| 2024 | HaptoRoom: Using Vibrotactile Floor Interfaces To Enable Reconfigurable Haptic Interaction Onto Any Furniture Surfaces. | Kiryu Tsujita, Takatoshi Yoshida, Kohei Kobayashi, Arata Horie, Nobuhisa Hanamitsu, Kouta Minamizawa |
| 2024 | Making Magic with 3D Volume Style Transfer. | Marie Tollec, Mike Navarro |
| 2024 | Efficient Visibility Reuse for Real-time ReSTIR. | Yusuke Tokuyoshi |
| 2024 | Fabricable 3D Wire Art. | Kenji Tojo, Ariel Shamir, Bernd Bickel, Nobuyuki Umetani |
| 2024 | The Human-like Non-human Series: Data_Revoc(The precursor to the Electrotactile Asura Series). | Jiun-Ting Lai |
| 2024 | The Real Breadboard: Creating an Electronic Sandwich. | Jeremiah Teipen |
| 2024 | Aperture-Aware Lens Design. | Arjun Teh, Ioannis Gkioulekas, Matthew O'Toole |
| 2024 | GaussMR: Interactive Gaussian Splatting Sandbox with GPU Particles and Signed Distance Fields. | Daiki Taniguchi |
| 2024 | Loss of Sonnet 18. | Junxiu Tang, Jiayi Zhou, Yifang Wang, Xinhuan Shu, Peiquan Xia, Xiaojiao Chen, Tan Tang, Yingcai Wu |
| 2024 | Woven Fabric Capture with a Reflection-Transmission Photo Pair. | Yingjie Tang, Zixuan Li, Milos Hasan, Jian Yang, Beibei Wang |
| 2024 | Modal Folding: Discovering Smooth Folding Patterns for Sheet Materials using Strain-Space Modes. | Pengbin Tang, Ronan Hinchet, Roi Poranne, Bernhard Thomaszewski, Stelian Coros |
| 2024 | LGTM: Local-to-Global Text-Driven Human Motion Diffusion Model. | Haowen Sun, Ruikun Zheng, Haibin Huang, Chongyang Ma, Hui Huang, Ruizhen Hu |
| 2024 | BoostMVSNeRFs: Boosting MVS-based NeRFs to Generalizable View Synthesis in Large-scale Scenes. | Chih-Hai Su, Chih-Yao Hu, Shr-Ruei Tsai, Jie-Ying Lee, Chin-Yang Lin, Yu-Lun Liu |
| 2024 | Velocity-Based Monte Carlo Fluids. | Ryusuke Sugimoto, Christopher Batty, Toshiya Hachisuka |
| 2024 | Data Materialized: An Introduction to a Creative Workflow Translating Data into Form. | Courtney Starrett, Susan Reiser |
| 2024 | Pixar's Inside Out 2: Character Rig Challenges & Techniques. | Jacob Speirs, Christian Hoffman, Michael Nieves, Brenda Lin Zhang |
| 2024 | Factorized Motion Fields for Fast Sparse Input Dynamic View Synthesis. | Nagabhushan Somraj, Kapil Choudhary, Sai Harsha Mupparaju, Rajiv Soundararajan |
| 2024 | ENVIZ: DreamWorks GPU-Accelerated Interactive Environment Deformation and Visualization Toolset. | Arunachalam Somasundaram, Chris Michael |
| 2024 | Skin Wrinkle. | Arunachalam Somasundaram, Chris De St. Jeor |
| 2024 | A Modernization of the DreamWorks Feather System. | William Sokoloski, Cory Sivek, Arunachalam Somasundaram, Lakshika Udakandage, Kurt Phillips, Alexa Mahajan, Michael Juarez, Charles Edward Billingsley |
| 2024 | Neural Geometry Fields For Meshes. | Venkataram Edavamadathil Sivaram, Tzu-Mao Li, Ravi Ramamoorthi |
| 2024 | College Football is HUGE: Delivering a AAA Sports Game at Scale. | Ishaan Singh, Jay Goodman, Richard Burgess-Dawson |
| 2024 | FIRE: Mid-Air Thermo-Tactile Display. | Yatharth Singhal, Haokun Wang, Jin Ryong Kim |
| 2024 | An Introduction to Creating Real-Time Interactive Computer Graphics Applications. | Dave Shreiner, Edward Angel |
| 2024 | NIMEW - New Interface for Musical Expression on a piece of Wood. | Michael Shiloh |