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Pacific Conference on Computer Graphics and Applications

PG

Journal Published

CORE rank

CORE rank (raw)

Journal Published

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation

Papers indexed

756

1997–2025

Papers per year

199771 peak2025

PG papers

756 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2011An Image-based Hair Styling System Using Layered Texture Pieces.Hiroki Watanabe, Yoshihiro Kanamori, Jun Mitani, Yukio Fukui
2011Diffusion Tensor Weighted Harmonic Fields for Feature Classification.Shengfa Wang, Tingbo Hou, Zhixun Su, Hong Qin
2011An Effective and Efficient Contour-based Corner Detector using Simple Triangular Theory.Rafi Md. Najmus Sadat, Shyh Wei Teng, Guojun Lu
2011Feature-Aware Mesh for Image Retargeting.Yuzhen Niu, Feng Liu, Yu-Chi Lai
2011Interactive Design of Planar Curved Folding by Reflection.Jun Mitani, Takeo Igarashi
2011Perceptually-based Stroke Pattern Synthesis.Dongwei Liu, Junsong Zhang, Changle Zhou
2011Facial Retargeting by Adding Supplemental Blendshapes.Paul Hyunjin Kim, Yeongho Seol, Jaewon Song, Junyong Noh
2011Real-time Rendering of Endless Cloud Animation.Kei Iwasaki, Takanori Nishino, Yoshinori Dobashi
2011Feature Adaptive Surfel Set Simplification.Yan Huang, Feihu Yan, Bei Wang, Jingliang Peng
2011Visualizing Local Weather Characteristics Interpreted from Glider GPS Flight Logs.Tung-Ju Hsieh, Falko Kuester, Tara C. Hutchinson
2011Two Simple Single-pass GPU methods for Multi-channel Surface Voxelization of Dynamic Scenes.Athanasios Gaitatzes, Pavlos Mavridis, Georgios Papaioannou
2011A Fast Simulation Method Using SPH and Wavelet for Sub-Particle-Scale Turbulent Flow.Makoto Fujisawa, Go Mimura, Toshiyuki Amano, Jun Miyazaki, Hirokazu Kato
2011Illustrative Line Styles for Flow Visualization.Maarten H. Everts, Henk Bekker, Jos B. T. M. Roerdink, Tobias Isenberg
2011Real-time Realistic Voxel-based Rendering.Shu-Huai Chang, Yu-Chi Lai, Yuzhen Niu, Feng Liu, Kai-Lung Hua
2011Feature-Aware Reconstruction of Volume Data via Trivariate Splines.Bo Li, Hong Qin
2011Virtual City Map Generation using Area Subdivision.Kerstin Mller, Luc Heischbourg, Christoph Fnfzig, Sebastian Petsch, Hans Hagen
2010Computing Efficient Matrix-valued Wavelets for Meshes.Chong Zhao, Hanqiu Sun, Kaihuai Qin
2010Salient Region of Textured 3D Model.Bailin Yang, Xun Wang, Frederick W. B. Li
2010A Simplified Plane-Parallel Scattering Model and Its Application to Hair Rendering.Mikio Shinya, Michio Shiraishi, Yoshinori Dobashi, Kei Iwasaki, Tomoyuki Nishita
2010Fast Height-Field Rendering under Image-Based Lighting.Noriaki Shinoyama, Nelson Max
2010Sample-Based Synthesis of Illustrative Patterns.Vladimir Alves dos Passos, Marcelo Walter, Mario Costa Sousa
2010Rate-Distortion Optimized Progressive 3D Reconstruction from Multi-view Images.Viet Nam Nghiem, Jianfei Cai, Jianmin Zheng
2010Space-Optimized Texture Atlases for 3D Scenes with Per-polygon Textures.Jons Martnez, Carlos Andjar
2010Real-Time Dehazing for Image and Video.Xingyong Lv, Wenbin Chen, I-Fan Shen
2010Procedural Modeling of Water Caustics and Foamy Water for Cartoon Animation.Jing Liao, Jinhui Yu, Long Jia
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