ACM SIGGRAPH/Eurographics Symposium on Computer Animation
SCA
B
CORE rank
CORE rank (raw)
B
Fields of research
Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation
Papers indexed
517
2002–2024
Papers per year
200238 peak2024
Most published authors
SCA papers
517 records sourced from DBLP. Search titles, filter by year, sort by recency.
| Year | Title | Authors |
|---|---|---|
| 2005 | Particle-based fluid-fluid interaction. | Matthias Mller, Barbara Solenthaler, Richard Keiser, Markus H. Gross |
| 2005 | Behavior planning for character animation. | Manfred Lau, James J. Kuffner |
| 2005 | Group motion graphs. | Yu-Chi Lai, Stephen Chenney, Shaohua Fan |
| 2005 | Motion modeling for on-line locomotion synthesis. | Taesoo Kwon, Sung Yong Shin |
| 2005 | Directable animation of elastic objects. | Ryo Kondo, Takashi Kanai, Ken-ichi Anjyo |
| 2005 | Progressive multiresolution meshes for deforming surfaces. | Scott Kircher, Michael Garland |
| 2005 | Spatial keyframing for performance-driven animation. | Takeo Igarashi, Tomer Moscovich, John F. Hughes |
| 2005 | Capture and synthesis of insect motion. | David P. Gibson, David Oziem, Colin J. Dalton, Neill W. Campbell |
| 2005 | An efficient search algorithm for motion data using weighted PCA. | K. Forbes, Eugene Fiume |
| 2005 | Fluids in deforming meshes. | Bryan E. Feldman, James F. O'Brien, Bryan Matthew Klingner, Tolga G. Gktekin |
| 2005 | Adapted unstructured LBM for flow simulation on curved surfaces. | Zhe Fan, Ye Zhao, Arie E. Kaufman, Ying He |
| 2005 | An art-directed wrinkle system for CG character clothing. | Lawrence D. Cutler, Reid Gershbein, Xiaohuan Corina Wang, Cassidy J. Curtis, Erwan Maigret, Luca Prasso, Peter Farson |
| 2005 | Particle-based viscoelastic fluid simulation. | Simon Clavet, Philippe Beaudoin, Pierre Poulin |
| 2005 | Simulating complex hair with robust collision handling. | Byoungwon Choe, Min Gyu Choi, Hyeong-Seok Ko |
| 2005 | Transferable videorealistic speech animation. | Yao-Jen Chang, Tony Ezzat |
| 2005 | Physically based rigging for deformable characters. | Steve Capell, Matthew Burkhart, Brian Curless, Tom Duchamp, Zoran Popovic |
| 2005 | Imitation as a first step to social learning in synthetic characters: a graph-based approach. | Daphna Buchsbaum, Bruce Blumberg |
| 2005 | Particle-based simulation of granular materials. | Nathan Bell, Yizhou Yu, Peter J. Mucha |
| 2005 | Pushing people around. | Okan Arikan, David A. Forsyth, James F. O'Brien |
| 2005 | Simulation of smoke based on vortex filament primitives. | Alexis Angelidis, Fabrice Neyret |
| 2004 | Breathe easy: model and control of simulated respiration for animation. | Victor B. Zordan, Bhrigu Celly, Bill Yuan-chi Chiu, Paul C. DiLorenzo |
| 2004 | Layered dynamic control for interactive character swimming. | Po-Feng Yang, Joe Laszlo, Karan Singh |
| 2004 | Crowdbrush: interactive authoring of real-time crowd scenes. | Branislav Ulicny, Pablo de Heras Ciechomski, Daniel Thalmann |
| 2004 | Performance timing for keyframe animation. | Slvio Csar Lizana Terra, Ronald A. Metoyer |
| 2004 | Extended Galilean invariance for adaptive fluid simulation. | Maurya Shah, Jonathan M. Cohen, Sanjit Patel, Penne Lee, Frdric H. Pighin |
401–425 of 517← PreviousNext →
Comparable venues
Other A*/A conferences filed under the same field of research.