| 2012 | Vice interfaces. | Eric Kabisch, Amanda Williams |
| 2012 | Lovely Rita. | Minhye Lee, Romy Achituv |
| 2012 | Easigami: virtual creation by physical folding. | Yingdan Huang, Michael Eisenberg |
| 2012 | Beyond affordance: tangibles' hybrid nature. | Eva Hornecker |
| 2012 | Glassblowing: forming a computational glass material. | David Holman |
| 2012 | Vertibles: using vacuum self-adhesion to create a tangible user interface for arbitrary interactive surfaces. | Fabian Hennecke, Raphael Wimmer, Eduard Vodicka, Andreas Butz |
| 2012 | LSP. | Edwin van der Heide |
| 2012 | StaTube: facilitating state management in instant messaging systems. | Doris Hausen, Sebastian Boring, Clara Lueling, Simone Rodestock, Andreas Butz |
| 2012 | Peripheral interaction: facilitating interaction with secondary tasks. | Doris Hausen |
| 2012 | On-body interaction: armed and dangerous. | Chris Harrison, Shilpa Ramamurthy, Scott E. Hudson |
| 2012 | TK 730. | Meg Grant, Anja Hertenberger, Leonie Urff, Ricardo O'Nascimento |
| 2012 | Toward game orchestration: tangible manipulation of in-game experiences. | T. C. Nicholas Graham, Quentin Bellay, Irina Schumann, Amir Sepasi |
| 2012 | Object shape and touch sensing on interactive tables with optical fiber sensors. | Kentaro Go, Katsutoshi Nonaka, Koji Mitsuke, Masayuki Morisawa |
| 2012 | RePlay: a workshop exploring creativity in action. | Layda Gongora |
| 2012 | Mobile Lorm Glove: introducing a communication device for deaf-blind people. | Ulrike Gollner, Tom Bieling, Gesche Joost |
| 2012 | Splash controllers: game controllers involving the uncareful manipulation of water. | Luc Geurts, Vero Vanden Abeele |
| 2012 | SWITCH: case study of an edutainment kit for experience design in everyday life. | Matthew Gardiner, Hideaki Ogawa, Christopher Lindinger, Roland Haring, Emiko Ogawa, My Trinh Gardiner, Martina Mara, Horst Hrtner |
| 2012 | The functional aesthetic of folding, self-similar interactions. | Matthew Gardiner, Ray Gardiner |
| 2012 | The functional aesthetic of folding. | Matthew Gardiner |
| 2012 | Tweetris: play with me. | Dustin Freeman, Fanny Chevalier, Emma Westecott, Kyle Duffield, Kate Hartman, Derek Reilly |
| 2012 | Tangible sketching of interactive haptic materials. | Jonas Forsslund, Ioanna Ioannou |
| 2012 | Spatial gestures using a tactile-proprioceptive display. | Eelke Folmer, Tony Morelli |
| 2012 | Touch and feel soft hardware. | Ylva Fernaeus, Anna Vallgrda, Mili John Tharakan, Anders Lundstrm |
| 2012 | Articulating creative practice: teleological and stochastic strategies in a case study of an artist and an engineering team developing similar technologies. | Jill Fantauzzacoffin, Juan D. Rogers, Jay David Bolter |
| 2012 | Fostering exploratory learning in students with intellectual disabilities: how can tangibles help? | Taciana Pontual Falco |