| 2025 | Neolithic Experiences: Approaching a Complex Topic Through IDNs Using GenAI. | Hartmut Koenitz, Jonathan Barbara, Mirjam Palosaari Eladhari, Lissa Holloway-Attaway, Pakezea Anwar, Zlatan Filipovic, Pouya Jahanshahi, Maria Meli, Sebastian R. Richter, Juan David Rodas, Digdem Sezen, Anjuman Shaheen |
| 2025 | The GenAI4IDN Benchmark 2.0 - AI-Assisted Assessment of Generative AI Tools for the Design of Interactive Digital Narratives. | Hartmut Koenitz, Jonathan Barbara, Mirjam Palosaari Eladhari |
| 2025 | Project Phoenix - Resurrecting ASAPS, an Obsolete IDN Authoring System Using Generative AI. | Hartmut Koenitz |
| 2025 | Mixed Initiative Comic Making in the Wild: Taking an Artist's Approach Out of the Studio. | Yana Knight, Mirjam Palosaari Eladhari |
| 2025 | Quantifying the Subjective - The Digital Character Believability Comparator Framework for NPC Evaluation. | Spilios Kehagias, Tove Dahlberg, Mirjam Palosaari Eladhari |
| 2025 | Post Game Character Prequels in Educational Tabletop RPGs: Enhancing Character Identification with Interactive Digital Narratives. | Akrivi Katifori, Dimitra Petousi, Katerina Servi, Pantelis Sakellariadis, Maria Roussou, Yannis E. Ioannidis |
| 2025 | Designing for Environmental Citizenship: Insights from Combining Immersive VR and Dialogue-Based Activities. | Akrivi Katifori, Dimitra Petousi, Giorgos Ganias, Georgia Koutiva, Marina Stergiou, Katerina Servi, Gabriel Gourdoglou, Maria Boil, Yannis E. Ioannidis, Ioannis Kousis |
| 2025 | Fides Machina: Exploring Fluid Agencies in a Narrative Game of Trust. | Xindi Kang, Isaac Joseph Clarke, Clea T. von Chamier-Waite, David Kei-Man Yip |
| 2025 | From Simulation to Collaboration: Lessons from Designing an Interactive Narrative About a Character Living with Aphasia. | Natalie Jarrett |
| 2025 | Human-AI Co-creativity in Storytelling: A Scoping Review of Literature, Education, Media, and Interactive Systems. | Jaeun Im, Byenghee Chang |
| 2025 | Meet Daiyu in The Era of GenAI: Using LLMs to Remediate Classics into Interactive Digital Narratives. | Yuxuan Huang, Kexin Xiang, Gauransh Sharma, Reshad Rabbi, Ran Ju, Jussi Holopainen |
| 2025 | Evaluating Retellings as a Design Goal for a Fighting Game. | Gabriel Eriksson Hededal, Oskar Lejdestad Sporre, Hartmut Koenitz, Mirjam Palosaari Eladhari |
| 2025 | Exploring the Influence of Narrative in VR Games: Players Gameful Experience and Empathy. | Zhengya Gong, Petra Nurmela, Ashley Colley, Georgi V. Georgiev, Jonna Hkkil |
| 2025 | Building English Writing Confidence in Adult Learners: A Pilot Study on a Telegram-Based Text Detective Game. | Maria Goikhman, Aria Kalforian, Gianluca Schiavo, Massimo Zancanaro |
| 2025 | Kaleidoscopic AI: Hallucinations on the Verge of Creativity. | Iva Georgieva, Georgi V. Georgiev |
| 2025 | What We Talk About When We Talk About Insights from Interactive Digital Narratives. | Joshua A. Fisher |
| 2025 | Sounds Safe? - An Initial Investigation into the Potential of Sound Within the Cozy Games Genre. | Jamie Fawcus, Tilde Sjgren |
| 2025 | The Winged Kingdom: Interactive Storytelling for Biodiversity Awareness Through VR and AR Experiences in Colombia. | Rafael Erazo, Julissa Torres, Daniel Colmenares, Juan Carlos Cuasquen Pantoja, Esteban Ortiz, Andrup Velez, Gustavo Londoo |
| 2025 | Dotykče: Autoteatro-Inspired Digital Storytelling for Teenage Mobile Phone Use Reflection. | Daniel Echeverri, Simon Ptak, Paulina Petkov |
| 2025 | Towards an Understanding of Materiality in Tangible Interactive Narratives. | Daniel Echeverri |
| 2025 | A Shared Field of Perception: Voice Over and Focalisation in Extended Reality (XR). | Kath Dooley |
| 2025 | Level Up with a Story: A Scoping Review on Narratives in Serious Games for Children and Adolescents' Health. | Jiawei Dai, Kenny K. N. Chow |
| 2025 | Immersive Storytelling for Co-creation in XR: A Four-Dimension Framework. | Yifan Chen, Gareth W. Young |
| 2025 | Hierarchical Knowledge Graphs for Story Understanding in Visual Narratives. | Yi-Chun Chen |
| 2025 | Designing Multispecies Futures Through Speculative Fiction and Interactive Narratives. | Nour Boulahcen, Gareth W. Young |