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Nordic Conference on Human-Computer Interaction

NordiCHI

Regional

CORE rank

CORE rank (raw)

Regional:Scandinavia

Fields of research

Human-Centred Computing

Papers indexed

1,459

2002–2024

Papers per year

2002170 peak2024

NordiCHI papers

1,459 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2016Evaluation of HeadTurn: An Interaction Technique Using the Gaze and Head Turns.Tomi Nukarinen, Jari Kangas, Oleg Spakov, Poika Isokoski, Deepak Akkil, Jussi Rantala, Roope Raisamo
2016Enabling Information Access in Virtual Learning Environment: The Case of Data Science Minor.Ilya Musabirov, Paul Okopny, Stanislav Pozdniakov
2016Understanding Aesthetics of Interaction: A Repertory Grid Study.Mati Mttus, Evangelos Karapanos, David Lamas, Gilbert Cockton
2016From Wooden Blocks and Lego to Minecraft: Designing and Playing with Blocks to Learn in a 3D Virtual World.Anders I. Mrch, Ingvill Thomassen
2016Informing Design for Reflection: an Overview of Current Everyday Practices.Ine Mols, Elise van den Hoven, Berry Eggen
2016Understanding Design for Automated Image Analysis in Digital Pathology.Jesper Molin, Pawel W. Wozniak, Claes Lundstrm, Darren Treanor, Morten Fjeld
2016Towards A Teacher-Culture of Participation.Gerhard Molin, Kristiina Kumpulainen
2016Webpage Aesthetics: One Size Doesn't Fit All.Aliaksei Miniukovich, Antonella De Angeli
2016eyeGUI: A Novel Framework for Eye-Controlled User Interfaces.Raphael Menges, Chandan Kumar, Korok Sengupta, Steffen Staab
2016Design Opportunities for Wearable Devices in Learning to Climb.Eleonora Mencarini, Chiara Leonardi, Antonella De Angeli, Massimo Zancanaro
2016Itinerarium: Co-designing A Tangible Journey Through History.Patrizia Marti, Michele Tittarelli, Iolanda Iacono
2016Interaction Gestures for a Wearable Device Defined by Visually Impaired Children.Charlotte Magnusson, Hctor A. Caltenco, Sara Finocchietti, Monica Gori, Elena Cocchi, Lope Ben Porquis, Gabriel Baud-Bovy
2016Towards Supporting Caregivers to Monitor the Whereabouts of People with Dementia.Nam Tung Ly, Audrey Serna, Samir Aknine, Jrn Hurtienne
2016Students' technologies in practice -a participant perspective of mobile IT in higher education.Johan Lundin, Lars Svensson
2016DeceptiBike: Assessing the Perception of Speed Deception in a Virtual Reality Training Bike System.Markus Lchtefeld, Antonio Krger, Hans Gellersen
2016The Clothesline Approach to Notions Concerning the H in HCI.Sara Ljungblad, Olof Torgersson, Viktor Hjort af Orns, Eva Eriksson, Irne Stewart Claesson, Kalle Klockars, Martina Keitsch
2016Ubitile: A Finger-Worn I/O Device for Tabletop Vibrotactile Pattern Authoring.Khanh-Duy Le, Kening Zhu, Tomasz Kosinski, Morten Fjeld, Maryam Aj, Shengdong Zhao
2016Towards Leaning Aware Interaction with Multitouch Tabletops.Khanh-Duy Le, Mahsa Paknezhad, Pawel W. Wozniak, Maryam Azh, Gabriele Kasparaviciute, Morten Fjeld, Shengdong Zhao, Michael S. Brown
2016Arty Portfolios: Manifesting Artistic Work in Interaction Design Research.Michael Leitner, zge Subasi
2016Loaded Dice: Exploring the Design Space of Connected Devices with Blind and Visually Impaired People.Kevin Lefeuvre, Sren Totzauer, Andreas Bischof, Albrecht Kurze, Michael Storz, Lisa Ullmann, Arne Berger
2016Smart Connected Sensations: Co-Creating Smart Connected Applications through Distributed Serendipity.Kevin Lefeuvre, Arne Berger, Albrecht Kurze, Sren Totzauer, Michael Storz, Andreas Bischof
2016Posing and Acting as Input for Personalizing Furniture.Bokyung Lee, Minjoo Cho, Joonhee Min, Daniel Saakes
2016Investigating Screen Shifting Techniques to Improve One-Handed Smartphone Usage.Huy Viet Le, Patrick Bader, Thomas Kosch, Niels Henze
2016Stakeholder Involvement in Agile Software Development.Marta Kristn Lrusdttir, sa Cajander, Peggy Gregory, Gilbert Cockton, Dina Salah, Kati Kuusinen, Gerolf Nauwerck
2016Informing Content-driven Design of Computer Programming Games: a Problems Analysis and a Game Review.Lieve Laporte, Bieke Zaman
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