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Australian Computer Human Interaction Conference

OZCHI

Australasian

CORE rank

CORE rank (raw)

Australasian B

Fields of research

Human-Centred Computing

Papers indexed

1,667

2005–2025

Papers per year

2005109 peak2025

OZCHI papers

1,667 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2016Digital participation: engaging diverse and marginalised communities.Hilary Davis, Jane Farmer
2016ICT in construction: can it reduce work-family conflict by decreasing workloads?Hilary Davis, Valerie Francis
2016Active ageing with avatars: a virtual exercise class for older adults.Elizabeth V. Cyarto, Frances Batchelor, Steven Baker, Briony Dow
2016Public DisPLAY: social games on interactive public screens.Travis Cox, Marcus Carter, Eduardo Velloso
2016App characteristics guide for ICT integration in early childhood education: an experience analysis.Margaret Chua, Caslon Chua
2016Understanding lifelog sharing preferences of lifeloggers.Soumyadeb Chowdhury, Md Sadek Ferdous, Joemon M. Jose
2016"Help me help you": a human-assisted social robot in paediatric rehabilitation.Felip Mart Carrillo, Jo Butchart, Sarah Knight, Adam M. Scheinberg, Lisa Wise, Leon Sterling, Chris McCarthy
2016Exploring tangible interaction for map-based feedback.Ben Carden, Jared Donovan, Markus Rittenbruch, Marcus Foth
2016Using self-reported experiences to explore the issues of women in crisis situations.Tara Capel, Jennyfer Lawrence Taylor, Dhaval Vyas
2016Inner disturbance: towards understanding the design of vertigo games through a novel balancing game.Richard Byrne, Joe Marshall, Florian 'Floyd' Mueller
2016But what's here is mine: materialities of physical personal workspaces.George Buchanan, Dana McKay
2016The case for conversation: a design research framework for participatory feedback from autistic children.Scott Andrew Brown, David Silvera-Tawil, Petra Gemeinboeck, John B. McGhee
2016Design insights into embedding virtual reality content into life skills training for people with intellectual disability.Ross Brown, Laurianne Sitbon, Lauren Fell, Stewart Koplick, Chris P. Beaumont, Margot Brereton
2016Measuring flow in an interactive tangible touch table environment.Mark Brown, Matthew Springer
2016A holistic design perspective on media capturing and reliving.Mendel Broekhuijsen, Ine Mols, Elise van den Hoven
2016Facilitating redesign with design cards: experiences with novice designers.Nis Bornoe, Anders Bruun, Jan Stage
2016Information sharing between family members of children with intellectual disability: future perspectives of ICT.Filip Bircanin, Margot Brereton
2016Usability problems found across public self-service applications and self-service providers.Jane Billestrup, Nis Born, Anders Bruun, Jan Stage
2016Augmented reality and home modifications: a tool to empower older adults in fall prevention.Michael Lo Bianco, Sonja Pedell, Gianni Renda
2016HandLog: a deformable tangible device for continuous input through finger flexion.Tristan Beven, Thuong N. Hoang, Marcus Carter, Bernd Ploderer
2016Evaluation of interest-bridge model: older adults meditated learning of mobile technology.Jeanie Beh, Sonja Pedell, Wendy Doub
2016UGI: a multi-dimensional ultrasonic-based interaction approach.Mahdi Babaei, Marwan Al-Jemeli, Iman Avazpour
2016Preliminary usability testing of ClaMApp: a classroom management app for tablets.Patrick Armstrong, Brett Wilkinson
2016Text entry of physical and virtual keyboards on tablets and the user perception.Patrick Armstrong, Brett Wilkinson
2016Engaging children with nature through environmental HCI.Riga Anggarendra, Margot Brereton
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Comparable venues

Other A*/A conferences filed under the same field of research.