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International Conference on Electronic Commerce

ICEC

C

CORE rank

CORE rank (raw)

C

Fields of research

Applied Computing

Papers indexed

525

1994–2012

Papers per year

1994159 peak2012

ICEC papers

525 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2012Emotional Interaction with Surfaces - Works of Design and Computing.Larissa Mller, Svenja Keune, Arne Bernin, Florian Vogt
2012Integrated System for Automatic Platform Game Level Creation with Difficulty and Content Adaptation.Fausto Mourato, Manuel Prspero dos Santos, Fernando Pedro Birra
2012An Annotation Scheme for Social Interaction in Digital Playgrounds.Alejandro Moreno, Robby van Delden, Dennis Reidsma, Ronald Poppe, Dirk Heylen
2012Follow the Grass: A Smart Material Interactive Pervasive Display.Andrea Minuto, Gijs Huisman, Anton Nijholt
2012Similarity in Visual Designs: Effects on Workload and Performance in a Railed-Shooter Game.David Milam, Magy Seif El-Nasr, Lyn Bartram, Bardia Aghabeigi, Perry Tan
2012"Do Not Touch the Paintings!" The Benefits of Interactivity on Learning and Future Visits in a Museum.Konstantinos Mikalef, Michail N. Giannakos, Konstantinos Chorianopoulos, Letizia Jaccheri
2012Future Trends in Game Authoring Tools.Florian Mehm, Christian Reuter, Stefan Gbel, Ralf Steinmetz
2012Workshop on: Exploring the Challenges of Ethics, Privacy and Trust in Serious Gaming.Rod McCall, Lynne Baillie, Franziska Boehm, Mike Just
2012Pictures at an Exhibition: Design of a Hybrid Puppetry Performance Piece.Ali Mazalek, Michael Nitsche, Claudia Rbola, Paul G. Clifton, Andy Wu, Nick Poirier, Firaz Peer
2012Game-Based Trust.Sebastian Matyas, Daishi Kato, Takao Shime, Kazuo Kunieda, Keiji Yamada
2012Mobile Application for Noise Pollution Monitoring through Gamification Techniques.Irene Garcia Mart, Luis E. Rodrguez, Mauricia Benedito, Sergi Trilles, Arturo Beltrn, Laura Daz, Joaqun Huerta
2012Writing Real-Time .Net Games in Casanova.Giuseppe Maggiore, Pieter Spronck, Renzo Orsini, Michele Bugliesi, Enrico Steffinlongo, Mohamed Abbadi
2012How to Analyse Therapeutic Games: The Player / Game / Therapy Model.Stphanie Mader, Stphane Natkin, Guillaume Levieux
2012Exploring User Input Metaphors for Jump and Run Games on Mobile Devices.Kolja Lubitz, Markus Krause
2012Social Interaction for Interactive Storytelling.Edirlei Soares de Lima, Bruno Feij, Cesar Tadeu Pozzer, Angelo E. M. Ciarlini, Simone Diniz Junqueira Barbosa, Antnio L. Furtado, Fabio A. Guilherme da Silva
2012The Influence of Music on Player Performance in Exergames for Parkinson's Patients.Damian Lilla, Marc Herrlich, Rainer Malaka, Dennis Krannich
2012Out of Context Augmented Navfields: Designing Crowd Choreographies.Guillaume Levieux, Stphane Natkin, Alexandre Topol
2012AR Paint: A Fusion System of a Paint Tool and AR.Suwon Lee, Jinki Jung, Jihye Hong, J. B. Ryu, Hyun Seung Yang
2012GCI 2012 Harnessing Collective Intelligence with Games - 1st International Workshop on Systems with Homo Ludens in the Loop.Markus Krause, Roberta Cuel, Maja Vukovic
2012A Virtual Training Tool for Giving Talks.Oswald D. Kothgassner, Anna Felnhofer, Leon Beutl, Helmut Hlavacs, Mario Lehenbauer, Birgit U. Stetina
2012Pervasive Gaming as a Potential Solution to Traffic Congestion: New Challenges Regarding Ethics, Privacy and Trust.Vincent Koenig, Franziska Boehm, Rod McCall
2012Game Developers Need Lua AiR - Static Analysis of Lua Using Interface Models.Paul Klint, Loren Roosendaal, Riemer van Rozen
2012The Soundtrack Of Your Life.Oliver Kierepka, Constantin Brosda, Christian Geiger
2012Automating the Implementation of Games Based on Model-Driven Authoring Environments.Christos Karamanos, Nikitas M. Sgouros
2012The Empathy Machine - Generated Music to Augment Empathic Interactions.David Kadish, Nikolai Kummer, Aleksandra Dulic, Homayoun Najjaran
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