| 2025 | InstantRestore: Single-Step Personalized Face Restoration with Shared-Image Attention. | Howard Zhang, Yuval Alaluf, Sizhuo Ma, Achuta Kadambi, Jian Wang, Kfir Aberman |
| 2025 | From Style to Identity: AI Pipelines for Visual and Character Coherence in Film. | Zhiyu Zhang |
| 2025 | Physics-inspired Estimation of Optimal Cloth Mesh Resolution. | Diyang Zhang, Zhendong Wang, Zegao Liu, Xinming Pei, Weiwei Xu, Huamin Wang |
| 2025 | Compensating Spatiotemporally Inconsistent Observations for Online Dynamic 3D Gaussian Splatting. | Youngsik Yun, Jeongmin Bae, Hyun Seung Son, Seoha Kim, Hahyun Lee, Gun Bang, Youngjung Uh |
| 2025 | GAIA: Generative Animatable Interactive Avatars with Expression-conditioned Gaussians. | Zhengming Yu, Tianye Li, Jingxiang Sun, Omer Shapira, Seonwook Park, Michael Stengel, Matthew A. Chan, Xin Li, Wenping Wang, Koki Nagano, Shalini De Mello |
| 2025 | Real-Time Multispectral Lighting Reproduction. | Xueming Yu, David M. George, John Millward, Paul E. Debevec |
| 2025 | Interactive Impossible Objects: Designing Physical Interaction with Impossible Objects Using Binocular Disparity Adjustment and Redirection. | Sotaro Yokoi, Tsubasa Yoshida, Keigo Matsumoto, Takuji Narumi |
| 2025 | Splat4D: Diffusion-Enhanced 4D Gaussian Splatting for Temporally and Spatially Consistent Content Creation. | Minghao Yin, Yukang Cao, Songyou Peng, Kai Han |
| 2025 | PrimitiveAnything: Human-Crafted 3D Primitive Assembly Generation with Auto-Regressive transformer. | Jingwen Ye, Yuze He, Yanning Zhou, Yiqin Zhu, Kaiwen Xiao, Yong-Jin Liu, Wei Yang, Xiao Han |
| 2025 | Virtualized 3D Gaussians: Flexible Cluster-based Level-of-Detail System for Real-Time Rendering of Composed Scenes. | Xijie Yang, Linning Xu, Lihan Jiang, Dahua Lin, Bo Dai |
| 2025 | LayerPano3D: Layered 3D Panorama for Hyper-Immersive Scene Generation. | Shuai Yang, Jing Tan, Mengchen Zhang, Tong Wu, Gordon Wetzstein, Ziwei Liu, Dahua Lin |
| 2025 | Nano-Optics for Depth Sensing. | Yuan Xu, Bingxuan Li, Jiahao Wu, Zezheng Zhu, Yunxiang Zhang, Nanfang Yu, Qi Sun |
| 2025 | Spread Your Wings: Demonstrating a Soft Floating Robotic Avatar with Flapping Wings for Novel Physical Interactions. | Mingyang Xu, Yulan Ju, Qing Zhang, Christopher Changmok Kim, Qingyuan Gao, Yun Suen Pai, Giulia Barbareschi, Matthias Hoppe, Kai Kunze, Kouta Minamizawa |
| 2025 | Multi-Person Interaction Generation from Two-Person Motion Priors. | Wenning Xu, Shiyu Fan, Paul Henderson, Edmond S. L. Ho |
| 2025 | MIND: Microstructure INverse Design with Generative Hybrid Neural Representation. | Tianyang Xue, Longdu Liu, Lin Lu, Paul Henderson, Pengbin Tang, Haochen Li, Jikai Liu, Haisen Zhao, Hao Peng, Bernd Bickel |
| 2025 | Towards Comprehensive Neural Materials: Dynamic Structure-Preserving Synthesis with Accurate Silhouette at Instant Inference Speed. | Zilin Xu, Xiang Chen, Chen Liu, Beibei Wang, Lu Wang, Zahra Montazeri, Ling-Qi Yan |
| 2025 | PARC: Physics-based Augmentation with Reinforcement Learning for Character Controllers. | Michael Xu, Yi Shi, KangKang Yin, Xue Bin Peng |
| 2025 | SugART: Mixed Reality Sugar Painting for Intangible Cultural Heritage Learning at Home. | Haowei Xiong, Kexin Nie, Jiachen Zeng, Shujing Shen, Mengyao Guo |
| 2025 | MotionCanvas: Cinematic Shot Design with Controllable Image-to-Video Generation. | Jinbo Xing, Long Mai, Cusuh Ham, Jiahui Huang, Aniruddha Mahapatra, Chi-Wing Fu, Tien-Tsin Wong, Feng Liu |
| 2025 | Gaussian Fluids: A Grid-Free Fluid Solver based on Gaussian Spatial Representation. | Jingrui Xing, Bin Wang, Mengyu Chu, Baoquan Chen |
| 2025 | Flexible 3D Cage-based Deformation via Green Coordinates on Bzier Patches. | Dong Xiao, Renjie Chen |
| 2025 | Semantically Consistent Text-to-Motion with Unsupervised Styles. | Linjun Wu, Xiangjun Tang, Jingyuan Cong, He Wang, Bo Hu, Xu Gong, Songnan Li, Yuchen Liao, Yiqian Wu, Chen Liu, Xiaogang Jin |
| 2025 | Text-based Animatable 3D Avatars with Morphable Model Alignment. | Yiqian Wu, Malte Prinzler, Xiaogang Jin, Siyu Tang |
| 2025 | Monocular Online Reconstruction with Enhanced Detail Preservation. | Songyin Wu, Zhaoyang Lv, Yufeng Zhu, Duncan P. Frost, Zhengqin Li, Ling-Qi Yan, Carl Yuheng Ren, Richard A. Newcombe, Zhao Dong |
| 2025 | Position-Normal Manifold for Efficient Glint Rendering on High-Resolution Normal Maps. | Liwen Wu, Fujun Luan, Milos Hasan, Ravi Ramamoorthi |