| 2010 | Textual vs. Graphical Interaction in an Interactive Fiction Game. | Manish Mehta, Andrea Corradini, Santiago Ontan, Peter Juel Henrichsen |
| 2010 | The Authoring Challenge in Interactive Storytelling. | Michael Mateas |
| 2010 | Narrative Annotation and Editing of Video. | Vincenzo Lombardo, Rossana Damiano |
| 2010 | Threading Facts into a Collective Narrative World. | Silvia Likavec, Ilaria Lombardi, Alberto Nantiat, Claudia Picardi, Daniele Theseider Dupr |
| 2010 | Automated Storytelling in Sports: A Rich Domain to Be Explored. | Greg Lee, Vadim Bulitko |
| 2010 | Crowd-Sourced AI Authoring with ENIGMA. | Michael Kriegel, Ruth Aylett |
| 2010 | From Physical to Non-material Art - Design Choices of the Digital Artist. | Teemu Korpilahti |
| 2010 | Towards a Shared Vocabulary for Interactive Digital Storytelling - A Workshop at ICIDS 2010. | Hartmut Koenitz, Mads Haahr, Gabriele Ferri, Tonguc Ibrahim Sezen |
| 2010 | Towards a Theoretical Framework for Interactive Digital Narrative. | Hartmut Koenitz |
| 2010 | Agency and the Art of Interactive Digital Storytelling. | Noam Knoller |
| 2010 | Louis, Mr. Dog and Rabbit: Metalepsis in Interactive Narrative. | Stuart Jones |
| 2010 | Stories on a Sphere: Hyperglobes as Narrative Platforms for Global Geodata. | Florian Hruby, Andreas Riedl |
| 2010 | Interactive Storytelling in Academic Teaching. | Wolfgang Heiden, Matthias Rder, Eric Fassbender |
| 2010 | Designing Social Worlds - On Intrigue and Interaction in Live Action Role Playing Games (LARPS). | Carl Heath |
| 2010 | The Haiti Earthquake Experience: A Case Study. | Michael Gibson |
| 2010 | One Tool-Many Paradigm: Creativity and Regularity in Youngsters' Hyperstories. | Franca Garzotto, Eliana Herrero, Fernando Salgueiro |
| 2010 | "I Want to Slay That Dragon!" - Influencing Choice in Interactive Storytelling. | Rui Figueiredo, Ana Paiva |
| 2010 | The iLand of Madeira Location Aware Multimedia Stories. | Mara Dionisio, Valentina Nisi, Jos P. van Leeuwen |
| 2010 | Modeling of Interactive Storytelling and Validation of Scenario by Means of Linear Logic. | Kim Dung Dang, Ronan Champagnat, Michel Augeraud |
| 2010 | Something's Gotta Give - Towards Distributed Autonomous Story Appraisal in Improv. | Antnio Brisson, Ana Paiva |
| 2010 | Just Another Tool for Interactive Digital Storytelling? - A 1-Day Workshop on Korsakow. | Ana Boa-Ventura, Helena Lopes, Ins Rodrigues |
| 2010 | Emohawk: Learning Virtual Characters by Doing. | Michal Bda, Cyril Brom |
| 2010 | An Analysis of Narrative Moves in Improvisational Theatre. | Allan Baumer, Brian Magerko |
| 2010 | An Interactive Documentary Manifesto. | Andre Almeida, Heitor Alvelos |
| 2009 | Table-Top Gaming Narratology for Digital Interactive Storytelling. | Martin Van Velsen, Josh Williams, Gustav Verhulsdonck |