| 2012 | Cognitive Processes Involved in Video Game Identification. | Christopher Blake, Dorothe Hefner, Christian Roth, Christoph Klimmt, Peter Vorderer |
| 2012 | Evolution of GameBots Project. | Michal Bda, Martin Cern, Jakub Gemrot, Cyril Brom |
| 2012 | The Effect of Closely-Coupled Interaction on Player Experience in Casual Games. | Anastasiia Beznosyk, Peter Quax, Wim Lamotte, Karin Coninx |
| 2012 | A Framework Concept for Emotion Enriched Interfaces. | Arne Bernin |
| 2012 | Semiautomatic and User-Centered Orientation of Digital Artifacts on Multi-touch Tabletops. | Lorenz Barnkow, Kai von Luck |
| 2012 | Design and Evaluation of Parametrizable Multi-genre Game Mechanics. | Daniel Apken, Hendrik Landwehr, Marc Herrlich, Markus Krause, Dennis Paul, Rainer Malaka |
| 1997 | Evolutionary computation on multicriteria production process planning problem. | G. Zhou, M. Gen |
| 1997 | Design of vector quantization codebooks using a genetic algorithm. | Yiaowei Zheng, Bryant A. Julstrom, Weidong Cheng |
| 1997 | EditEr: a combination of IEA and CEA. | Qiangfu Zhao |
| 1997 | Considering optimum number of segmentation areas. | M. Yoshimura, S. Oe |
| 1997 | The effects of combination of DNA coding method with Pseudo-Bacterial GA. | Tomohiro Yoshikawa, Takeshi Furuhashi, Yoshiki Uchikawa |
| 1997 | On the power of circular splicing systems and DNA computability. | Takashi Yokomori, Satoshi Kobayashi, Claudio Ferretti |
| 1997 | A simplex genetic algorithm hybrid. | John Yen, Bogju Lee |
| 1997 | The importance of maintaining behavioural link between parents and offspring. | Xin Yao |
| 1997 | Generation of optimal fault tolerant locomotion of the hexapod robot over rough terrain using evolutionary programming. | Jung-Min Yang, Jong-Hwan Kim |
| 1997 | Stochastic optimization of control parameters in genetic algorithms. | Q. Henry Wu, Y. J. Cao |
| 1997 | Differential evolution for dynamic optimization of differential-algebraic systems. | Feng-Sheng Wang, Ji-Pyng Chiou |
| 1997 | Reducing computational expense associated with evolutionary detailed design. | Harish D. Vekeria, Ian C. Parmee |
| 1997 | Learning the local search range for genetic optimisation in nonstationary environments. | Frank Vavak, Ken Jukes, Terence C. Fogarty |
| 1997 | A method for chromosome handling of r-permutations of n-element set in genetic algorithms. | Gktrk oluk |
| 1997 | Adding memory to the Evolutionary Planner/Navigator. | Krzysztof Trojanowski, Zbigniew Michalewicz, Jing Xiao |
| 1997 | A comparative study of GA and orthogonal experimental design. | H. Tanaka |
| 1997 | Phenotypic genetic algorithm for partitioning problem. | K. Tagawa, T. Fukui, H. Haneda |
| 1997 | Evolutionary programming for designing manufacturing cells. | Grsel A. Ser |
| 1997 | MAX-MIN Ant System and local search for the traveling salesman problem. | Thomas Sttzle, Holger H. Hoos |