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Pacific Conference on Computer Graphics and Applications

PG

Journal Published

CORE rank

CORE rank (raw)

Journal Published

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation

Papers indexed

756

1997–2025

Papers per year

199771 peak2025

PG papers

756 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
1997Vortex flow visualization using tetrahedral cell subdivision.Akio Doi, Satoshi Suzuki, Koji Koyamada, Shinji Sannakanishi
1997Fast color fiducial detection and dynamic workspace extension in video see-through self-tracking augmented reality.Youngkwan Cho, Jun Park, Ulrich Neumann
1997A 3-D string figure display system for animating cat's cradle game.Rahmat Budiarto, Masashi Yamada, Hirohisa Seki, Hidenori Itoh
1997Real-time virtual humans.Norman I. Badler
1997Rendering in object interference detection on conventional graphics workstations.George Baciu, Wingo Sai-Keung Wong
1997Modification of n-sided patches based on variation of blending functions.Masashi Adachi, Kenjiro T. Miura
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Comparable venues

Other A*/A conferences filed under the same field of research.