code Transitions. | Tommaso Cal |
| 2023 | VisionAPI: An API for Offline and Online Segmentation and Identification of Hand-Sketched Graphical User Interfaces. | Paul Brie, Nicolas Burny, Jean Vanderdonckt |
| 2023 | An Approach to Leverage Artificial Intelligence for Car-Parking Related Mobile Applications. | Alba Bisante, Venkata Srikanth Varma Datla, Gabriella Trasciatti, Stefano Zeppieri, Emanuele Panizzi |
| 2023 | Managing Cold-Start Issues in Music Recommendation Systems: An Approach Based on User Experience. | Willian Garcias de Assuno, Raquel Oliveira Prates, Luciana Aparecida Martinez Zaina |
| 2023 | End User Development for Extended Reality. | Valentino Artizzu |
| 2023 | A Review on Quality in Use Evaluation of Smart Environment Applications: What's Next? | Maria Paula Corra Angeloni, Kthia Maral de Oliveira, Emmanuelle Grislin-Le Strugeon, Rafael Duque, Cristina Trnauca |
| 2023 | A First Literature Study on Predictive Quality in Use Evaluation for Smart Environments. | Maria Paula Corra Angeloni, Kthia Maral de Oliveira, Emmanuelle Grislin-Le Strugeon |
| 2023 | Engineering User Interfaces with Beat Gestures. | Maxime Andr, Anthony Bayet, Tobias Jetzen, Pierre Luycx, Maxime Cauz, Bruno Dumas |
| 2023 | Speeding Up the Engineering of Interactive Systems with Generative AI. | Albrecht Schmidt |
| 2022 | Interactive Story Box for Children with Cerebral Palsy. | Lechen Wu, Eng Gee Lim, Quan Zhang, Alijon Avliyoqulov, Jie Sun, Lijun Kong, Zhiqin Chen |
| 2022 | GEStory: An Atlas for User-Defined Gestures as an Interactive Design Space. | Santiago Villarreal-Narvaez |
| 2022 | A Social Robot System for Performance-oriented Long-term Stroke Therapy. | Alexandru Umlauft |
| 2022 | Mid-air Gesture Recognition by Ultra-Wide Band Radar Echoes. | Arthur Sluters |
| 2022 | Towards a Domain-Specific Language to Specify Interaction Scenarios for Web-Based Graphical User Interfaces. | Thiago Rocha Silva |
| 2022 | Engineering Interactive Geospatial Visualizations for Cluster-Driven Ultra-high-resolution Wall Displays. | Emmanuel Pietriga |
| 2022 | Many Cues, Few Clues: Identifying Design Opportunities for Digital Cues in Physical Rehabilitation Processes. | Beatriz Peres, Lilian Genaro Motti Ader, Pedro F. Campos |
| 2022 | Gestural-Vocal Coordinated Interaction on Large Displays. | Vik Parthiban, Pattie Maes, Quentin Sellier, Arthur Sluters, Jean Vanderdonckt |
| 2022 | Engineering Interactive Computing Systems for People with Disabilities. | Kthia Maral de Oliveira, Peter Forbrig, Isabelle Pecci |
| 2022 | Methods, Tools and Techniques for Trustworthy Autonomous Systems (TAS) Design and Development. | Mohammad Naiseh, Caitlin M. Bentley, Sarvapali D. Ramchurn, Elizabeth Williams, Edmond Awad, Christophe Alix |
| 2022 | Design and evaluation of RFID-based interactive devices distributed in socio-technical environments. | Vitor Carneiro Maia |
| 2022 | Automated Usability Smell Detection in VR Application with AutoQUEST. | Dominick Leppich, Patrick Harms |
| 2022 | Design and Evaluation of AR-Assisted End-User Robot Path Planning Strategies. | Sarah Claudia Krings, Enes Yigitbas, Kai Biermeier, Gregor Engels |