| 2016 | LAP: A Human-in-the-loop Adaptation Approach for Industrial Robots. | Wilson Kien Ho Ko, Yan Wu, Keng Peng Tee |
| 2016 | Estimating Person's Awareness of an Obstacle using HCRF for an Attendant Robot. | Kenji Koide, Jun Miura |
| 2016 | Effects of Deformed Embodied Agent during Collaborative Interaction Tasks: Investigation on Subjective Feelings and Emotion. | Ayano Kitamura, Yugo Hayashi |
| 2016 | Mutual Adaptation between a Human and a Robot Based on Timing Control of "Sleep-time". | Masahiro Kitagawa, Benjamin Luke Evans, Nagisa Munekata, Tetsuo Ono |
| 2016 | "I know how you performed!": Fostering Engagement in a Gaming Situation Using Memory of Past Interaction. | Andreas Kipp, Franz Kummert |
| 2016 | Alignment Approach Comparison between Implicit and Explicit Suggestions in Object Reference Conversations. | Mitsuhiko Kimoto, Takamasa Iio, Masahiro Shiomi, Ivan Tanev, Katsunori Shimohara, Norihiro Hagita |
| 2016 | Effect of Embodiment Presentation by Humanoid Robot on Social Telepresence. | Ikkaku Kawaguchi, Yuki Kodama, Hideaki Kuzuoka, Mai Otsuki, Yusuke Suzuki |
| 2016 | Ex-Amp Robot: Physical Avatar for Enhancing Human to Human Communication. | Ai Kashii, Kazunori Takashio, Hideyuki Tokuda |
| 2016 | NAMIDA: Sociable Driving Agents with Multiparty Conversation. | Nihan Karatas, Soshi Yoshikawa, Michio Okada |
| 2016 | Smart Mobile Virtual Characters: Video Characters vs. Animated Characters. | Sin-Hwa Kang, Andrew W. Feng, Mike Seymour, Ari Shapiro |
| 2016 | Improving Smartphone Users' Affect and Wellbeing with Personalized Positive Psychology Interventions. | Sooyeon Jeong, Cynthia Lynn Breazeal |
| 2016 | Cross-cultural Study of Perception and Acceptance of Japanese Self-adaptors. | Takuto Ishioh, Tomoko Koda |
| 2016 | Development of an Embodied Avatar System using Avatar-Shadow's Color Expressions with an Interaction-activated Communication Model. | Yutaka Ishii, Tomio Watanabe, Yoshihiro Sejima |
| 2016 | Behavioral Expression Design onto Manufactured Figures. | Yoshihisa Ishihara, Kazuki Kobayashi, Seiji Yamada |
| 2016 | Pre-scheduled Turn-Taking between Robots to Make Conversation Coherent. | Takamasa Iio, Yuichiro Yoshikawa, Hiroshi Ishiguro |
| 2016 | Robots in Harmony with Humans. | David Hsu |
| 2016 | Interaction in a Natural Environment: Estimation of Customer's Preference Based on Nonverbal Behaviors. | Hidehito Honda, Ryosuke Hisamatsu, Yoshimasa Ohmoto, Kazuhiro Ueda |
| 2016 | Communication Cues in a Human-Robot Touch Interaction. | Takahiro Hirano, Masahiro Shiomi, Takamasa Iio, Mitsuhiko Kimoto, Takuya Nagashio, Ivan Tanev, Katsunori Shimohara, Norihiro Hagita |
| 2016 | A Multimodal Control Architecture for Autonomous Unmanned Aerial Vehicles. | Marco Antonio Gutierrez, Luis Fernando D'Haro, Rafael E. Banchs |
| 2016 | Evaluation of a Substitution Device for Emotional Labor by using Task-Processing Time and Cognitive Load. | Takeomi Goto, Hirotaka Osawa |
| 2016 | Development of a Simulated Environment for Recruitment Examination and Training of High School Teachers. | Masato Fukuda, Hung-Hsuan Huang, Tetsuya Kanno, Naoki Ohta, Kazuhiro Kuwabara |
| 2016 | Pedestrian Notification Methods in Autonomous Vehicles for Multi-Class Mobility-on-Demand Service. | Evelyn Florentine, Mark Adam Ang, Scott Drew Pendleton, Hans Andersen, Marcelo H. Ang Jr. |
| 2016 | "Look at Me!": Self-Interruptions as Attention Booster? | Birte Carlmeyer, David Schlangen, Britta Wrede |
| 2016 | Attention Estimation for Child-Robot Interaction. | Muhammad Attamimi, Masahiro Miyata, Tetsuji Yamada, Takashi Omori, Ryoma Hida |
| 2016 | Exploring Gaze in Interacting with Everyday Objects with an Interactive Cup. | Siti Aisyah binti Anas, Shi Qiu, Matthias Rauterberg, Jun Hu |