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ACM Special Interest Group on Computer Science Education Conference

SIGCSE

A

CORE rank

CORE rank (raw)

A

Fields of research

Human-Centred Computing

Papers indexed

9,234

1970–2026

Papers per year

1970594 peak2026

SIGCSE papers

9,234 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2017A Curriculum Model Featuring Oral Communication Instruction and Practice.Karen Anewalt, Jennifer A. Polack
2017Merging MyCS: Lessons from a District-wide Middle-school CS pilot (Abstract Only).Sam Andow, Kaitlyn Eng, Julia McCarthy, Olivia Palenscar, Thomas Schneider, Adam Schulze, Zachary Dodds, Bryan Twarek
2017Designing Blended Learning Models to Support Computational Learning: Minecraft Edition (Abstract Only).Dominic A. Amato, Ugochi Acholonu
2017Micro-Classes: A Structure for Improving Student Experience in Large Classes.Christine Alvarado, Mia Minnes, Leo Porter
2017Gender Differences in Students' Behaviors in CS Classes throughout the CS Major.Christine Alvarado, Yingjun Cao, Mia Minnes
2017An Empirical Study of Debugging Patterns Among Novices Programmers.Basma S. Alqadi, Jonathan I. Maletic
2017Building Tools, Gathering Data: Precursors for Assessing Students' Programming Process (Abstract Only).Carl Alphonce, Jacob Condello, Bina Ramamurthy, Simran Singh
2017Evaluating the Effect of Using Physical Manipulatives to Foster Computational Thinking in Elementary School.Ashish Aggarwal, Christina Gardner-McCune, David S. Touretzky
2017Neo-Piagetian Classification of Reasoning Ability and Mental Simulation in Microsoft's Kodu Game Lab.Ashish Aggarwal
2016Peer Instruction in Computing: A Focus on Student Learning (Abstract Only).Daniel Zingaro, Leo Porter, Quintin I. Cutts, John Glick, Joe Hummel, Cynthia Bailey Lee, Jaime Spacco
2016Impact of Student Achievement Goals on CS1 Outcomes.Daniel Zingaro, Leo Porter
2016A Multidisciplinary, Multifaceted Approach to Improve the Computer Science based Game Design Education: Methodology and Assessment.Chang Yun, Hesam Panahi, Zhigang Deng
2016Assessing the Effectiveness of Experiential-Learning-Based Teaching Tools in Cybersecurity Courses (Abstract Only).Xiaohong Yuan, Jinsheng Xu, Huiming Yu, Junghee Kim, Taehee Kim
2016Mobile Security via Reverse Tether (Abstract Only).Donna Young
2016Defining Concepts, Practices, and Standards for K-12 CS (Abstract Only).Pat Yongpradit, Deborah W. Seehorn, Tammy Pirmann, Irene Lee, Bryan Twarek
2016Conducting Educational Research in the Computer Science Classroom: Choosing the appropriate research design to address your research questions (Abstract Only).Aman Yadav
2016Design and Evaluation of a Course Module on Android Cipher Programming (Abstract Only).Jinsheng Xu, Xiaohong Yuan, Ashrith Velma
2016Creative Computation in High School.Dianna Xu, Aaron Cadle, Darby Thompson, Ursula Wolz, Ira Greenberg, Deepak Kumar
2016Computational Art: Introducing High School Students to Computing via Art.Zo J. Wood, Paul Muhl, Katelyn Hicks
2016The Development of Internationalized Computational Thinking Curriculum in Hong Kong Primary Education (Abstract Only).Gary K. W. Wong, Kening Zhu, Xiaojuan Ma, John Man Ho Huen
2016User Experience and Feedback on the RPI Homework Submission Server (Abstract Only).Andrea Wong, Eric Tran, Joe Jung, Ben Shaw, Marina Espinoza, Beverly Sihsobhon, Melissa Lindquist, Samuel Breese, Matthew Peveler, Barbara Cutler
2016Testing Strategies for the Automated Grading of Student Programs.Chris Wilcox
2016A Data-Driven Analysis of Informatively Hard Concepts in Introductory Programming.R. Paul Wiegand, Anthony Bucci, Amruth N. Kumar, Jennifer L. Albert, Alessio Gaspar
2016A Reflective Approach to Assessing Student Performance in Cybersecurity Exercises.Richard S. Weiss, Michael E. Locasto, Jens Mache
2016Increasing Security Awareness in Undergraduate Courses with Labware (Abstract Only).Michael Weeks, Yi Pan, Yanqing Zhang
4,4264,450 of 9,234← PreviousNext →

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