| 2021 | Playbook: An Animation-Based Game for Improving Children's Creativity and Problem Solving Skills. | Forouzan Farzinnejad, Jafar Habibi, Nilufar Baghaei |
| 2021 | On Computational Notebooks to Empower Physical Computing Novices. | Fulvio Corno, Luigi De Russis, Juan Pablo Senz |
| 2021 | The Management of Risks and Benefits when Engineering Interactive Digital Systems. | Jos Creissac Campos, T. C. Nicholas Graham, Lucio Davide Spano, Jan Van den Bergh |
| 2021 | Designing Individualised Virtual Reality Applications for Supporting Depression: A Feasibility Study. | Nilufar Baghaei, Lehan Stemmet, Imran Khaliq, Atefeh Ahmadi, Ilona Halim, Hai-Ning Liang, Wenge Xu, Mark Billinghurst, Richard Porter |
| 2020 | Engineering privacy-aware smart home environments. | Akshika Wijesundara |
| 2020 | A pen user interface for controlling a virtual puppet. | Jean Vanderdonckt, Radu-Daniel Vatavu |
| 2020 | The foldinterface editor: a visual tool for designing user interfaces for foldable displays. | Jean Vanderdonckt, Iyad Khaddam, Radu-Daniel Vatavu |
| 2020 | SeqCheck: a model checking tool for interactive systems. | Jessica Turner, Judy Bowen, Steve Reeves |
| 2020 | Recognizing a sketched task model by multi-stroke gesture recognition. | Jorge Luis Prez-Medina, Karina Beatriz Jimenes Vargas |
| 2020 | Crowd-powered creativity support systems. | Jonas Oppenlaender |
| 2020 | Computing aesthetics of concrete user interfaces. | Patrick Mbenza, Nicolas Burny |
| 2020 | Task models based engineering of interactive systems. | Clia Martinie, Philippe A. Palanque |
| 2020 | Development framework for context-aware augmented reality applications. | Sarah Krings, Enes Yigitbas, Ivan Jovanovikj, Stefan Sauer, Gregor Engels |
| 2020 | Model voyager: visualization of CRF UI models. | Iyad Khaddam, Jean Vanderdonckt |
| 2020 | Method for developing virtual reality applications for cognitive intensive training tasks. | Vix Kemanji Ketoma |
| 2020 | Closed loop feedback nudges using nerve stimulation. | Rohan Hundia, Aditya Vijayvargiya, Aaron Quigley |
| 2020 | Meta-level support for facilitating participation in website (re-)design activities. | Henrik Hertel, Anke Dittmar, Doritt Linke |
| 2020 | Entrain, exploring new territorial user interfaces. | Anne-Marie Dery-Pinna, Philippe Renevier-Gonin, Marco Winckler, Christophe Kolski, Sophie Lepreux, Jean Vanderdonckt |
| 2020 | Mind the (persuasion) gap: contrasting predictions of intelligent DSS with user beliefs to improve interpretability. | Michael Chromik, Florian Fincke, Andreas Butz |
| 2020 | Towards supporting reproducibility of experimental studies in GUI visual design. | Nicolas Burny |
| 2020 | How many steps to represent individual gait? | Lilian Genaro Motti Ader, Killian McManus, Barry R. Greene, Brian Caulfield |
| 2019 | Challenges in User-Centered Engineering of AI-based Interactive Systems. | Jrgen Ziegler |
| 2019 | Component-based development of adaptive user interfaces. | Enes Yigitbas, Klementina Josifovska, Ivan Jovanovikj, Ferhat Kalinci, Anthony Anjorin, Gregor Engels |
| 2019 | Situationally aware mobile devices for overcoming situational impairments. | Jacob O. Wobbrock |
| 2019 | End-user composition of graphical user interfaces by composite pattern. | Jean Vanderdonckt, Donatien Grolaux |