| 2006 | Walk to here: a voice driven animation system. | Zhijin Wang, Michiel van de Panne |
| 2006 | Simple linear bending stiffness in particle systems. | Pascal Volino, Nadia Magnenat-Thalmann |
| 2006 | Animation of open water phenomena with coupled shallow water and free surface simulations. | Nils Threy, Ulrich Rde, Marc Stamminger |
| 2006 | Detail-preserving fluid control. | Nils Threy, Richard Keiser, Mark Pauly, Ulrich Rde |
| 2006 | A consistent bending model for cloth simulation with corotational subdivision finite elements. | Bernhard Thomaszewski, Markus Wacker, Wolfgang Straer |
| 2006 | Fast arbitrary splitting of deforming objects. | Denis Steinemann, Miguel A. Otaduy, Markus H. Gross |
| 2006 | Simulating speech with a physics-based facial muscle model. | Eftychios Sifakis, Andrew Selle, Avram Lev Robinson-Mosher, Ronald Fedkiw |
| 2006 | Fat graphs: constructing an interactive character with continuous controls. | Hyun Joon Shin, Hyun Seok Oh |
| 2006 | Motion templates for automatic classification and retrieval of motion capture data. | Meinard Mller, Tido Rder |
| 2006 | Physics based boiling simulation. | Viorel Mihalef, B. Unlusu, Dimitris N. Metaxas, Mark Sussman, M. Yousuff Hussaini |
| 2006 | Perceptual evaluation of LOD clothing for virtual humans. | Rachel McDonnell, Simon Dobbyn, Steven Collins, Carol O'Sullivan |
| 2006 | Physics-based motion retiming. | James McCann, Nancy S. Pollard, Siddhartha S. Srinivasa |
| 2006 | Automatic splicing for hand and body animations. | Anna Majkowska, Victor B. Zordan, Petros Faloutsos |
| 2006 | Segment-based human motion compression. | Guodong Liu, Leonard McMillan |
| 2006 | Composition of complex optimal multi-character motions. | C. Karen Liu, Aaron Hertzmann, Zoran Popovic |
| 2006 | MotionMaster: authoring and choreographing Kung-fu motions by sketch drawings. | Qilei Li, Weidong Geng, Tao Yu, XiaoJie Shen, Newman Lau, G. Yu |
| 2006 | Precomputed search trees: planning for interactive goal-driven animation. | Manfred Lau, James J. Kuffner |
| 2006 | Path-based control of smoke simulations. | Yootai Kim, Raghu Machiraju, David S. Thompson |
| 2006 | Practical animation of turbulent splashing water. | Janghee Kim, Deukhyun Cha, Byungjoon Chang, Bonki Koo, Insung Ihm |
| 2006 | Modeling ice dynamics as a thin-film Stefan problem. | Theodore Kim, David Adalsteinsson, Ming C. Lin |
| 2006 | Geometric, variational integrators for computer animation. | Liliya Kharevych, Weiwei Yang, Yiying Tong, Eva Kanso, Jerrold E. Marsden, Peter Schrder, Mathieu Desbrun |
| 2006 | Re-using traditional animation: methods for semi-automatic segmentation and inbetweening. | Christina N. de Juan, Bobby Bodenheimer |
| 2006 | Generating surface crack patterns. | Hayley N. Iben, James F. O'Brien |
| 2006 | Progressive deforming meshes based on deformation oriented decimation and dynamic connectivity updating. | Fu-Chung Huang, Bing-Yu Chen, Yung-Yu Chuang |
| 2006 | Oriented strands: dynamics of stiff multi-body system. | Sunil Hadap |