| 2012 | Open Source Software for Entertainment. | Letizia Jaccheri, Michail N. Giannakos |
| 2012 | A Method for Measuring the Creative Potential of Computer Games. | Wilawan Inchamnan, Peta Wyeth, Daniel M. Johnson, David Conroy |
| 2012 | HTML5 - Chances and Pitfalls - Demonstration for the Industry Track of the ICEC2012. | Steffen Hees, Felix Faber |
| 2012 | SGDA2012. | Jannicke Madeleine Baalsrud Hauge, Heiko Duin, Minhua Ma, Manuel Oliveira |
| 2012 | fAARS: A Platform for Location-Aware Trans-reality Games. | Lucio Gutierrez, Eleni Stroulia, Ioanis Nikolaidis |
| 2012 | Brain-Computer Interface Games: Towards a Framework. | Hayrettin Grkk, Anton Nijholt, Mannes Poel |
| 2012 | Proposal for the 4th Workshop on Mobile Gaming, Mobile Life - Interweaving the Virtual and the Real. | Barbara Grter, Holger Mgge, Leif Oppermann, Mark Billinghurst |
| 2012 | Time Simulator in Virtual Reality for Children with Attention Deficit Hyperactivity Disorder. | Pongpanote Gongsook |
| 2012 | A Framework for Usability Evaluation of Mobile Mixed Reality Games. | Charley Gielkens, Richard Wetzel |
| 2012 | Game Design for Older Adults: Effects of Age-Related Changes on Structural Elements of Digital Games. | Kathrin Maria Gerling, Frank P. Schulte, Jan D. Smeddinck, Maic Masuch |
| 2012 | PULP Scription: A DSL for Mobile HTML5 Game Applications. | Mathias Funk, Matthias Rauterberg |
| 2012 | AtomicOrchid: A Mixed Reality Game to Investigate Coordination in Disaster Response. | Joel E. Fischer, Wenchao Jiang, Stuart Moran |
| 2012 | Blending Real and Virtual Worlds Using Self-reflection and Fiducials. | Martin Fischbach, Dennis Wiebusch, Marc Erich Latoschik, Gerd Bruder, Frank Steinicke |
| 2012 | Conducting Ethical Research with a Game-Based Intervention for Groups at Risk of Social Exclusion. | Ian Dunwell |
| 2012 | The Effectiveness and Efficiency of Model Driven Game Design. | Joris Dormans |
| 2012 | The ICOCOON Virtual Meeting Room: A Virtual Environment as a Support Tool for Multipoint Teleconference Systems. | Aljosha Demeulemeester, Katriina Kilpi, Shirley A. Elprama, Sammy Lievens, Charles-Frederik Hollemeersch, An Jacobs, Peter Lambert, Rik Van de Walle |
| 2012 | Design of Tangible Games for Children Undergoing Occupational and Physical Therapy. | Robby van Delden, Pauline Aarts, Betsy van Dijk |
| 2012 | Web-Based Graphic Environment to Support Programming in the Beginning Learning Process. | Carlos J. Costa, Manuela Aparicio, Carlos Cordeiro |
| 2012 | Spotting the Difference: Identifying Player Opponent Preferences in FPS Games. | David Conroy, Peta Wyeth, Daniel M. Johnson |
| 2012 | Priority Level Planning in Kriegspiel. | Paolo Ciancarini, Andrea Gasparro |
| 2012 | An Analysis of Player Strategies and Performance in Audio Puzzles. | Jaime Carvalho, Lus Duarte, Lus Carrio |
| 2012 | Interactive Installation Design to Enhance Audience Immersion and Informational Behaviour. | Michaela Buchtov |
| 2012 | Towards a Brewery Educational Game: Would Existence of a Game Goal Improve Learning? | Cyril Brom, Edita Bromov, Martin Pergel |
| 2012 | Mobile Gaming with Indirect Sensor Control. | Daniel Bhrs, Dirk Wenig, Rainer Malaka |
| 2012 | Cyber Security Games: A New Line of Risk. | John M. Blythe, Lynne M. Coventry |