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International Conference on Quality of Multimedia Experience

QoMEX

B

CORE rank

CORE rank (raw)

B

Fields of research

Human-Centred Computing · Computer Vision and Multimedia Computation · Graphics, Augmented Reality and Games

Papers indexed

962

2011–2026

Papers per year

201177 peak2026

QoMEX papers

962 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2020Application of Just-Noticeable Difference in Quality as Environment Suitability Test for Crowdsourcing Speech Quality Assessment Task.Babak Naderi, Sebastian Mller
2020Evaluating the User in a Sound Localisation Task in a Virtual Reality Application.Adrielle Nazar Moraes, Ronan Flynn, Andrew Hines, Niall Murray
2020Subjective Assessment of Stereoscopic Image Quality: The Impact of Visually Lossless Compression.Sanjida Sharmin Mohona, Domenic Au, Onoise Gerald Kio, Richard Robinson, Yuqian Hou, Laurie M. Wilcox, Robert S. Allison
2020Analyzing the Fullband E-Model and Extending it for Predicting Bursty Packet Loss.Thilo Michael, Gabriel Mittag, Sebastian Mller
2020PCQM: A Full-Reference Quality Metric for Colored 3D Point Clouds.Gabriel Meynet, Yana Nehm, Julie Digne, Guillaume Lavou
2020Visual Quality Assessment for Interpolated Slow-Motion Videos Based on a Novel Database.Hui Men, Vlad Hosu, Hanhe Lin, Andrs Bruhn, Dietmar Saupe
2020How Deep is Your Encoder: An Analysis of Features Descriptors for an Autoencoder-Based Audio-Visual Quality Metric.Helard Becerra Martinez, Andrew Hines, Mylne C. Q. Farias
2020Cross Data Set Performance Consistency of Objective Quality Assessment Methods for Light Fields.Saeed Mahmoudpour, Peter Schelkens
2020Investigation of Auditory Nerve Model Based Analysis for Vocoded Speech Synthesis.Sbastien Le Maguer, Naomi Harte
2020Development and Validation of Pictographic Scales for Rapid Assessment of Affective States in Virtual Reality.Christian Krger, Tanja Kojic, Luis Meier, Sebastian Mller, Jan-Niklas Voigt-Antons
2020Quantifying the Value of 5G and Edge Cloud on QoE for AR/VR.Bill Krogfoss, Jose Duran, Pablo Perez, Jan Bouwen
2020User Experience of Reading in Virtual Reality - Finding Values for Text Distance, Size and Contrast.Tanja Kojic, Danish Ali, Robert Greinacher, Sebastian Mller, Jan-Niklas Voigt-Antons
2020Let the Music Play: An Automated Test Setup for Blind Subjective Evaluation of Music Playback on Mobile Devices.Dominik Keller, Alexander Raake, Markus Vaalgamaa, Erkki Paajanen
2020Effect of Environmental Noise in Speech Quality Assessment Studies using Crowdsourcing.Rafael Zequeira Jimnez, Babak Naderi, Sebastian Mller
2020A Generalized Hausdorff Distance Based Quality Metric for Point Cloud Geometry.Alireza Javaheri, Catarina Brites, Fernando Pereira, Joo Ascenso
2020Speech Quality Factors for Traditional and Neural-Based Low Bit Rate Vocoders.Wissam A. Jassim, Jan Skoglund, Michael Chinen, Andrew Hines
2020You Drive Me Crazy! Interactive QoE Assessment for Telepresence Robot Control.Hamed Z. Jahromi, Ivan Bartolec, Edwin Gamboa, Andrew Hines, Raimund Schatz
2020A QoE Evaluation of an Augmented Reality Procedure Assistance Application.Eoghan Hynes, Ronan Flynn, Brian Lee, Niall Murray
2020Objective and Subjective QoE Evaluation for Adaptive Point Cloud Streaming.Jeroen van der Hooft, Maria Torres Vega, Christian Timmerer, Ali C. Begen, Filip De Turck, Raimund Schatz
2020Personal Task Design Preferences of Crowdworkers.Matthias Hirth, Kathrin Borchert, Katrien De Moor, Vanessa Borst, Tobias Hofeld
2020Matched Quality Evaluation of Temporally Downsampled Videos with Non-Integer Factors.Christian Herglotz, Geetha Ramasubbu, Andr Kaup
2020Assessing Differences in Flow State Induced by an Adaptive Music Learning Software.Martin Haug, Paavo Camps, Tobias Umland, Jan-Niklas Voigt-Antons
2020Affects of Perceived-Actions within Virtual Environments on User Behavior on the Outside.Asim Hameed, Andrew Perkis
2020Multi-Episodic Perceived Quality of an Audio-on-Demand Service.Dennis Guse, Oliver Hohlfeld, Anna Wunderlich, Benjamin Weiss, Sebastian Mller
2020Impact of Tactile and Visual Feedback on Breathing Rhythm and User Experience in VR Exergaming.Robert Greinacher, Tanja Kojic, Luis Meier, Rudresha Gulaganjihalli Parameshappa, Sebastian Mller, Jan-Niklas Voigt-Antons
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