| 2014 | Zenith object detector (ZOD): a multi-camera 3D body scanning platform. | Dan Collins, Josh Gigantino, Aubrey Wigner |
| 2014 | Making the GigaPixelArtZoom. | Michael F. Cohen, Matt Uyttendaele, Eric Stolnitz |
| 2014 | Making the GigaPixelArtZoom. | Michael F. Cohen, Matt Uyttendaele, Eric Stolnitz |
| 2014 | Mixed virtuality transducer: virtual camera relative location displayed as ambient light. | Michael Cohen, Rasika Ranaweera, Bektur Ryskeldiev, Tomohiro Oyama, Aya Hashimoto, Naoki Tsukida, Toshimune Miyaji |
| 2014 | Multimodal mobile-ambient transmedial twirling with environmental lighting to complement fluid perspective with phase-perturbed affordance projection. | Michael Cohen, Rasika Ranaweera, Bektur Ryskeldiev, Tomohiro Oyama, Aya Hashimoto, Naoki Tsukida, Toshimune Miyaji |
| 2014 | Real time is now. | Isaac Cohen |
| 2014 | How to make a SIGGRAPH paper? | Daniel Cohen-Or, Dani Lischinski, Niloy J. Mitra, Xin Tong, Li-Yi Wei |
| 2014 | Pens to lens. | A. J. Christensen |
| 2014 | A molecular modeling system using hand gestures. | Woong Choi, Kyosuke Tanaka, Satoshi Nakajima, Liang Li, Kozaburo Hachimura |
| 2014 | Diffusion: change the ambience of a space with a small amount of ink. | Saemi Choi, Yusuke Matsui, Kiyoharu Aizawa |
| 2014 | BlowU: physical feedback for seamless remote interaction in mobile. | Inkyung Choi |
| 2014 | Subway stories. | Alon Chitayat, Jeff Ong |
| 2014 | Extrinsic camera parameters estimation from arbitrary co-planar circles. | Ding Chen, Ryuuki Sakamoto, Qian Chen, Haiyuan Wu |
| 2014 | Optimizing infinite homography for bullet-time effect. | Ding Chen, Ryuuki Sakamoto |
| 2014 | Pre-integrated deferred subsurface scattering. | Xi M. Chen, Timothy Lambert, Eric Penner |
| 2014 | Gaze-based drawing assistant. | Mon-Chu Chen, Yi-Ching Huang, Kuan-Ying Wu |
| 2014 | Efficient interactive visualization of crowd scenes on mobile devices. | Irene Cheng, Amirhossein Firouzmanesh, Anup Basu |
| 2014 | Figure-ground image generation using contour matching and rigid shape deformation. | Pei-Ke Chen, Hung-Kuo Chu, Chih-Kuo Yeh, Tong-Yee Lee |
| 2014 | Story. | Muh Chen |
| 2014 | Packet traced disc rendering for baking and LoD. | Harrison McKenzie Chapter |
| 2014 | An evaluation of personality type pairings to improve video game enjoyment. | Gerry Chan, Anthony D. Whitehead, Avi Parush |
| 2014 | O-browsing: an orientation-based spatial-temporal social photo browsing system on a mobile device. | Ya-Ting Chang, Shih-Wei Sun, Cheng-Wei Peng |
| 2014 | Milkcrown simulation using OpenACC accelerated framework. | Chih-Wen Chang, Chia-Chen Kuo, Pao-Hsiung Chiu |
| 2014 | LaserTouch: touch device control using a laser pointer. | Seungho Chae, Jonghoon Seo, Yoonsik Yang, Tack-Don Han |
| 2014 | Developing a 3D model viewer for iOS using COLLADA and OpenGL ES. | Ricardo Rendon Cepeda |