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Engineering Interactive Computing Systems

EICS

Journal Published

CORE rank

CORE rank (raw)

Journal Published

Fields of research

Human-Centred Computing · Software Engineering

Papers indexed

754

2009–2026

Papers per year

200974 peak2026

EICS papers

754 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2022From Simulation to Reality and Back Again: A Hybrid Approach to Estimate the Compliance of ESM Study Participants to Different ESM Protocols.Alireza Khanshan
2022Creating Virtual Prototypes of Technical Devices using Vivifly.Patrick Harms, Dominick Leppich
2022Human-Computer Interface Design of a Communication Aid Software System for People with Parkinson's Disease.Yohan Guerrier, Sophie Lepreux, Christophe Kolski, Vronique Delcroix, Kthia Maral de Oliveira
2022Engineering Awareness in Interfaces: Focus on Automation and Visualization.Juan Enrique Garrido, Philippe A. Palanque, Aaron Quigley, Marco Winckler
2022Engineering a Software System to Support Post-Stroke Patients in their Training Activities with a Humanoid Robot.Peter Forbrig, Alexandru Bundea
2022Sans Tracas: A Cross-platform Tool for Online EEG Experiments.Ronit Desai, Rita Orji, Eugenie Roudaia, Allison B. Sekuler
2022Exploring Needs and Design Opportunities for Virtual Reality-based Contour Delineations of Medical Structures.Chen Chen, Matin Yarmand, Varun Singh, Michael V. Sherer, James D. Murphy, Yang Zhang, Nadir Weibel
2022Style-Aware Sketch-to-Code Conversion for the Web.Tommaso Cal, Luigi De Russis
2022(Semi-)Automatic Computation of User Interface Consistency.Nicolas Burny, Jean Vanderdonckt
2022Constructing a neurovisual therapy for with a social robot for a neglect handicap.Alexandru Bundea, Peter Forbrig
2022Building Virtual and Augmented Reality Passenger Experiences.Stephen A. Brewster
2022A proposed risk categorisation model for human-machine teaming.Zena Assaad
2022Multisense Blind Shooter: Auditory mobile application to assist blind and visually impaired people in target shooting.Florian Apavou, Tifanie Bouchara, Jacques Schoetter
2021Using Augmented Reality for Enhancing Planning and Measurements in the Scaffolding Business.Enes Yigitbas, Stefan Sauer, Gregor Engels
2021Featuring Dual Learning Experiences in Tangible CPS Education: A Synchronized Internet-of-Things - Digital-Twin System.Christian Stary, Claudia Kaar, Markus Jahn
2021Towards Enhancing Spatial Awareness through Electrical Muscle Stimulation.Vimal Darius Seetohul, Matthias Bhmer
2021Computational Framework to Support Development of Applications Running on Multiple Co-located Devices.Pedro Albuquerque Santos, Rui Pedro da Costa Porfrio, Rui Neves Madeira, Nuno Correia
2021Designing Computational Tools for Behavioral and Clinical Science.Albert Ali Salah
2021MR4ISL: A Mixed Reality System for Psychological Experiments Focused on Social Learning and Social Interactions.Cristian Pamparau, Radu-Daniel Vatavu, Andrei R. Costea, Razvan Jurchis, Adrian Opre
2021A Software Toolbox for Deploying Deep Learning Decision Support Systems with XAI Capabilities.Fabrizio Nunnari, Daniel Sonntag
2021CHIIoT 2: 2nd Workshop on Computer Human Interaction in IoT Applications.Rong-Hao Liang, Alessandro Chiumento, Marco Zuniga, Przemyslaw Pawelczak, Mathias Funk, Yaliang Chuang, Joep W. Frens
2021Applying Long-Short Term Memory Recurrent Neural Networks for Real-Time Stroke Recognition.Emanuele Ledda, Lucio Davide Spano
2021Finding and Fixing Design Debt.Rick Kazman
2021ActuBoard: An Open Rapid Prototyping Platform to integrate Hardware Actuators in Remote Applications.Sebastian Gnther, Florian Mller, Felix Hbner, Max Mhlhuser, Andrii Matviienko
2021Engineering the Interaction of a Humanoid Robot Pepper with Post-Stroke Patients During Training Tasks.Peter Forbrig, Alexandru Bundea, Sebastian Bader
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