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ACM SIGGRAPH/Eurographics Symposium on Computer Animation

SCA

B

CORE rank

CORE rank (raw)

B

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation

Papers indexed

517

2002–2024

Papers per year

200238 peak2024

SCA papers

517 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2006Walk to here: a voice driven animation system.Zhijin Wang, Michiel van de Panne
2006Simple linear bending stiffness in particle systems.Pascal Volino, Nadia Magnenat-Thalmann
2006Animation of open water phenomena with coupled shallow water and free surface simulations.Nils Threy, Ulrich Rde, Marc Stamminger
2006Detail-preserving fluid control.Nils Threy, Richard Keiser, Mark Pauly, Ulrich Rde
2006A consistent bending model for cloth simulation with corotational subdivision finite elements.Bernhard Thomaszewski, Markus Wacker, Wolfgang Straer
2006Fast arbitrary splitting of deforming objects.Denis Steinemann, Miguel A. Otaduy, Markus H. Gross
2006Simulating speech with a physics-based facial muscle model.Eftychios Sifakis, Andrew Selle, Avram Lev Robinson-Mosher, Ronald Fedkiw
2006Fat graphs: constructing an interactive character with continuous controls.Hyun Joon Shin, Hyun Seok Oh
2006Motion templates for automatic classification and retrieval of motion capture data.Meinard Mller, Tido Rder
2006Physics based boiling simulation.Viorel Mihalef, B. Unlusu, Dimitris N. Metaxas, Mark Sussman, M. Yousuff Hussaini
2006Perceptual evaluation of LOD clothing for virtual humans.Rachel McDonnell, Simon Dobbyn, Steven Collins, Carol O'Sullivan
2006Physics-based motion retiming.James McCann, Nancy S. Pollard, Siddhartha S. Srinivasa
2006Automatic splicing for hand and body animations.Anna Majkowska, Victor B. Zordan, Petros Faloutsos
2006Segment-based human motion compression.Guodong Liu, Leonard McMillan
2006Composition of complex optimal multi-character motions.C. Karen Liu, Aaron Hertzmann, Zoran Popovic
2006MotionMaster: authoring and choreographing Kung-fu motions by sketch drawings.Qilei Li, Weidong Geng, Tao Yu, XiaoJie Shen, Newman Lau, G. Yu
2006Precomputed search trees: planning for interactive goal-driven animation.Manfred Lau, James J. Kuffner
2006Path-based control of smoke simulations.Yootai Kim, Raghu Machiraju, David S. Thompson
2006Practical animation of turbulent splashing water.Janghee Kim, Deukhyun Cha, Byungjoon Chang, Bonki Koo, Insung Ihm
2006Modeling ice dynamics as a thin-film Stefan problem.Theodore Kim, David Adalsteinsson, Ming C. Lin
2006Geometric, variational integrators for computer animation.Liliya Kharevych, Weiwei Yang, Yiying Tong, Eva Kanso, Jerrold E. Marsden, Peter Schrder, Mathieu Desbrun
2006Re-using traditional animation: methods for semi-automatic segmentation and inbetweening.Christina N. de Juan, Bobby Bodenheimer
2006Generating surface crack patterns.Hayley N. Iben, James F. O'Brien
2006Progressive deforming meshes based on deformation oriented decimation and dynamic connectivity updating.Fu-Chung Huang, Bing-Yu Chen, Yung-Yu Chuang
2006Oriented strands: dynamics of stiff multi-body system.Sunil Hadap
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