| 2015 | A Non-Linear Regression Model to Predict Aesthetic Ratings of On-Screen Images. | Ranjan Maity, Avinash Uttav, Gourav Verma, Samit Bhattacharya |
| 2015 | Interact: A Mixed Reality Virtual Survivor for Holocaust Testimonies. | Minhua Ma, Sarah Coward, Chris Walker |
| 2015 | Digitised Necrophilia: Technology and Psychosocial Orientations in the Age of ISIS and Drone Warfare. | Remy Low |
| 2015 | GazeTry: Swipe Text Typing Using Gaze. | Yi Liu, Chi Zhang, Chonho Lee, Bu-Sung Lee, Alex Qiang Chen |
| 2015 | In Bed with Technology: Challenges and Opportunities for Sleep Tracking. | Wanyu Liu, Bernd Ploderer, Thuong N. Hoang |
| 2015 | Some Notes on the Design of "World Machines". | Ann Light, Margot Brereton, Paul Roe |
| 2015 | Values-led Participatory Design as a Pursuit of Meaningful Alternatives. | Tuck Wah Leong, Ole Sejer Iversen |
| 2015 | DIVE: Fluid Display for 3D CG Manipulation with Visual Continuity. | Natsumi Kojima, Akifumi Inoue, Tohru Hoshi |
| 2015 | Operationalising and Measuring Flow in Video Games. | Madison Klarkowski, Daniel M. Johnson, Peta Wyeth, Simon Smith, Cody J. Phillips |
| 2015 | Comparing Graph Layouts for Vertex Selection Tasks. | Roman Klapaukh, David J. Pearce, Stuart Marshall |
| 2015 | Facilitating Flexible Electricity Use in the Home with Eco-Feedback and Eco-Forecasting. | Jesper Kjeldskov, Mikael B. Skov, Jeni Paay, Dennis Lund, Tue Madsen, Michael Nielsen |
| 2015 | A Non-linear Mapping Technique for Bare-hand Interaction in Large Virtual Environments. | Hyungon Kim, Gun A. Lee, Mark Billinghurst |
| 2015 | Lights, Camera, Action: Using animations to co-evaluate user experience scenarios. | Alen Keirnan, Naseem Ahmadpour, Sonja Pedell, Angeline Mayasari |
| 2015 | Framing Technology Design in Ubuntu: Two Locales in Pastoral Namibia. | Gereon Koch Kapuire, Daniel G. Cabrero, Colin Stanley, Heike Winschiers-Theophilus |
| 2015 | So You Think You Are a Multitasker?: A Qualitative Study to Understand Multitasking. | Minal Jain, Sarita Seshagiri, Aditya Ponnada |
| 2015 | Touchless Gestural Interaction with Wizard-of-Oz: Analysing User Behaviour. | Martin Henschke, Tom Gedeon, Richard Jones |
| 2015 | Radial Cursor: an Efficient Technique to Explore Radial Hierarchy Visualizations on Touch Screens. | Shizhe He, Mao Lin Huang |
| 2015 | Back-of-Device Interaction based on the Range of Motion of the Index Finger. | Hiroyuki Hakoda, Yoshitomo Fukatsu, Buntarou Shizuki, Jiro Tanaka |
| 2015 | Anthropological User Research: A Data-Driven Approach to Personas Development. | Hang Guo, Khasfariyati Binte Razikin |
| 2015 | Sitting in the Same Boat: A Case Study of a Combined Awareness System and Behaviour Change Technology. | Florian Gldenpfennig, Roman Ganhr, Geraldine Fitzpatrick |
| 2015 | Playful Hacking within Research-through-Design. | William Goddard, Robert Cercos |
| 2015 | INSERT: Efficient Sorting of Images on Mobile Devices. | Roman Ganhr, Florian Gldenpfennig |
| 2015 | Digital Pop-Up: Investigating Bespoke Community Engagement in Public Spaces. | Joel Fredericks, Martin Tomitsch, Luke Hespanhol, Ian McArthur |
| 2015 | From Users to Citizens: Some Thoughts on Designing for Polity and Civics. | Marcus Foth, Martin Tomitsch, Christine Satchell, Matthias Hank Haeusler |
| 2015 | FaceSwitch - Low-Cost Accessibility Software for Computer Control Combining Gaze Interaction and Face Gestures. | David Rozado Fernandez, Jason Niu, Andreas Duenser |