| 2022 | Wearable Technology Design and Accessibility Considerations Studio. | Clint Zeagler, Brian D. Jones, Maribeth Gandy, Scott L. Robertson |
| 2022 | Strawctures: A Modular Electronic Construction Kit for Human-Scale Interactive Structures. | Jin Yu, Prabodh Sakhardande, Ruchita Parmar, HyunJoo Oh |
| 2022 | Understanding How to Support Remote Co-Design with a Conceptual Modular Shape-Changing Interface Toolkit. | Huizhong Ye, Charlaine Janssen, Daan Noordman, Rong-Hao Liang |
| 2022 | MultiJam: Fabricating Jamming User Interface using Multi-material 3D Printing. | Munseok Yang, Junichi Yamaoka |
| 2022 | Gapeau: Enhancing the Sense of Distance to Others with a Head-Mounted Sensor. | Mikolaj P. Wozniak, Julia Dominiak, Krzysztof Grudzien, Magdalena Wrobel-Lachowska, Jasmin Niess, Pawel W. Wozniak, Andrzej Romanowski |
| 2022 | TactJam: An End-to-End Prototyping Suite for Collaborative Design of On-Body Vibrotactile Feedback. | Dennis Wittchen, Katta Spiel, Bruno Fruchard, Donald Degraen, Oliver Schneider, Georg Freitag, Paul Strohmeier |
| 2022 | Performative prototyping in collaborative mixed reality environments: an embodied design method for ideation and development in virtual reality. | Joris P. Weijdom |
| 2022 | Hovering and Contact Representation of Laser Contour-Based Hand with Swinging Tablet PC for Distant Communication. | Akira Watanabe, Takuya Uchida, Daisuke Iwai, Kosuke Sato |
| 2022 | Push-Ups: Enhancing Kinesthetic Experience with Shape-Forming Devices on the Feet Soles. | Li-Yang Wang, Ping-Hsuan Han, Liwei Chan |
| 2022 | Nature Jar: Design for Facilitating Nature Connectedness and Restoration in Home Scenario. | Xiaoge Wang |
| 2022 | -1D Fabrication: Investigating Decoupling Dimensions of Fabrication Output and Fabrication Machine Size. | Ludwig Wilhelm Wall |
| 2022 | ClipWidgets: 3D-printed Modular Tangible UI Extensions for Smartphones. | Aaron Visschedijk, Hyunyoung Kim, Carlos Tejada, Daniel Ashbrook |
| 2022 | Can robots be good public speakers? | Gentiane Venture, Bastien Muraccioli, Marie-Luce Bourguet, Jacqueline Urakami |
| 2022 | Ethereal Phenomena - Interactive Art, Meditation, and Breathing Biofeedback: From Mind and Body Wellness Towards Self-Transcendence. | Silvana Malaver Turbay, Igor Igorevich Segrovets, George Chernyshov, Jiawen Han, Christopher Changmok Kim, Kai Kunze |
| 2022 | Empty Mind: an exploration towards an autonomous digital experience and aesthetics within a virtual live performance. | Kristof Timmerman, Ine Vanoeveren |
| 2022 | The Tissue Fabricator: This document explains and embodies the processes and uses of The Tissue Fabricator. | Caron Thomas, Alina Koshy, Anusha Samal, Anahad Kaur Hanspal |
| 2022 | Ephemeral Fabrication: Exploring a Ubiquitous Fabrication Scenario of Low-Effort, In-Situ Creation of Short-Lived Physical Artifacts. | Evgeny Stemasov, Alexander Botner, Enrico Rukzio, Jan Gugenheimer |
| 2022 | Gr!pp: Integrating Activities of Daily Living into Hand Rehabilitation. | Floor Stefess, Kostas Nizamis, Juliet A. M. Haarman, Armagan Karahanoglu |
| 2022 | Hybrid Design Tools for Participatory, Embodied Sensemaking: An Applied Framework. | Doroth Smit, Bart Hengeveld, Martin Murer, Manfred Tscheligi |
| 2022 | Domino: Twin interfaces to unveil the influence of personality traits on usability. | Hubert Maximilaan Smeitink, Joep W. Frens |
| 2022 | First Impressions: A Visual Catalogue for Understanding Interactions with Novel Interfaces in Augmented Reality. | Steven Alan Scott, Awais Hameed Khan, Ben Matthews |
| 2022 | Moving beyond illiteracy: Is wearable and touch-sensitive technology the way to go forward?: Reflections on 'speculation' and 'fiction' in participatory design with Imazighen in remote Morocco. | Sarah Rller |
| 2022 | Sensing Hand Interactions with Everyday Objects by Profiling Wrist Topography. | Julius Cosmo Romeo Rudolph, David Holman, Bruno Rodrigues De Arajo, Ricardo Jota, Daniel Wigdor, Valkyrie Savage |
| 2022 | Making Matters: Samples and Documentation in Digital Craftsmanship. | Bruna Goveia da Rocha, Janne Spork, Kristina Andersen |
| 2022 | From the Makerspace to the Web: Creating Knowledge Resources from Fabrication Activities. | Clara Rigaud |