| 2017 | A Curriculum Model Featuring Oral Communication Instruction and Practice. | Karen Anewalt, Jennifer A. Polack |
| 2017 | Merging MyCS: Lessons from a District-wide Middle-school CS pilot (Abstract Only). | Sam Andow, Kaitlyn Eng, Julia McCarthy, Olivia Palenscar, Thomas Schneider, Adam Schulze, Zachary Dodds, Bryan Twarek |
| 2017 | Designing Blended Learning Models to Support Computational Learning: Minecraft Edition (Abstract Only). | Dominic A. Amato, Ugochi Acholonu |
| 2017 | Micro-Classes: A Structure for Improving Student Experience in Large Classes. | Christine Alvarado, Mia Minnes, Leo Porter |
| 2017 | Gender Differences in Students' Behaviors in CS Classes throughout the CS Major. | Christine Alvarado, Yingjun Cao, Mia Minnes |
| 2017 | An Empirical Study of Debugging Patterns Among Novices Programmers. | Basma S. Alqadi, Jonathan I. Maletic |
| 2017 | Building Tools, Gathering Data: Precursors for Assessing Students' Programming Process (Abstract Only). | Carl Alphonce, Jacob Condello, Bina Ramamurthy, Simran Singh |
| 2017 | Evaluating the Effect of Using Physical Manipulatives to Foster Computational Thinking in Elementary School. | Ashish Aggarwal, Christina Gardner-McCune, David S. Touretzky |
| 2017 | Neo-Piagetian Classification of Reasoning Ability and Mental Simulation in Microsoft's Kodu Game Lab. | Ashish Aggarwal |
| 2016 | Peer Instruction in Computing: A Focus on Student Learning (Abstract Only). | Daniel Zingaro, Leo Porter, Quintin I. Cutts, John Glick, Joe Hummel, Cynthia Bailey Lee, Jaime Spacco |
| 2016 | Impact of Student Achievement Goals on CS1 Outcomes. | Daniel Zingaro, Leo Porter |
| 2016 | A Multidisciplinary, Multifaceted Approach to Improve the Computer Science based Game Design Education: Methodology and Assessment. | Chang Yun, Hesam Panahi, Zhigang Deng |
| 2016 | Assessing the Effectiveness of Experiential-Learning-Based Teaching Tools in Cybersecurity Courses (Abstract Only). | Xiaohong Yuan, Jinsheng Xu, Huiming Yu, Junghee Kim, Taehee Kim |
| 2016 | Mobile Security via Reverse Tether (Abstract Only). | Donna Young |
| 2016 | Defining Concepts, Practices, and Standards for K-12 CS (Abstract Only). | Pat Yongpradit, Deborah W. Seehorn, Tammy Pirmann, Irene Lee, Bryan Twarek |
| 2016 | Conducting Educational Research in the Computer Science Classroom: Choosing the appropriate research design to address your research questions (Abstract Only). | Aman Yadav |
| 2016 | Design and Evaluation of a Course Module on Android Cipher Programming (Abstract Only). | Jinsheng Xu, Xiaohong Yuan, Ashrith Velma |
| 2016 | Creative Computation in High School. | Dianna Xu, Aaron Cadle, Darby Thompson, Ursula Wolz, Ira Greenberg, Deepak Kumar |
| 2016 | Computational Art: Introducing High School Students to Computing via Art. | Zo J. Wood, Paul Muhl, Katelyn Hicks |
| 2016 | The Development of Internationalized Computational Thinking Curriculum in Hong Kong Primary Education (Abstract Only). | Gary K. W. Wong, Kening Zhu, Xiaojuan Ma, John Man Ho Huen |
| 2016 | User Experience and Feedback on the RPI Homework Submission Server (Abstract Only). | Andrea Wong, Eric Tran, Joe Jung, Ben Shaw, Marina Espinoza, Beverly Sihsobhon, Melissa Lindquist, Samuel Breese, Matthew Peveler, Barbara Cutler |
| 2016 | Testing Strategies for the Automated Grading of Student Programs. | Chris Wilcox |
| 2016 | A Data-Driven Analysis of Informatively Hard Concepts in Introductory Programming. | R. Paul Wiegand, Anthony Bucci, Amruth N. Kumar, Jennifer L. Albert, Alessio Gaspar |
| 2016 | A Reflective Approach to Assessing Student Performance in Cybersecurity Exercises. | Richard S. Weiss, Michael E. Locasto, Jens Mache |
| 2016 | Increasing Security Awareness in Undergraduate Courses with Labware (Abstract Only). | Michael Weeks, Yi Pan, Yanqing Zhang |